Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord of the Blue Dragonflight>.

Signed-off-by: Manuel <manue.l@live.com.ar>
This commit is contained in:
Manuel
2011-01-20 12:37:41 -03:00
parent 9c7e0702a6
commit 76e4b6dda4
6 changed files with 320 additions and 91 deletions

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@@ -1046,6 +1046,8 @@ UPDATE `creature_template` SET `ScriptName`='boss_drakos' WHERE `entry`=27654;
UPDATE `creature_template` SET `ScriptName`='npc_unstable_sphere' WHERE `entry`=28166;
UPDATE `creature_template` SET `ScriptName`='npc_oculus_drake' WHERE `entry` IN (27657,27658,27659);
UPDATE `creature_template` SET `ScriptName`='boss_urom' WHERE `entry`=27655;
UPDATE `creature_template` SET `ScriptName`='boss_varos' WHERE `entry`=27447;
UPDATE `creature_template` SET `ScriptName`='npc_azure_ring_captain' WHERE `entry`=27638;
/* OBSIDIAN SANCTUM */
UPDATE `instance_template` SET `script`='instance_obsidian_sanctum' WHERE `map`=615;
@@ -1958,6 +1960,8 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
( 66630, 'spell_gen_gunship_portal'),
( 66637, 'spell_gen_gunship_portal'),
( 66656, 'spell_gen_parachute_ic'),
-- Oculus
( 50053, 'spell_varos_centrifuge_shield'),
-- Trial of Crusader
( 66118, 'spell_gen_leeching_swarm'),
( 67630, 'spell_gen_leeching_swarm'),

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@@ -0,0 +1,5 @@
UPDATE `creature_template` SET `ScriptName`='boss_varos' WHERE `entry`=27447;
UPDATE `creature_template` SET `ScriptName`='npc_azure_ring_captain' WHERE `entry`=27638;
DELETE FROM `spell_script_names` WHERE `spell_id`=50053;
INSERT INTO `spell_script_names` (spell_id,ScriptName) VALUES (50053,'spell_varos_centrifuge_shield');

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@@ -397,6 +397,7 @@ void AddSC_boss_keristrasza();
void AddSC_instance_nexus();
void AddSC_boss_drakos(); //The Nexus The Oculus
void AddSC_boss_urom();
void AddSC_boss_varos();
void AddSC_instance_oculus();
void AddSC_oculus();
void AddSC_boss_sartharion(); //Obsidian Sanctum
@@ -1084,6 +1085,7 @@ void AddNorthrendScripts()
AddSC_instance_nexus();
AddSC_boss_drakos(); //The Nexus The Oculus
AddSC_boss_urom();
AddSC_boss_varos();
AddSC_instance_oculus();
AddSC_oculus();
AddSC_boss_sartharion(); //Obsidian Sanctum

