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Core: Fixed some build warnings
--HG-- branch : trunk
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@@ -1387,12 +1387,11 @@ const char* BattlegroundAV::GetNodeName(BG_AV_Nodes node)
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case BG_AV_NODES_FROSTWOLF_WTOWER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_FROST_W);
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case BG_AV_NODES_FROSTWOLF_HUT: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_FROST_HUT);
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default:
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{
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sLog.outError("tried to get name for node %u",node);
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return "Unknown";
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break;
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}
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}
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return "Unknown";
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}
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void BattlegroundAV::AssaultNode(BG_AV_Nodes node, uint16 team)
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@@ -119,6 +119,7 @@ public:
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{
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case TYPE_EVENT: return m_auiEncounter[0];
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}
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return 0;
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}
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uint64 GetData64(uint32 uiType)
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