mirror of
https://github.com/TrinityCore/TrinityCore.git
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Core/Misc: Minor cosmetic change to avoid some merge conflicts
This commit is contained in:
@@ -22,151 +22,146 @@
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// x - skip<uint32>, X - skip<uint8>, s - char*, f - float, i - uint32, b - uint8, d - index (not included)
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// n - index (included), l - bool, p - field present in sql dbc, a - field absent in sql dbc
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char const Achievementfmt[]="niixsxiixixxii";
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const std::string CustomAchievementfmt="pppaaaapapaapp";
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char const Achievementfmt[] = "niixsxiixixxii";
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const std::string CustomAchievementfmt = "pppaaaapapaapp";
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const std::string CustomAchievementIndex = "ID";
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char const AchievementCriteriafmt[]="niiiiiiiisiiiiixxiiiiii";
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char const AreaTableEntryfmt[]="iiinixxxxxisiiiiiffixxxxxx";
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char const AreaGroupEntryfmt[]="niiiiiii";
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char const AreaPOIEntryfmt[]="niiiiiiiiiiiffixixxixx";
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char const AreaTriggerEntryfmt[]="nifffxxxfffff";
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char const ArmorLocationfmt[]="nfffff";
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char const AuctionHouseEntryfmt[]="niiix";
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char const BankBagSlotPricesEntryfmt[]="ni";
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char const BarberShopStyleEntryfmt[]="nixxxiii";
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char const BattlemasterListEntryfmt[]="niiiiiiiiixsiiiixxxx";
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char const CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxx";
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char const CharTitlesEntryfmt[]="nxsxix";
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char const ChatChannelsEntryfmt[]="nixsx";
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char const ChrClassesEntryfmt[]="nixsxxxixiiiii";
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char const ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx";
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char const ChrClassesXPowerTypesfmt[]="nii";
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char const CinematicSequencesEntryfmt[]="nxxxxxxxxx";
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char const CreatureDisplayInfofmt[]="nixxfxxxxxxxxxxxx";
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char const CreatureModelDatafmt[]="nxxxxxxxxxxxxxffxxxxxxxxxxxxxxx";
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char const CreatureFamilyfmt[]="nfifiiiiixsx";
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char const CreatureSpellDatafmt[]="niiiixxxx";
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char const CreatureTypefmt[]="nxx";
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char const CurrencyTypesfmt[]="nixxxiiiiix";
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char const DestructibleModelDatafmt[]="ixxixxxixxxixxxixxxxxxxx";
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char const DungeonEncounterfmt[]="iiixisxx";
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char const DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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char const DurabilityQualityfmt[]="nf";
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char const EmotesEntryfmt[]="nxxiiixx";
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char const EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx";
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char const FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxi";
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char const FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
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char const GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffxxx";
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char const GemPropertiesEntryfmt[]="nixxii";
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char const GlyphPropertiesfmt[]="niii";
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char const GlyphSlotfmt[]="nii";
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char const GtBarberShopCostBasefmt[]="xf";
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char const GtCombatRatingsfmt[]="xf";
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char const GtOCTHpPerStaminafmt[]="df";
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char const GtChanceToMeleeCritBasefmt[]="xf";
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char const GtChanceToMeleeCritfmt[]="xf";
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char const GtChanceToSpellCritBasefmt[]="xf";
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char const GtChanceToSpellCritfmt[]="xf";
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char const GtOCTClassCombatRatingScalarfmt[]="df";
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char const GtOCTRegenHPfmt[]="f";
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//char const GtOCTRegenMPfmt[]="f";
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char const GtRegenMPPerSptfmt[]="xf";
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char const GtSpellScalingfmt[]="df";
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char const GtOCTBaseHPByClassfmt[]="df";
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char const GtOCTBaseMPByClassfmt[]="df";
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char const GuildPerkSpellsfmt[]="dii";
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char const Holidaysfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix";
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char const ImportPriceArmorfmt[]="nffff";
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char const ImportPriceQualityfmt[]="nf";
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char const ImportPriceShieldfmt[]="nf";
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char const ImportPriceWeaponfmt[]="nf";
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char const ItemPriceBasefmt[]="diff";
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char const ItemReforgefmt[]="nifif";
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char const ItemBagFamilyfmt[]="nx";
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char const ItemArmorQualityfmt[]="nfffffffi";
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char const ItemArmorShieldfmt[]="nifffffff";
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char const ItemArmorTotalfmt[]="niffff";
