Core/Vehicles: Store guids in vehicleseat structures instead of pointers. Fixes a crash with vendor-carrying Mammoth mounts.

This commit is contained in:
Machiavelli
2010-12-31 17:23:51 +01:00
parent 1b18a0ac65
commit 72a115f242
3 changed files with 43 additions and 19 deletions

View File

@@ -131,7 +131,7 @@ void Vehicle::Uninstall()
{
sLog->outDebug("Vehicle::Uninstall %u", me->GetEntry());
for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (Unit *passenger = itr->second.passenger)
if (Unit *passenger = ObjectAccessor::GetUnit(*GetBase(), itr->second.passenger))
if (passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY))
passenger->ToTempSummon()->UnSummon();
@@ -145,7 +145,7 @@ void Vehicle::Die()
{
sLog->outDebug("Vehicle::Die %u", me->GetEntry());
for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (Unit *passenger = itr->second.passenger)
if (Unit *passenger = ObjectAccessor::GetUnit(*GetBase(), itr->second.passenger))
if (passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY))
passenger->setDeathState(JUST_DIED);
@@ -178,17 +178,23 @@ void Vehicle::RemoveAllPassengers()
{
sLog->outDebug("Vehicle::RemoveAllPassengers");
for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (Unit *passenger = itr->second.passenger)
if (Unit *passenger = ObjectAccessor::GetUnit(*GetBase(), itr->second.passenger))
{
ASSERT(passenger->IsInWorld());
ASSERT(passenger->IsOnVehicle(GetBase()));
ASSERT(GetSeatForPassenger(passenger));
if (passenger->IsVehicle())
passenger->GetVehicleKit()->RemoveAllPassengers();
if (passenger->GetVehicle() != this)
sLog->outCrash("Vehicle %u has invalid passenger %u.", me->GetEntry(), passenger->GetEntry());
sLog->outCrash("Vehicle %u has invalid passenger %u. Seat: %i", me->GetEntry(), passenger->GetEntry(), itr->first);
passenger->ExitVehicle();
if (itr->second.passenger)
{
sLog->outCrash("Vehicle %u cannot remove passenger %u. %u is still on vehicle.", me->GetEntry(), passenger->GetEntry(), itr->second.passenger->GetEntry());
itr->second.passenger = NULL;
sLog->outCrash("Vehicle %u cannot remove passenger %u. "UI64FMTD" is still on vehicle.", me->GetEntry(), passenger->GetEntry(), itr->second.passenger);
itr->second.passenger = 0;
}
// creature passengers mounted on player mounts should be despawned at dismount
@@ -210,7 +216,8 @@ Unit *Vehicle::GetPassenger(int8 seatId) const
SeatMap::const_iterator seat = m_Seats.find(seatId);
if (seat == m_Seats.end())
return NULL;
return seat->second.passenger;
return ObjectAccessor::GetUnit(*GetBase(), seat->second.passenger);
}
int8 Vehicle::GetNextEmptySeat(int8 seatId, bool next, bool byAura) const
@@ -280,7 +287,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId, bool byAura)
if (seatId < 0) // no specific seat requirement
{
for (seat = m_Seats.begin(); seat != m_Seats.end(); ++seat)
if (!seat->second.passenger && ((!(byAura && seat->second.seatInfo->CanEnterOrExit()) || (byAura && seat->second.seatInfo->IsUsableByAura()))))
if (!seat->second.passenger && (!(byAura && seat->second.seatInfo->CanEnterOrExit()) || (byAura && seat->second.seatInfo->IsUsableByAura())))
break;
if (seat == m_Seats.end()) // no available seat
@@ -293,14 +300,17 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId, bool byAura)
return false;
if (seat->second.passenger)
seat->second.passenger->ExitVehicle();
if (Unit* passenger = ObjectAccessor::GetUnit(*GetBase(), seat->second.passenger))
passenger->ExitVehicle();
else
seat->second.passenger = 0;
ASSERT(!seat->second.passenger);
}
sLog->outDebug("Unit %s enter vehicle entry %u id %u dbguid %u seat %d", unit->GetName(), me->GetEntry(), m_vehicleInfo->m_ID, me->GetGUIDLow(), (int32)seat->first);
seat->second.passenger = unit;
seat->second.passenger = unit->GetGUID();
if (seat->second.seatInfo->CanEnterOrExit())
{
ASSERT(m_usableSeatNum);
@@ -374,16 +384,12 @@ void Vehicle::RemovePassenger(Unit *unit)
if (unit->GetVehicle() != this)
return;
SeatMap::iterator seat;
for (seat = m_Seats.begin(); seat != m_Seats.end(); ++seat)
if (seat->second.passenger == unit)
break;
SeatMap::iterator seat = GetSeatIteratorForPassenger(unit);
ASSERT(seat != m_Seats.end());
sLog->outDebug("Unit %s exit vehicle entry %u id %u dbguid %u seat %d", unit->GetName(), me->GetEntry(), m_vehicleInfo->m_ID, me->GetGUIDLow(), (int32)seat->first);
seat->second.passenger = NULL;
seat->second.passenger = 0;
if (seat->second.seatInfo->CanEnterOrExit())
{
if (!m_usableSeatNum)
@@ -430,9 +436,11 @@ void Vehicle::RelocatePassengers(float x, float y, float z, float ang)
// not sure that absolute position calculation is correct, it must depend on vehicle orientation and pitch angle
for (SeatMap::const_iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (Unit *passenger = itr->second.passenger)
if (Unit *passenger = ObjectAccessor::GetUnit(*GetBase(), itr->second.passenger))
{
ASSERT(passenger->IsInWorld());
ASSERT(passenger->IsOnVehicle(GetBase()));
ASSERT(GetSeatForPassenger(passenger));
float px = x + passenger->m_movementInfo.t_pos.m_positionX;
float py = y + passenger->m_movementInfo.t_pos.m_positionY;
@@ -476,8 +484,18 @@ VehicleSeatEntry const* Vehicle::GetSeatForPassenger(Unit* passenger)
{
SeatMap::iterator itr;
for (itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (itr->second.passenger = passenger)
if (itr->second.passenger == passenger->GetGUID())
return itr->second.seatInfo;
return NULL;
}
SeatMap::iterator Vehicle::GetSeatIteratorForPassenger(Unit* passenger)
{
SeatMap::iterator itr;
for (itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if (itr->second.passenger == passenger->GetGUID())
return itr;
return m_Seats.end();
}