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@@ -18,30 +18,33 @@
#include "ScriptPCH.h"
#include "oculus.h"
enum Says
{
SAY_AGGRO = 0,
SAY_AZURE = 1,
SAY_AZURE_EMOTE = 2,
SAY_DEATH = 3
};
enum Spells
{
SPELL_ENERGIZE_CORES = 50785, //Damage 5938 to 6562, effec2 Triggers 54069, effect3 Triggers 56251
SPELL_ENERGIZE_CORES_TRIGGER_1 = 54069,
SPELL_ENERGIZE_CORES_TRIGGER_2 = 56251,
SPELL_ENERGIZE_CORES_2 = 59372, //Damage 9025 to 9975, effect2 Triggers 54069, effect 56251
SPELL_CALL_AZURE_RING_CAPTAIN = 51002, //Effect Send Event (12229)
SPELL_CALL_AZURE_RING_CAPTAIN_2 = 51006, //Effect Send Event (10665)
/*SPELL_CALL_AZURE_RING_CAPTAIN_2 = 51006, //Effect Send Event (10665)
SPELL_CALL_AZURE_RING_CAPTAIN_3 = 51007, //Effect Send Event (18454)
SPELL_CALL_AZURE_RING_CAPTAIN_4 = 51008, //Effect Send Event (18455)
SPELL_CALL_AZURE_RING_CAPTAIN_4 = 51008, //Effect Send Event (18455)*/
SPELL_CALL_AMPLIFY_MAGIC = 51054,
SPELL_CALL_AMPLIFY_MAGIC_2 = 59371
SPELL_CENTRIFUGE_SHIELD = 50053,
SPELL_ICE_BEAM = 49549
};
//not in db
enum Yells
enum Events
{
SAY_AGGRO = -1578022,
SAY_KILL_1 = -1578023,
SAY_KILL_2 = -1578024,
SAY_DEATH = -1578025,
SAY_STRIKE_1 = -1578026,
SAY_STRIKE_2 = -1578027,
SAY_STRIKE_3 = -1578028,
SAY_SPAWN = -1578029
EVENT_ENERGIZE_CORES = 1,
EVENT_CALL_AZURE,
EVENT_AMPLIFY_MAGIC
};
class boss_varos : public CreatureScript
@@ -49,61 +52,219 @@ class boss_varos : public CreatureScript
public:
boss_varos() : CreatureScript("boss_varos") { }
CreatureAI* GetAI(Creature* pCreature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_varosAI (pCreature);
return new boss_varosAI (creature);
}
struct boss_varosAI : public ScriptedAI
struct boss_varosAI : public BossAI
{
boss_varosAI(Creature *c) : ScriptedAI(c)
boss_varosAI(Creature* creature) : BossAI(creature, DATA_VAROS_EVENT)
{
pInstance = c->GetInstanceScript();
DoCast(me,SPELL_CENTRIFUGE_SHIELD);
}
InstanceScript* pInstance;
void Reset()
{
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, NOT_STARTED);
_Reset();
events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(20,25) * IN_MILLISECONDS);
events.ScheduleEvent(EVENT_ENERGIZE_CORES, urand(0,15) * IN_MILLISECONDS);
// not sure if this is handled by a timer or hp percentage
events.ScheduleEvent(EVENT_CALL_AZURE, urand(15,30) * IN_MILLISECONDS);
instance->SetData(DATA_VAROS_EVENT, NOT_STARTED);
}
void AttackStart(Unit* attacker)
{
if (me->HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_UNK_9))
return;
BossAI::AttackStart(attacker);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
_EnterCombat();
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, IN_PROGRESS);
Talk(SAY_AGGRO);
instance->SetData(DATA_VAROS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 /*diff*/)
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_ENERGIZE_CORES:
DoCast(me,SPELL_ENERGIZE_CORES);
events.ScheduleEvent(EVENT_ENERGIZE_CORES, urand(12,14) * IN_MILLISECONDS);
break;
case EVENT_CALL_AZURE:
// not sure how blizz handles this, i cant see any pattern between the differnt spells
DoCast(me,SPELL_CALL_AZURE_RING_CAPTAIN);
Talk(SAY_AZURE);
Talk(SAY_AZURE_EMOTE);
events.ScheduleEvent(EVENT_CALL_AZURE, urand(20,25) * IN_MILLISECONDS);
break;
case EVENT_AMPLIFY_MAGIC:
DoCast(me->getVictim(),SPELL_CALL_AMPLIFY_MAGIC);