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char const ItemClassfmt[]="dixxfx";
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char const ItemDamagefmt[]="nfffffffi";
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char const ItemDisenchantLootfmt[]="niiiiii";
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//char const ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
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char const ItemLimitCategoryEntryfmt[]="nxii";
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char const ItemRandomPropertiesfmt[]="nxiiixxs";
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char const ItemRandomSuffixfmt[]="nsxiiiiiiiiii";
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char const ItemSetEntryfmt[]="dsiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
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char const LFGDungeonEntryfmt[]="nsiiiiiiiiixxixixixxx";
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char const LiquidTypefmt[]="nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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char const PhaseEntryfmt[]="nsi";
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char const MailTemplateEntryfmt[]="nxs";
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char const MapEntryfmt[]="nxixxxsixxixiffxiixi";
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char const MapDifficultyEntryfmt[]="diisiix";
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char const MovieEntryfmt[]="nxxx";
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char const MountCapabilityfmt[]="niiiiiii";
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char const MountTypefmt[]="niiiiiiiiiiiiiiiiiiiiiiii";
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char const AchievementCriteriafmt[] = "niiiiiiiisiiiiixxiiiiii";
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char const AreaTableEntryfmt[] = "iiinixxxxxisiiiiiffixxxxxx";
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char const AreaGroupEntryfmt[] = "niiiiiii";
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char const AreaPOIEntryfmt[] = "niiiiiiiiiiiffixixxixx";
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char const AreaTriggerEntryfmt[] = "nifffxxxfffff";
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char const ArmorLocationfmt[] = "nfffff";
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char const AuctionHouseEntryfmt[] = "niiix";
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char const BankBagSlotPricesEntryfmt[] = "ni";
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char const BarberShopStyleEntryfmt[] = "nixxxiii";
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char const BattlemasterListEntryfmt[] = "niiiiiiiiixsiiiixxxx";
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char const CharStartOutfitEntryfmt[] = "diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxx";
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char const CharTitlesEntryfmt[] = "nxsxix";
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char const ChatChannelsEntryfmt[] = "nixsx";
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char const ChrClassesEntryfmt[] = "nixsxxxixiiiii";
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char const ChrRacesEntryfmt[] = "nxixiixixxxxixsxxxxxixxx";
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char const ChrClassesXPowerTypesfmt[] = "nii";
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char const CinematicSequencesEntryfmt[] = "nxxxxxxxxx";
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char const CreatureDisplayInfofmt[] = "nixxfxxxxxxxxxxxx";
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char const CreatureModelDatafmt[] = "nxxxxxxxxxxxxxffxxxxxxxxxxxxxxx";
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char const CreatureFamilyfmt[] = "nfifiiiiixsx";
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char const CreatureSpellDatafmt[] = "niiiixxxx";
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char const CreatureTypefmt[] = "nxx";
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char const CurrencyTypesfmt[] = "nixxxiiiiix";
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char const DestructibleModelDatafmt[] = "ixxixxxixxxixxxixxxxxxxx";
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char const DungeonEncounterfmt[] = "iiixisxx";
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char const DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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char const DurabilityQualityfmt[] = "nf";
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char const EmotesEntryfmt[] = "nxxiiixx";
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char const EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx";
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char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixsxi";
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char const FactionTemplateEntryfmt[] = "niiiiiiiiiiiii";
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char const GameObjectDisplayInfofmt[] = "nsxxxxxxxxxxffffffxxx";
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char const GemPropertiesEntryfmt[] = "nixxii";
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char const GlyphPropertiesfmt[] = "niii";
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char const GlyphSlotfmt[] = "nii";
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char const GtBarberShopCostBasefmt[] = "xf";
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char const GtCombatRatingsfmt[] = "xf";
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char const GtOCTHpPerStaminafmt[] = "df";
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char const GtChanceToMeleeCritBasefmt[] = "xf";
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char const GtChanceToMeleeCritfmt[] = "xf";
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char const GtChanceToSpellCritBasefmt[] = "xf";
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char const GtChanceToSpellCritfmt[] = "xf";
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char const GtOCTClassCombatRatingScalarfmt[] = "df";
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char const GtOCTRegenHPfmt[] = "f";
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//char const GtOCTRegenMPfmt[] = "f";
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char const GtRegenMPPerSptfmt[] = "xf";
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char const GtSpellScalingfmt[] = "df";
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char const GtOCTBaseHPByClassfmt[] = "df";
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char const GtOCTBaseMPByClassfmt[] = "df";
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char const GuildPerkSpellsfmt[] = "dii";
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char const Holidaysfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix";
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char const ImportPriceArmorfmt[] = "nffff";
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char const ImportPriceQualityfmt[] = "nf";
