Scripts/Blackwing Lair: Fixed out of bounds array access

This commit is contained in:
Krzysztof Rapacki
2013-06-27 09:45:49 +02:00
parent 9ea2b218cb
commit 75f535c65e

View File

@@ -288,7 +288,7 @@ public:
{
case EVENT_RAZOR_SPAWN:
for (uint8 i = urand(2, 5); i > 0 ; --i)
if (Creature* summon = instance->SummonCreature(Entry[urand(0, 5)], SummonPosition[urand(0, 8)]))
if (Creature* summon = instance->SummonCreature(Entry[urand(0, 4)], SummonPosition[urand(0, 7)]))
summon->SetInCombatWithZone();
_events.ScheduleEvent(EVENT_RAZOR_SPAWN, urand(12, 17)*IN_MILLISECONDS);
break;