events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17,20) * IN_MILLISECONDS);
break;
}
}
DoMeleeAttackIfReady();
}
void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
_JustDied();
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, DONE);
}
void KilledUnit(Unit * victim)
{
if (victim == me)
return;
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
Talk(SAY_DEATH);
instance->SetData(DATA_VAROS_EVENT, DONE);
}
};
};
class npc_azure_ring_captain : public CreatureScript
{
public:
npc_azure_ring_captain() : CreatureScript("npc_azure_ring_captain") { }
struct npc_azure_ring_captainAI : public ScriptedAI
{
npc_azure_ring_captainAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
void Reset()
{
targetGUID = 0;
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetReactState(REACT_AGGRESSIVE);
}
void SpellHitTarget(Unit* target, SpellEntry const* spell)
{
if (spell->Id == SPELL_ICE_BEAM)
EnterEvadeMode();
}
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
void MovementInform(uint32 type, uint32 id)
{
if (type != POINT_MOTION_TYPE ||
id != ACTION_CALL_DRAGON_EVENT)
return;
me->GetMotionMaster()->MoveIdle();
if (Unit* target = ObjectAccessor::GetUnit(*me,targetGUID))
DoCast(target,SPELL_ICE_BEAM);
}
void DoAction(const int32 action)
{
switch (action)
{
case ACTION_CALL_DRAGON_EVENT:
if (instance)
{
if (Creature* varos = ObjectAccessor::GetCreature(*me,instance->GetData64(DATA_VAROS)))
{
if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM,0))
{
me->SetReactState(REACT_PASSIVE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT,victim->GetPositionX(),victim->GetPositionY(),victim->GetPositionZ() + 20.0f);
targetGUID = victim->GetGUID();
}
}
}
break;
}
}
private:
uint64 targetGUID;
InstanceScript* instance;
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_azure_ring_captainAI(creature);
}
};
class spell_varos_centrifuge_shield : public SpellScriptLoader
{
public:
spell_varos_centrifuge_shield() : SpellScriptLoader("spell_varos_centrifuge_shield") { }
class spell_varos_centrifuge_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_varos_centrifuge_shield_AuraScript);
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster()->ToCreature())
return;
// flags taken from sniffs
// UNIT_FLAG_UNK_9 -> means passive but it is not yet implemented in core
if (GetCaster()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_UNK_9|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6))
{
GetCaster()->ToCreature()->SetReactState(REACT_PASSIVE);
GetCaster()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_UNK_9|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6);
}
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster()->ToCreature())
return;
GetCaster()->ToCreature()->SetReactState(REACT_AGGRESSIVE);
GetCaster()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_UNK_9|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6);
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0,SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_varos_centrifuge_shield_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_varos_centrifuge_shield_AuraScript();
}
};
void AddSC_boss_varos()
{
new boss_varos();
new npc_azure_ring_captain();
new spell_varos_centrifuge_shield();
}

