[7618] Fixed: Prevent adding threat to dead creature and for dead target. Author: VladimirMangos

Also remove horriable typecast in ThreatManager code and some other cleanups.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-05 17:05:10 -05:00
parent 24e24d3c02
commit 752aeef1c3
2 changed files with 48 additions and 37 deletions

View File

@@ -83,7 +83,7 @@ void HostilReference::sourceObjectDestroyLink()
//============================================================
// Inform the source, that the status of the reference changed
void HostilReference::fireStatusChanged(const ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent)
void HostilReference::fireStatusChanged(ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent)
{
if(getSource())
getSource()->processThreatEvent(&pThreatRefStatusChangeEvent);
@@ -99,7 +99,11 @@ void HostilReference::addThreat(float pMod)
if(!isOnline())
updateOnlineStatus();
if(pMod != 0.0f)
fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_THREAT_CHANGE, this, pMod));
{
ThreatRefStatusChangeEvent event(UEV_THREAT_REF_THREAT_CHANGE, this, pMod);
fireStatusChanged(event);
}
if(isValid() && pMod >= 0)
{
Unit* victim_owner = getTarget()->GetCharmerOrOwner();
@@ -154,8 +158,10 @@ void HostilReference::setOnlineOfflineState(bool pIsOnline)
{
iOnline = pIsOnline;
if(!iOnline)
setAccessibleState(false); // if not online that not accessible as well
fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_ONLINE_STATUS, this));
setAccessibleState(false); // if not online that not accessable as well
ThreatRefStatusChangeEvent event(UEV_THREAT_REF_ONLINE_STATUS, this);
fireStatusChanged(event);
}
}
@@ -166,7 +172,9 @@ void HostilReference::setAccessibleState(bool pIsAccessible)
if(iAccessible != pIsAccessible)
{
iAccessible = pIsAccessible;
fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_ASSECCIBLE_STATUS, this));
ThreatRefStatusChangeEvent event(UEV_THREAT_REF_ASSECCIBLE_STATUS, this);
fireStatusChanged(event);
}
}
@@ -177,7 +185,9 @@ void HostilReference::setAccessibleState(bool pIsAccessible)
void HostilReference::removeReference()
{
invalidate();
fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_REMOVE_FROM_LIST, this));
ThreatRefStatusChangeEvent event(UEV_THREAT_REF_REMOVE_FROM_LIST, this);
fireStatusChanged(event);
}
//============================================================
@@ -357,12 +367,18 @@ void ThreatManager::addThreat(Unit* pVictim, float pThreat, SpellSchoolMask scho
//players and pets have only InHateListOf
//HateOfflineList is used co contain unattackable victims (in-flight, in-water, GM etc.)
if (pVictim == getOwner()) // only for same creatures :)
// not to self
if (pVictim == getOwner())
return;
// not to GM
if(!pVictim || (pVictim->GetTypeId() == TYPEID_PLAYER && ((Player*)pVictim)->isGameMaster()) )
return;
// not to dead and not for dead
if(!pVictim->isAlive() || !getOwner()->isAlive() )
return;
assert(getOwner()->GetTypeId()== TYPEID_UNIT);
float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, pThreat, schoolMask, pThreatSpell);
@@ -460,18 +476,13 @@ void ThreatManager::setCurrentVictim(HostilReference* pHostilReference)
// The hated unit is gone, dead or deleted
// return true, if the event is consumed
bool ThreatManager::processThreatEvent(const UnitBaseEvent* pUnitBaseEvent)
void ThreatManager::processThreatEvent(ThreatRefStatusChangeEvent* threatRefStatusChangeEvent)
{
bool consumed = false;
ThreatRefStatusChangeEvent* threatRefStatusChangeEvent;
HostilReference* hostilReference;
threatRefStatusChangeEvent = (ThreatRefStatusChangeEvent*) pUnitBaseEvent;
threatRefStatusChangeEvent->setThreatManager(this); // now we can set the threat manager
hostilReference = threatRefStatusChangeEvent->getReference();
switch(pUnitBaseEvent->getType())
HostilReference* hostilReference = threatRefStatusChangeEvent->getReference();
switch(threatRefStatusChangeEvent->getType())
{
case UEV_THREAT_REF_THREAT_CHANGE:
if((getCurrentVictim() == hostilReference && threatRefStatusChangeEvent->getFValue()<0.0f) ||
@@ -509,6 +520,5 @@ bool ThreatManager::processThreatEvent(const UnitBaseEvent* pUnitBaseEvent)
iThreatOfflineContainer.remove(hostilReference);
break;
}
return consumed;
}

View File

@@ -45,20 +45,8 @@ class ThreatCalcHelper
};
//==============================================================
class TRINITY_DLL_SPEC HostilReference : public Reference<Unit, ThreatManager>
{
private:
float iThreat;
float iTempThreatModifyer; // used for taunt
uint64 iUnitGuid;
bool iOnline;
bool iAccessible;
private:
// Inform the source, that the status of that reference was changed
void fireStatusChanged(const ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent);
Unit* getSourceUnit();
public:
HostilReference(Unit* pUnit, ThreatManager *pThreatManager, float pThreat);
@@ -125,6 +113,17 @@ class TRINITY_DLL_SPEC HostilReference : public Reference<Unit, ThreatManager>
// Tell our refFrom (source) object, that the link is cut (Target destroyed)
void sourceObjectDestroyLink();
private:
// Inform the source, that the status of that reference was changed
void fireStatusChanged(ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent);
Unit* getSourceUnit();
private:
float iThreat;
float iTempThreatModifyer; // used for taunt
uint64 iUnitGuid;
bool iOnline;
bool iAccessible;
};
//==============================================================
@@ -170,14 +169,9 @@ class TRINITY_DLL_SPEC ThreatContainer
class TRINITY_DLL_SPEC ThreatManager
{
private:
HostilReference* iCurrentVictim;
Unit* iOwner;
ThreatContainer iThreatContainer;
ThreatContainer iThreatOfflineContainer;
void _addThreat(Unit* target, float threat);
public:
friend class HostilReference;
explicit ThreatManager(Unit *pOwner);
~ThreatManager() { clearReferences(); }
@@ -191,7 +185,7 @@ class TRINITY_DLL_SPEC ThreatManager
bool isThreatListEmpty() { return iThreatContainer.empty();}
bool processThreatEvent(const UnitBaseEvent* pUnitBaseEvent);
void processThreatEvent(ThreatRefStatusChangeEvent* threatRefStatusChangeEvent);
HostilReference* getCurrentVictim() { return iCurrentVictim; }
@@ -212,6 +206,13 @@ class TRINITY_DLL_SPEC ThreatManager
std::list<HostilReference*>& getOfflieThreatList() { return iThreatOfflineContainer.getThreatList(); }
ThreatContainer& getOnlineContainer() { return iThreatContainer; }
ThreatContainer& getOfflineContainer() { return iThreatOfflineContainer; }
private:
void _addThreat(Unit *pVictim, float threat);
HostilReference* iCurrentVictim;
Unit* iOwner;
ThreatContainer iThreatContainer;
ThreatContainer iThreatOfflineContainer;
};
//=================================================