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Core/Logging: Delete player filename will now use guid_name format like old log system. (was set to account_name by error)
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@@ -446,7 +446,7 @@ void Log::outCharDump(char const* str, uint32 accountId, uint32 guid, char const
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LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, LOG_FILTER_PLAYER_DUMP, ss.str());
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ss.clear();
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ss << accountId << '_' << name;
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ss << guid << '_' << name;
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msg->param1 = ss.str();
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