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@@ -40,38 +40,70 @@ public:
{
instance_oculus_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {Initialize();};
uint64 uiDrakos;
uint64 uiVaros;
uint64 uiUrom;
uint64 uiEregos;
uint8 uiPlataformUrom;
uint16 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
std::list<uint64> GameObjectList;
void Initialize()
{
uiPlataformUrom = 0;
drakosGUID = 0;
varosGUID = 0;
uromGUID = 0;
eregosGUIDs = 0;
platformUrom = 0;
azureDragonsList.clear();
gameObjectList.clear();
}
void ProcessEvent(Unit* /*unit*/, uint32 eventId)
{
if (eventId != EVENT_CALL_DRAGON)
return;
if (azureDragonsList.empty())
return;
Creature* nearestDragon = NULL;
Creature* varos = instance->GetCreature(varosGUID);
for (std::list<uint64>::const_iterator itr = azureDragonsList.begin(); itr != azureDragonsList.end(); ++itr)
{
if (Creature* dragon = instance->GetCreature(*itr))
{
if (!dragon->isAlive() && dragon->isInCombat())
continue;
if (!nearestDragon)
nearestDragon = dragon;
else if (varos)
{
if (nearestDragon->GetExactDist(varos) > dragon->GetExactDist(varos))
nearestDragon = dragon;
}
}
}
if (nearestDragon)
nearestDragon->AI()->DoAction(ACTION_CALL_DRAGON_EVENT);
}
void OnCreatureCreate(Creature* creature)
{
switch(creature->GetEntry())
{
case CREATURE_DRAKOS:
uiDrakos = creature->GetGUID();
case NPC_DRAKOS:
drakosGUID = creature->GetGUID();
break;
case CREATURE_VAROS:
uiVaros = creature->GetGUID();
case NPC_VAROS:
varosGUID = creature->GetGUID();
break;
case CREATURE_UROM:
uiUrom = creature->GetGUID();
case NPC_UROM:
uromGUID = creature->GetGUID();
break;
case CREATURE_EREGOS:
uiEregos = creature->GetGUID();
case NPC_EREGOS:
eregosGUIDs = creature->GetGUID();
break;
case NPC_AZURE_RING_GUARDIAN:
azureDragonsList.push_back(creature->GetGUID());
break;
}
}
@@ -85,7 +117,7 @@ public:
else
go->SetGoState(GO_STATE_READY);
GameObjectList.push_back(go->GetGUID());
gameObjectList.push_back(go->GetGUID());
}
}
@@ -94,21 +126,21 @@ public:
switch(type)
{
case DATA_DRAKOS_EVENT:
m_auiEncounter[0] = data;
encounter[0] = data;
if (data == DONE)
OpenCageDoors();
break;
case DATA_VAROS_EVENT:
m_auiEncounter[1] = data;
encounter[1] = data;
break;
case DATA_UROM_EVENT:
m_auiEncounter[2] = data;
encounter[2] = data;
break;
case DATA_EREGOS_EVENT:
m_auiEncounter[3] = data;
encounter[3] = data;
break;
case DATA_UROM_PLATAFORM:
uiPlataformUrom = data;
platformUrom = data;
break;
}
@@ -120,11 +152,11 @@ public:
{
switch(type)
{
case DATA_DRAKOS_EVENT: return m_auiEncounter[0];
case DATA_VAROS_EVENT: return m_auiEncounter[1];
case DATA_UROM_EVENT: return m_auiEncounter[2];
case DATA_EREGOS_EVENT: return m_auiEncounter[3];
case DATA_UROM_PLATAFORM: return uiPlataformUrom;
case DATA_DRAKOS_EVENT: return encounter[0];
case DATA_VAROS_EVENT: return encounter[1];
case DATA_UROM_EVENT: return encounter[2];
case DATA_EREGOS_EVENT: return encounter[3];
case DATA_UROM_PLATAFORM: return platformUrom;
}
return 0;
@@ -134,10 +166,10 @@ public:
{
switch(identifier)
{
case DATA_DRAKOS: return uiDrakos;
case DATA_VAROS: return uiVaros;
case DATA_UROM: return uiUrom;
case DATA_EREGOS: return uiEregos;
case DATA_DRAKOS: return drakosGUID;
case DATA_VAROS: return varosGUID;
case DATA_UROM: return uromGUID;
case DATA_EREGOS: return eregosGUIDs;
}
return 0;
@@ -145,10 +177,10 @@ public:
void OpenCageDoors()
{
if (GameObjectList.empty())
if (gameObjectList.empty())
return;
for (std::list<uint64>::const_iterator itr = GameObjectList.begin(); itr != GameObjectList.end(); ++itr)
for (std::list<uint64>::const_iterator itr = gameObjectList.begin(); itr != gameObjectList.end(); ++itr)
{
if (GameObject* go = instance->GetGameObject(*itr))
go->SetGoState(GO_STATE_ACTIVE);
@@ -160,7 +192,7 @@ public:
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "T O " << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3];
saveStream << "T O " << encounter[0] << " " << encounter[1] << " " << encounter[2] << " " << encounter[3];
str_data = saveStream.str();
@@ -186,19 +218,32 @@ public:
if (dataHead1 == 'T' && dataHead2 == 'O')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
m_auiEncounter[3] = data3;
encounter[0] = data0;
encounter[1] = data1;
encounter[2] = data2;
encounter[3] = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
if (encounter[i] == IN_PROGRESS)
encounter[i] = NOT_STARTED;
} else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
private:
uint64 drakosGUID;
uint64 varosGUID;
uint64 uromGUID;
uint64 eregosGUIDs;
uint8 platformUrom;
uint16 encounter[MAX_ENCOUNTER];
std::string str_data;
std::list<uint64> gameObjectList;
std::list<uint64> azureDragonsList;
};
};

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@@ -37,15 +37,27 @@ enum Data64
enum Bosses
{
CREATURE_DRAKOS = 27654,
CREATURE_VAROS = 27447,
CREATURE_UROM = 27655,
CREATURE_EREGOS = 27656
};
NPC_DRAKOS = 27654,
NPC_VAROS = 27447,
NPC_UROM = 27655,
NPC_EREGOS = 27656,
NPC_AZURE_RING_GUARDIAN = 27638
};
enum GameObjects
{
GO_DRAGON_CAGE_DOOR = 193995
};
enum SpellEvents
{
EVENT_CALL_DRAGON = 12229
};
enum CreatureActions
{
ACTION_CALL_DRAGON_EVENT = 1
};
#endif