Core/Battlefield: Fix some memory leaks

This commit is contained in:
kaelima
2012-09-04 00:37:21 +02:00
parent b979e81dde
commit 76be70a4dc
2 changed files with 10 additions and 0 deletions

View File

@@ -60,6 +60,13 @@ Battlefield::Battlefield()
Battlefield::~Battlefield()
{
for (BfCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
delete itr->second;
for (GraveyardVect::const_iterator itr = m_GraveyardList.begin(); itr != m_GraveyardList.end(); ++itr)
delete *itr;
m_capturePoints.clear();
}
// Called when a player enters the zone

View File

@@ -37,6 +37,9 @@ BattlefieldWG::~BattlefieldWG()
{
for (Workshop::const_iterator itr = WorkshopsList.begin(); itr != WorkshopsList.end(); ++itr)
delete *itr;
for (GameObjectBuilding::const_iterator itr = BuildingsInZone.begin(); itr != BuildingsInZone.end(); ++itr)
delete *itr;
}
bool BattlefieldWG::SetupBattlefield()