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Script/Westfall: Add missing breaks
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@@ -1415,6 +1415,7 @@ struct npc_westfall_homless_stormwind_citizen : public ScriptedAI
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case EVENT_RETURN_TO_HOME:
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{
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me->GetMotionMaster()->MoveTargetedHome();
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break;
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}
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default:
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break;
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@@ -1525,6 +1526,7 @@ struct npc_westfall_west_plains_drifter : public ScriptedAI
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case EVENT_RETURN_TO_HOME:
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{
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me->GetMotionMaster()->MoveTargetedHome();
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break;
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}
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default:
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break;
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