Core/Movement: Remove MotionMaster::MoveJump(x, y, z) overload

This commit is contained in:
Shauren
2025-11-18 00:32:06 +01:00
parent f94a3e1487
commit 71ebbc60cc
6 changed files with 9 additions and 19 deletions

View File

@@ -872,22 +872,14 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ)
_owner->GetNearPoint2D(nullptr, x, y, dist, _owner->GetOrientation() + angle);
_owner->UpdateAllowedPositionZ(x, y, z);
MoveJump(x, y, z, speedXY, speedZ);
MoveJump({ x, y, z }, speedXY, speedZ);
}
void MotionMaster::MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /*= {}*/,
bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/)
{
MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ, id, facing, orientationFixed, arrivalCast,
spellEffectExtraData, std::move(scriptResult));
}
void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /* = {}*/,
bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/)
{
TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} (X: {}, Y: {}, Z: {})", _owner->GetGUID(), id, x, y, z);
TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} ({})", _owner->GetGUID(), id, pos.ToString());
if (speedXY < 0.01f)
{
if (scriptResult)
@@ -900,7 +892,7 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
std::function<void(Movement::MoveSplineInit&)> initializer = [=, effect = (spellEffectExtraData ? Optional<Movement::SpellEffectExtraData>(*spellEffectExtraData) : Optional<Movement::SpellEffectExtraData>())](Movement::MoveSplineInit& init)
{
init.MoveTo(x, y, z, false);
init.MoveTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), false);
init.SetParabolic(max_height, 0);
init.SetVelocity(speedXY);
std::visit(Movement::MoveSplineInitFacingVisitor(init), facing);