Core/Guilds: always send member with recipes packet even if there is no member with the recipe

This commit is contained in:
Ovahlord
2019-09-04 21:54:50 +02:00
parent 9668494ae0
commit 739067c0fa

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@@ -4217,9 +4217,6 @@ void Guild::SendMembersForRecipe(Player const* player, uint32 skillLineId, uint3
}
}
if (packet.Members.empty())
return;
packet.SkillLineID = skillLineId;
packet.SpellID = spellId;
player->SendDirectMessage(packet.Write());