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Core/Misc: fixed several item loading functions which had their field indexes changed after 57c36d758f
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@@ -529,12 +529,12 @@ void AuctionHouseMgr::LoadAuctions()
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}
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Item* item = NewItemOrBag(proto);
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if (!item->LoadFromDB(itemGuid, ObjectGuid::Create<HighGuid::Player>(fields[52].GetUInt64()), fields, itemEntry))
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if (!item->LoadFromDB(itemGuid, ObjectGuid::Create<HighGuid::Player>(fields[53].GetUInt64()), fields, itemEntry))
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{
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delete item;
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continue;
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}
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uint32 auctionId = fields[53].GetUInt32();
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uint32 auctionId = fields[54].GetUInt32();
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itemsByAuction[auctionId].push_back(item);
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++count;
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@@ -3863,7 +3863,7 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe
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do
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{
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Field* fields = resultItems->Fetch();
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uint64 mailId = fields[53].GetUInt64();
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uint64 mailId = fields[54].GetUInt64();
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if (Item* mailItem = _LoadMailedItem(playerguid, nullptr, mailId, nullptr, fields, Trinity::Containers::MapGetValuePtr(additionalData, fields[0].GetUInt64())))
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itemsByMail[mailId].push_back(mailItem);
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@@ -18776,7 +18776,7 @@ Item* Player::_LoadMailedItem(ObjectGuid const& playerGuid, Player* player, uint
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Item* item = NewItemOrBag(proto);
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ObjectGuid ownerGuid = fields[52].GetUInt64() ? ObjectGuid::Create<HighGuid::Player>(fields[52].GetUInt64()) : ObjectGuid::Empty;
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ObjectGuid ownerGuid = fields[53].GetUInt64() ? ObjectGuid::Create<HighGuid::Player>(fields[53].GetUInt64()) : ObjectGuid::Empty;
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if (!item->LoadFromDB(itemGuid, ownerGuid, fields, itemEntry))
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{
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TC_LOG_ERROR("entities.player", "Player::_LoadMailedItems: Item (GUID: {}) in mail ({}) doesn't exist, deleted from mail.", itemGuid, mailId);
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@@ -377,7 +377,7 @@ void Guild::BankTab::LoadFromDB(Field* fields)
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bool Guild::BankTab::LoadItemFromDB(Field* fields)
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{
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uint8 slotId = fields[54].GetUInt8();
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uint8 slotId = fields[55].GetUInt8();
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ObjectGuid::LowType itemGuid = fields[0].GetUInt64();
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uint32 itemEntry = fields[1].GetUInt32();
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if (slotId >= GUILD_BANK_MAX_SLOTS)
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@@ -2642,7 +2642,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
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bool Guild::LoadBankItemFromDB(Field* fields)
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{
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uint8 tabId = fields[53].GetUInt8();
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uint8 tabId = fields[54].GetUInt8();
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if (tabId >= _GetPurchasedTabsSize())
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{
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TC_LOG_ERROR("guild", "Invalid tab for item (GUID: {}, id: #{}) in guild bank, skipped.",
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@@ -415,9 +415,9 @@ void GuildMgr::LoadGuilds()
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// secondaryItemModifiedAppearanceSpec3, secondaryItemModifiedAppearanceSpec4, secondaryItemModifiedAppearanceSpec5,
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// 38 39 40 41 42 43 44 45 46 47 48 49
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// gemItemId1, gemBonuses1, gemContext1, gemScalingLevel1, gemItemId2, gemBonuses2, gemContext2, gemScalingLevel2, gemItemId3, gemBonuses3, gemContext3, gemScalingLevel3
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// 50 51
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// fixedScalingLevel, artifactKnowledgeLevel
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// 52 53 54
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// 50 51 52
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// fixedScalingLevel, artifactKnowledgeLevel, itemReforgeId
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// 53 54 55
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// guildid, TabId, SlotId FROM guild_bank_item gbi INNER JOIN item_instance ii ON gbi.item_guid = ii.guid
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PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEMS));
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@@ -431,7 +431,7 @@ void GuildMgr::LoadGuilds()
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do
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{
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Field* fields = result->Fetch();
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uint64 guildId = fields[52].GetUInt64();
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uint64 guildId = fields[53].GetUInt64();
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if (Guild* guild = GetGuildById(guildId))
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guild->LoadBankItemFromDB(fields);
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