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char const ImportPriceShieldfmt[] = "nf";
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char const ImportPriceWeaponfmt[] = "nf";
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char const ItemPriceBasefmt[] = "diff";
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char const ItemReforgefmt[] = "nifif";
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char const ItemBagFamilyfmt[] = "nx";
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char const ItemArmorQualityfmt[] = "nfffffffi";
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char const ItemArmorShieldfmt[] = "nifffffff";
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char const ItemArmorTotalfmt[] = "niffff";
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char const ItemClassfmt[] = "dixxfx";
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char const ItemDamagefmt[] = "nfffffffi";
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char const ItemDisenchantLootfmt[] = "niiiiii";
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//char const ItemDisplayTemplateEntryfmt[] = "nxxxxxxxxxxixxxxxxxxxxx";
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char const ItemLimitCategoryEntryfmt[] = "nxii";
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char const ItemRandomPropertiesfmt[] = "nxiiixxs";
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char const ItemRandomSuffixfmt[] = "nsxiiiiiiiiii";
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char const ItemSetEntryfmt[] = "dsiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
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char const LFGDungeonEntryfmt[] = "nsiiiiiiiiixxixixixxx";
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char const LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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char const PhaseEntryfmt[] = "nsi";
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char const MailTemplateEntryfmt[] = "nxs";
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char const MapEntryfmt[] = "nxixxxsixxixiffxiixi";
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char const MapDifficultyEntryfmt[] = "diisiix";
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char const MovieEntryfmt[] = "nxxx";
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char const MountCapabilityfmt[] = "niiiiiii";
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char const MountTypefmt[] = "niiiiiiiiiiiiiiiiiiiiiiii";
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char const NameGenfmt[] = "dsii";
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char const NumTalentsAtLevelfmt[]="df";
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char const OverrideSpellDatafmt[]="niiiiiiiiiixx";
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char const QuestSortEntryfmt[]="nx";
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char const QuestXPfmt[]="niiiiiiiiii";
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char const QuestFactionRewardfmt[]="niiiiiiiiii";
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char const PvPDifficultyfmt[]="diiiii";
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char const RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
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char const ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi";
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char const ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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char const SkillLinefmt[]="nisxixi";
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char const SkillLineAbilityfmt[]="niiiixxiiiiiii";
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char const SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const SpellCastTimefmt[]="nixx";
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char const SpellCategoriesEntryfmt[]="diiiiii";
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char const SpellDifficultyfmt[]="niiii";
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const std::string CustomSpellDifficultyfmt="ppppp";
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const std::string CustomSpellDifficultyIndex="id";
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char const SpellDurationfmt[]="niii";
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char const SpellEffectEntryfmt[]="nifiiiffiiiiiifiifiiiiiiiix";
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char const SpellEntryfmt[]="niiiiiiiiiiiiiiifiiiissxxiixxifiiiiiiixiiiiiiiix";
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const std::string CustomSpellEntryfmt="papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
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char const NumTalentsAtLevelfmt[] = "df";
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char const OverrideSpellDatafmt[] = "niiiiiiiiiixx";
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char const QuestFactionRewardfmt[] = "niiiiiiiiii";
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char const QuestSortEntryfmt[] = "nx";
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char const QuestXPfmt[] = "niiiiiiiiii";
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char const PvPDifficultyfmt[] = "diiiii";
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char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii";
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char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiixi";
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char const ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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char const SkillLinefmt[] = "nisxixi";
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char const SkillLineAbilityfmt[] = "niiiixxiiiiiii";
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char const SoundEntriesfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const SpellCastTimefmt[] = "nixx";
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char const SpellCategoriesEntryfmt[] = "diiiiii";
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char const SpellDifficultyfmt[] = "niiii";
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const std::string CustomSpellDifficultyfmt = "ppppp";
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const std::string CustomSpellDifficultyIndex = "id";
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char const SpellDurationfmt[] = "niii";
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char const SpellEffectEntryfmt[] = "nifiiiffiiiiiifiifiiiiiiiix";
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char const SpellEntryfmt[] = "niiiiiiiiiiiiiiifiiiissxxiixxifiiiiiiixiiiiiiiix";
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const std::string CustomSpellEntryfmt = "papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
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const std::string CustomSpellEntryIndex = "Id";
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char const SpellFocusObjectfmt[]="nx";
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char const SpellItemEnchantmentfmt[]="nxiiiiiixxxiiisiiiiiiix";