View File

@@ -80,7 +80,7 @@ struct VehicleSeat
{
explicit VehicleSeat(VehicleSeatEntry const *_seatInfo) : seatInfo(_seatInfo), passenger(NULL) {}
VehicleSeatEntry const *seatInfo;
Unit* passenger;
uint64 passenger;
};
struct VehicleAccessory
@@ -139,6 +139,9 @@ class Vehicle
uint16 GetExtraMovementFlagsForBase() const;
VehicleSeatEntry const* GetSeatForPassenger(Unit* passenger);
private:
SeatMap::iterator GetSeatIteratorForPassenger(Unit* passenger);
protected:
Unit *me;
VehicleEntry const *m_vehicleInfo;

View File

@@ -655,10 +655,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
if (Unit *unit = ObjectAccessor::GetUnit(*_player, guid)) // creatures can be ejected too from player mounts
{
VehicleSeatEntry const* seat = vehicle->GetSeatForPassenger(unit);
ASSERT(seat);
if (seat->IsEjectable())
{
ASSERT(GetPlayer() == vehicle->GetBase());
unit->ExitVehicle();
unit->ToCreature()->ForcedDespawn(1000);
ASSERT(!unit->IsOnVehicle(vehicle->GetBase()));
}
else
sLog->outError("Player %u attempted to eject creature GUID "UI64FMTD" from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));