Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid including Unit.h

(cherry picked from commit 6d991e9361)
This commit is contained in:
ariel-
2017-02-20 14:22:49 -03:00
committed by funjoker
parent de2cae6a58
commit 73ea9ecec1
2 changed files with 8 additions and 8 deletions

View File

@@ -430,14 +430,6 @@ enum UnitState
TC_GAME_API extern float baseMoveSpeed[MAX_MOVE_TYPE];
TC_GAME_API extern float playerBaseMoveSpeed[MAX_MOVE_TYPE];
enum WeaponAttackType : uint8
{
BASE_ATTACK = 0,
OFF_ATTACK = 1,
RANGED_ATTACK = 2,
MAX_ATTACK
};
enum CombatRating
{
CR_AMPLIFY = 0,

View File

@@ -5392,6 +5392,14 @@ enum DiminishingLevels
DIMINISHING_LEVEL_TAUNT_IMMUNE = 4
};
enum WeaponAttackType : uint8
{
BASE_ATTACK = 0,
OFF_ATTACK = 1,
RANGED_ATTACK = 2,
MAX_ATTACK
};
enum TokenResult
{
TOKEN_RESULT_SUCCESS = 0,