Core/Spells: fixed build

This commit is contained in:
Ovahlord
2020-04-16 14:45:16 +02:00
parent b770d2e4d0
commit 73722f2531

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@@ -735,7 +735,7 @@ void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & sp
if (Creature* creature = m_caster->ToCreature())
runSpeed *= creature->GetCreatureTemplate()->speed_run;
float multiplier = m_spellInfo->Effects[i].ValueMultiplier;
float multiplier = m_spellInfo->Effects[i].Amplitude;
if (multiplier <= 0.0f)
multiplier = 1.0f;