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https://github.com/TrinityCore/TrinityCore.git
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Core/Movement: Remove MotionMaster::MoveJump(x, y, z) overload
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@@ -872,22 +872,14 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ)
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_owner->GetNearPoint2D(nullptr, x, y, dist, _owner->GetOrientation() + angle);
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_owner->UpdateAllowedPositionZ(x, y, z);
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MoveJump(x, y, z, speedXY, speedZ);
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MoveJump({ x, y, z }, speedXY, speedZ);
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}
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void MotionMaster::MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /*= {}*/,
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bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/,
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Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/)
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{
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MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ, id, facing, orientationFixed, arrivalCast,
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spellEffectExtraData, std::move(scriptResult));
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}
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void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /* = {}*/,
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bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/,
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Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/)
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{
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TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} (X: {}, Y: {}, Z: {})", _owner->GetGUID(), id, x, y, z);
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TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} ({})", _owner->GetGUID(), id, pos.ToString());
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if (speedXY < 0.01f)
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{
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if (scriptResult)
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@@ -900,7 +892,7 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
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std::function<void(Movement::MoveSplineInit&)> initializer = [=, effect = (spellEffectExtraData ? Optional<Movement::SpellEffectExtraData>(*spellEffectExtraData) : Optional<Movement::SpellEffectExtraData>())](Movement::MoveSplineInit& init)
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{
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init.MoveTo(x, y, z, false);
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init.MoveTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), false);
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init.SetParabolic(max_height, 0);
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init.SetVelocity(speedXY);
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std::visit(Movement::MoveSplineInitFacingVisitor(init), facing);
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@@ -195,9 +195,6 @@ class TC_GAME_API MotionMaster
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void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
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bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
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Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
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void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
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bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
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Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
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void MoveJumpWithGravity(Position const& pos, float speedXY, float gravity, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {},
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bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr,
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Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
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@@ -153,14 +153,15 @@ public:
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{
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if (summoned->GetEntry() == NPC_HIGHBORNE_BUNNY)
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{
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summoned->SetDisableGravity(true);
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if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID))
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{
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target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, me->GetOrientation(), 0);
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target->GetMotionMaster()->MovePoint(0, target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, false);
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target->UpdatePosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
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summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
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}
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summoned->SetDisableGravity(true);
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targetGUID = summoned->GetGUID();
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}
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}
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@@ -488,7 +488,7 @@ struct boss_toc_champion_controller : public BossAI
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else
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{
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champion->SetHomePosition((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 3);
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champion->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f);
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champion->GetMotionMaster()->MoveJump({ (ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ() }, 20.0f, 20.0f);
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champion->SetOrientation(3);
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}
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}
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@@ -451,7 +451,7 @@ class boss_mimiron : public CreatureScript
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DoCastAOE(SPELL_DESPAWN_ASSAULT_BOTS);
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me->ExitVehicle();
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// ExitVehicle() offset position is not implemented, so we make up for that with MoveJump()...
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me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), 10.f, 5.f);
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me->GetMotionMaster()->MoveJump(me->GetPositionWithOffset({ 10.0f, 0.0f }), 10.f, 5.f);
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events.ScheduleEvent(EVENT_OUTTRO_1, 7s);
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}
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@@ -701,7 +701,7 @@ class boss_thorim : public CreatureScript
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me->SetReactState(REACT_AGGRESSIVE);
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me->SetDisableGravity(false);
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me->SetControlled(false, UNIT_STATE_ROOT);
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me->GetMotionMaster()->MoveJump(2134.8f, -263.056f, 419.983f, 30.0f, 20.0f);
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me->GetMotionMaster()->MoveJump({ 2134.8f, -263.056f, 419.983f }, 30.0f, 20.0f);
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events.ScheduleEvent(EVENT_START_PERIODIC_CHARGE, 2s, 0, PHASE_2);
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events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, 15s, 0, PHASE_2);
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events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 20s, 0, PHASE_2);
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