Scripts/Commands: Fix compile under Linux (d6d45633c8).

Credits go to @PuniCZ
This commit is contained in:
Discover-
2012-05-10 13:50:22 +02:00
parent 0ecd9e72d0
commit 70739ec9de

View File

@@ -555,7 +555,7 @@ public:
creature->AI()->SetData(data_1, data_2);
std::string AIorScript = creature->GetAIName() != "" ? "AI type: " + creature->GetAIName() : (creature->GetScriptName() != "" ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set");
handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID(), creature->GetEntry(), creature->GetName(), data_1, data_2, AIorScript);
handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID(), creature->GetEntry(), creature->GetName(), data_1, data_2, AIorScript.c_str());
return true;
}