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char const SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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char const SpellRadiusfmt[]="nfff";
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char const SpellRangefmt[]="nffffixx";
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char const SpellReagentsEntryfmt[]="diiiiiiiiiiiiiiii";
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char const SpellScalingEntryfmt[]="diiiiffffffffffi";
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char const SpellTotemsEntryfmt[]="niiii";
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char const SpellTargetRestrictionsEntryfmt[]="nxiiii";
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char const SpellPowerEntryfmt[]="diiiiixf";
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char const SpellInterruptsEntryfmt[]="dixixi";
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char const SpellEquippedItemsEntryfmt[]="diii";
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char const SpellAuraOptionsEntryfmt[]="niiii";
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char const SpellAuraRestrictionsEntryfmt[]="diiiiiiii";
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char const SpellCastingRequirementsEntryfmt[]="dixxixi";
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char const SpellClassOptionsEntryfmt[]="dxiiiix";
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char const SpellCooldownsEntryfmt[]="diii";
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char const SpellLevelsEntryfmt[]="diii";
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char const SpellRuneCostfmt[]="niiii";
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char const SpellShapeshiftEntryfmt[]="nixixx";
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char const SpellShapeshiftFormfmt[]="nxxiixiiixxiiiiiiiixx";
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char const SpellFocusObjectfmt[] = "nx";
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char const SpellItemEnchantmentfmt[] = "nxiiiiiixxxiiisiiiiiiix";
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char const SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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char const SpellRadiusfmt[] = "nfff";
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char const SpellRangefmt[] = "nffffixx";
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char const SpellReagentsEntryfmt[] = "diiiiiiiiiiiiiiii";
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char const SpellScalingEntryfmt[] = "diiiiffffffffffi";
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char const SpellTotemsEntryfmt[] = "niiii";
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char const SpellTargetRestrictionsEntryfmt[] = "nxiiii";
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char const SpellPowerEntryfmt[] = "diiiiixf";
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char const SpellInterruptsEntryfmt[] = "dixixi";
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char const SpellEquippedItemsEntryfmt[] = "diii";
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char const SpellAuraOptionsEntryfmt[] = "niiii";
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char const SpellAuraRestrictionsEntryfmt[] = "diiiiiiii";
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char const SpellCastingRequirementsEntryfmt[] = "dixxixi";
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char const SpellClassOptionsEntryfmt[] = "dxiiiix";
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char const SpellCooldownsEntryfmt[] = "diii";
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char const SpellLevelsEntryfmt[] = "diii";
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char const SpellRuneCostfmt[] = "niiii";
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char const SpellShapeshiftEntryfmt[] = "nixixx";
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char const SpellShapeshiftFormfmt[] = "nxxiixiiixxiiiiiiiixx";
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char const StableSlotPricesfmt[] = "ni";
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char const SummonPropertiesfmt[] = "niiiii";
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char const TalentEntryfmt[]="niiiiiiiiixxixxxxxx";
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char const TalentTabEntryfmt[]="nxxiiixxxxx";
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char const TalentTreePrimarySpellsfmt[]="diix";
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char const TaxiNodesEntryfmt[]="nifffsiiixx";
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char const TaxiPathEntryfmt[]="niii";
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char const TaxiPathNodeEntryfmt[]="diiifffiiii";
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char const TotemCategoryEntryfmt[]="nxii";
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char const VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx";
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char const VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx";
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char const WMOAreaTableEntryfmt[]="niiixxxxxiixxxx";
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char const WorldMapAreaEntryfmt[]="xinxffffixxxxx";
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char const WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxx";
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char const WorldSafeLocsEntryfmt[]="nifffx";
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char const TalentEntryfmt[] = "niiiiiiiiixxixxxxxx";
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char const TalentTabEntryfmt[] = "nxxiiixxxxx";
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char const TalentTreePrimarySpellsfmt[] = "diix";
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char const TaxiNodesEntryfmt[] = "nifffsiiixx";
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char const TaxiPathEntryfmt[] = "niii";
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char const TaxiPathNodeEntryfmt[] = "diiifffiiii";
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char const TotemCategoryEntryfmt[] = "nxii";
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char const VehicleEntryfmt[] = "niffffiiiiiiiifffffffffffffffssssfifiixx";
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char const VehicleSeatEntryfmt[] = "niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx";
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char const WMOAreaTableEntryfmt[] = "niiixxxxxiixxxx";
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char const WorldMapAreaEntryfmt[] = "xinxffffixxxxx";
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char const WorldMapOverlayEntryfmt[] = "nxiiiixxxxxxxxx";
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char const WorldSafeLocsEntryfmt[] = "nifffx";
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#endif
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