Core/Spells: Fix a float division issue in EffectLeapBack

Ref Coverity CID 1227511
This commit is contained in:
Duarte Duarte
2015-02-15 15:01:36 +00:00
parent e68ca82d4d
commit 709275eecb

View File

@@ -4553,8 +4553,8 @@ void Spell::EffectLeapBack(SpellEffIndex /*effIndex*/)
if (!unitTarget)
return;
float speedxy = float(effectInfo->MiscValue) / 10;
float speedz = float(damage / 10);
float speedxy = effectInfo->MiscValue / 10.f;
float speedz = damage / 10.f;
//1891: Disengage
m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891);
}