Core/Misc: Fix static analysis issues

Fix static analysis issues spotted by Coverity Scan
This commit is contained in:
jackpoz
2019-04-02 21:40:30 +02:00
parent a12ea482f3
commit 750d89beed

View File

@@ -474,7 +474,7 @@ struct npc_daegarn : public ScriptedAI
{
if (player->IsAlive() && player->IsEngaged())
{
for (auto itr = _summons.begin(); !reset && itr != _summons.end(); ++itr)
for (auto itr = _summons.begin(); reset && itr != _summons.end(); ++itr)
{
Creature* summon = ObjectAccessor::GetCreature(*me, *_summons.begin());
if (summon && player->IsEngagedBy(summon))