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*Fix whath of air and flametongue totem
--HG-- branch : trunk
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@@ -79,6 +79,7 @@ SpellMgr::SpellMgr()
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case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
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case SPELL_EFFECT_APPLY_AREA_AURA_PET:
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case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
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case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
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case SPELL_EFFECT_CHARGE:
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case SPELL_EFFECT_JUMP:
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case SPELL_EFFECT_JUMP2:
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