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Core/RubySanctum: Updates in Saviana Ragefire encounter
* Fixed Codestyle * Fixed Spell timers * Added DespawnAtEvade Method
This commit is contained in:
@@ -74,14 +74,14 @@ class boss_saviana_ragefire : public CreatureScript
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struct boss_saviana_ragefireAI : public BossAI
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{
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boss_saviana_ragefireAI(Creature* creature) : BossAI(creature, DATA_SAVIANA_RAGEFIRE)
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{
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}
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boss_saviana_ragefireAI(Creature* creature) : BossAI(creature, DATA_SAVIANA_RAGEFIRE) { }
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void Reset() override
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{
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_Reset();
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me->SetReactState(REACT_AGGRESSIVE);
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me->SetCanFly(false);
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me->SetDisableGravity(false);
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}
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void EnterCombat(Unit* /*who*/) override
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@@ -89,15 +89,15 @@ class boss_saviana_ragefire : public CreatureScript
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_EnterCombat();
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Talk(SAY_AGGRO);
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events.Reset();
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events.ScheduleEvent(EVENT_ENRAGE, 20000, EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLAME_BREATH, 14000, EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLIGHT, 60000);
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events.ScheduleEvent(EVENT_ENRAGE, Seconds(20), EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLAME_BREATH, Seconds(14), EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLIGHT, Seconds(60), EVENT_GROUP_LAND_PHASE);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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me->PlayDirectSound(SOUND_ID_DEATH);
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DoPlaySoundToSet(me, SOUND_ID_DEATH);
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}
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void MovementInform(uint32 type, uint32 point) override
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@@ -108,32 +108,32 @@ class boss_saviana_ragefire : public CreatureScript
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switch (point)
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{
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case POINT_FLIGHT:
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events.ScheduleEvent(EVENT_CONFLAGRATION, 1000);
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events.ScheduleEvent(EVENT_CONFLAGRATION, Seconds(1));
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Talk(SAY_CONFLAGRATION);
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break;
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case POINT_LAND:
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events.ScheduleEvent(EVENT_LAND_GROUND, 1);
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events.ScheduleEvent(EVENT_LAND_GROUND, Milliseconds(1));
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break;
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case POINT_LAND_GROUND:
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me->SetCanFly(false);
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me->SetDisableGravity(false);
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me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
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me->SetReactState(REACT_AGGRESSIVE);
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DoStartMovement(me->GetVictim());
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events.ScheduleEvent(EVENT_ENRAGE, Seconds(1), EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLAME_BREATH, Seconds(2), Seconds(4), EVENT_GROUP_LAND_PHASE);
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events.ScheduleEvent(EVENT_FLIGHT, Seconds(50), EVENT_GROUP_LAND_PHASE);
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break;
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case POINT_TAKEOFF:
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events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1);
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events.ScheduleEvent(EVENT_AIR_MOVEMENT, Milliseconds(1));
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break;
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default:
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break;
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}
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}
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void JustReachedHome() override
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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_JustReachedHome();
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me->SetCanFly(false);
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me->SetDisableGravity(false);
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_DespawnAtEvade();
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}
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void KilledUnit(Unit* victim) override
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@@ -167,21 +167,20 @@ class boss_saviana_ragefire : public CreatureScript
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pos.Relocate(me);
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pos.m_positionZ += 10.0f;
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me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos);
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events.ScheduleEvent(EVENT_FLIGHT, 50000);
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events.DelayEvents(12500, EVENT_GROUP_LAND_PHASE);
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events.CancelEventGroup(EVENT_GROUP_LAND_PHASE);
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break;
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}
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case EVENT_CONFLAGRATION:
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DoCast(me, SPELL_CONFLAGRATION, true);
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DoCastSelf(SPELL_CONFLAGRATION, true);
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break;
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case EVENT_ENRAGE:
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DoCast(me, SPELL_ENRAGE);
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DoCastSelf(SPELL_ENRAGE);
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Talk(EMOTE_ENRAGED);
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events.ScheduleEvent(EVENT_ENRAGE, urand(15000, 20000), EVENT_GROUP_LAND_PHASE);
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events.Repeat(Seconds(24));
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break;
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case EVENT_FLAME_BREATH:
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DoCastVictim(SPELL_FLAME_BREATH);
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events.ScheduleEvent(EVENT_FLAME_BREATH, urand(20000, 30000), EVENT_GROUP_LAND_PHASE);
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events.Repeat(Seconds(20), Seconds(30));
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break;
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case EVENT_AIR_MOVEMENT:
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me->GetMotionMaster()->MovePoint(POINT_FLIGHT, SavianaRagefireFlyOutPos);
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@@ -218,6 +217,7 @@ class ConflagrationTargetSelector
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}
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};
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// 74452 - Conflagration
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class spell_saviana_conflagration_init : public SpellScriptLoader
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{
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public:
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@@ -227,6 +227,14 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
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{
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PrepareSpellScript(spell_saviana_conflagration_init_SpellScript);
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bool Validate(SpellInfo const* /*spell*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_FLAME_BEACON)
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|| !sSpellMgr->GetSpellInfo(SPELL_CONFLAGRATION_2))
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return false;
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return true;
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(ConflagrationTargetSelector());
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@@ -255,6 +263,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
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}
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};
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// 74455 - Conflagration
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class spell_saviana_conflagration_throwback : public SpellScriptLoader
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{
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public:
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