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Fixed build
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@@ -2573,7 +2573,8 @@ void World::UpdateRealmCharCount(uint32 accountId)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_GET_CHARACTER_COUNT);
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stmt->setUInt32(0, accountId);
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m_realmCharCallbacks.insert(CharacterDatabase.AsyncQuery(stmt));
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PreparedQueryResultFuture result = CharacterDatabase.AsyncQuery(stmt);
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m_realmCharCallbacks.insert(result);
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}
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void World::_UpdateRealmCharCount(PreparedQueryResult resultCharCount)
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