Core/PacketIO: Enable duel related opcodes

This commit is contained in:
Nay
2012-08-06 19:50:29 +01:00
parent eb0d8f2854
commit 7637481909

View File

@@ -235,8 +235,8 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle );
//DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter );
//DEFINE_OPCODE_HANDLER(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode );
DEFINE_OPCODE_HANDLER(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode );
DEFINE_OPCODE_HANDLER(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
@@ -950,12 +950,12 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DISPEL_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );