mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 17:27:36 +01:00
Core/Db/Conditions: Add new condition types:
- CONDITION_OBJECT_ENTRY - CONDITION_TYPE_MASK - CONDITION_RELATION_TO - CONDITION_REACTION_TO - CONDITION_DISTANCE_TO - CONDITION_ALIVE - CONDITION_HP_VAL - CONDITION_HP_PCT
This commit is contained in:
@@ -217,26 +217,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo)
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case CONDITION_LEVEL:
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{
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if (Unit* unit = object->ToUnit())
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{
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switch (mConditionValue2)
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{
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case LVL_COND_EQ:
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condMeets = unit->getLevel() == mConditionValue1;
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break;
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case LVL_COND_HIGH:
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condMeets = unit->getLevel() > mConditionValue1;
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break;
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case LVL_COND_LOW:
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condMeets = unit->getLevel() < mConditionValue1;
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break;
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case LVL_COND_HIGH_EQ:
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condMeets = unit->getLevel() >= mConditionValue1;
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break;
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case LVL_COND_LOW_EQ:
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condMeets = unit->getLevel() <= mConditionValue1;
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break;
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}
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}
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condMeets = CompareValues(static_cast<ComparisionType>(mConditionValue2), static_cast<uint32>(unit->getLevel()), mConditionValue1);
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break;
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}
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case CONDITION_DRUNKENSTATE:
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@@ -255,6 +236,82 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo)
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condMeets = GetClosestGameObjectWithEntry(object, mConditionValue1, (float)mConditionValue2) ? true : false;
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break;
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}
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case CONDITION_OBJECT_ENTRY:
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{
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if (object->GetTypeId() == mConditionValue1)
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condMeets = (!mConditionValue2) || (object->GetEntry() == mConditionValue2);
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break;
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}
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case CONDITION_TYPE_MASK:
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{
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condMeets = object->isType(mConditionValue1);
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break;
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}
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case CONDITION_RELATION_TO:
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{
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if (WorldObject* toObject = sourceInfo.mConditionTargets[mConditionValue1])
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{
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Unit* toUnit = toObject->ToUnit();
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Unit* unit = object->ToUnit();
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if (toUnit && unit)
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{
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switch (mConditionValue2)
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{
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case RELATION_SELF:
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condMeets = unit == toUnit;
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break;
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case RELATION_IN_PARTY:
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condMeets = unit->IsInPartyWith(toUnit);
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break;
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case RELATION_IN_RAID_OR_PARTY:
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condMeets = unit->IsInRaidWith(toUnit);
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break;
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case RELATION_OWNED_BY:
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condMeets = unit->GetOwnerGUID() == toUnit->GetGUID();
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break;
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case RELATION_PASSENGER_OF:
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condMeets = unit->IsOnVehicle(toUnit);
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break;
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}
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}
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}
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break;
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}
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case CONDITION_REACTION_TO:
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{
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if (WorldObject* toObject = sourceInfo.mConditionTargets[mConditionValue1])
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{
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Unit* toUnit = toObject->ToUnit();
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Unit* unit = object->ToUnit();
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if (toUnit && unit)
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condMeets = (1 << unit->GetReactionTo(toUnit)) & mConditionValue2;
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}
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break;
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}
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case CONDITION_DISTANCE_TO:
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{
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if (WorldObject* toObject = sourceInfo.mConditionTargets[mConditionValue1])
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condMeets = CompareValues(static_cast<ComparisionType>(mConditionValue3), object->GetDistance(toObject), static_cast<float>(mConditionValue2));
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break;
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}
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case CONDITION_ALIVE:
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{
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if (Unit* unit = object->ToUnit())
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condMeets = unit->isAlive();
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break;
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}
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case CONDITION_HP_VAL:
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{
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if (Unit* unit = object->ToUnit())
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condMeets = CompareValues(static_cast<ComparisionType>(mConditionValue2), unit->GetHealth(), static_cast<uint32>(mConditionValue1));
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break;
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}
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case CONDITION_HP_PCT:
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{
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if (Unit* unit = object->ToUnit())
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condMeets = CompareValues(static_cast<ComparisionType>(mConditionValue2), unit->GetHealthPct(), static_cast<float>(mConditionValue1));
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break;
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}
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default:
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condMeets = false;
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break;
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@@ -270,6 +327,18 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo)
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return condMeets && script;
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}
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uint32 Condition::GetMaxAvailableConditionTargets()
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{
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// returns number of targets which are available for given source type
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switch(mSourceType)
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{
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case CONDITION_SOURCE_TYPE_SPELL:
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return 2;
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default:
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return 1;
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}
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}
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ConditionMgr::ConditionMgr()
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{
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}
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@@ -733,12 +802,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE:
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@@ -756,12 +819,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE:
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@@ -779,12 +836,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE:
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@@ -802,12 +853,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE:
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@@ -825,12 +870,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE:
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@@ -848,12 +887,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE:
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@@ -871,12 +904,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE:
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@@ -894,12 +921,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE:
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@@ -917,12 +938,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE:
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@@ -940,12 +955,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE:
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@@ -963,12 +972,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE:
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@@ -986,12 +989,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, does not exist in `item_template`, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET:
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@@ -1061,12 +1058,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `creature_template`, ignoring.", cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_SPELL:
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@@ -1077,12 +1068,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget > 2)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET:
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@@ -1127,12 +1112,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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", or the spells are already listed in CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET conditions.", cond->mSourceEntry);
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break;
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}
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if (cond->mConditionTarget > 2)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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}
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case CONDITION_SOURCE_TYPE_QUEST_ACCEPT:
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@@ -1141,11 +1120,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_QUEST_ACCEPT specifies non-existing quest (%u), skipped", cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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case CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK:
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if (!sObjectMgr->GetQuestTemplate(cond->mSourceEntry))
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@@ -1153,11 +1127,6 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK specifies non-existing quest (%u), skipped", cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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case CONDITION_SOURCE_TYPE_VEHICLE_SPELL:
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if (!sObjectMgr->GetCreatureTemplate(cond->mSourceGroup))
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@@ -1171,21 +1140,10 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
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sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->mSourceEntry);
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return false;
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}
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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case CONDITION_SOURCE_TYPE_GOSSIP_MENU:
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case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION:
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case CONDITION_SOURCE_TYPE_SMART_EVENT:
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if (cond->mConditionTarget)
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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break;
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case CONDITION_SOURCE_TYPE_NONE:
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default:
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break;
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@@ -1201,6 +1159,12 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
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return false;
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}
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if (cond->mConditionTarget >= cond->GetMaxAvailableConditionTargets())
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{
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sLog->outErrorDb("SourceType %u, SourceEntry %u in `condition` table, has incorrect ConditionTarget set, ignoring.", cond->mSourceType, cond->mSourceEntry);
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return false;
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}
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switch (cond->mConditionType)
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{
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case CONDITION_AURA:
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@@ -1517,7 +1481,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
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}
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case CONDITION_LEVEL:
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{
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if (cond->mConditionValue2 >= LVL_COND_MAX)
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if (cond->mConditionValue2 >= COMP_TYPE_MAX)
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{
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sLog->outErrorDb("Level condition has invalid option (%u), skipped", cond->mConditionValue2);
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return false;
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@@ -1564,6 +1528,146 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
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sLog->outErrorDb("NearGameObject condition has useless data in value3 (%u)!", cond->mConditionValue3);
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break;
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}
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case CONDITION_OBJECT_ENTRY:
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{
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switch (cond->mConditionValue1)
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{
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case TYPEID_UNIT:
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if (cond->mConditionValue2 && !sObjectMgr->GetCreatureTemplate(cond->mConditionValue2))
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{
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sLog->outErrorDb("ObjectEntry condition has non existing creature template entry (%u), skipped", cond->mConditionValue2);
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return false;
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}
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break;
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case TYPEID_GAMEOBJECT:
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if (cond->mConditionValue2 && !sObjectMgr->GetGameObjectTemplate(cond->mConditionValue2))
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{
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sLog->outErrorDb("ObjectEntry condition has non existing game object template entry (%u), skipped", cond->mConditionValue2);
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return false;
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}
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break;
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case TYPEID_PLAYER:
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case TYPEID_CORPSE:
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if (cond->mConditionValue2)
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sLog->outErrorDb("ObjectEntry condition has useless data in value2 (%u)!", cond->mConditionValue2);
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break;
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default:
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sLog->outErrorDb("ObjectEntry condition has wrong typeid set (%u), skipped", cond->mConditionValue1);
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return false;
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}
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if (cond->mConditionValue3)
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sLog->outErrorDb("ObjectEntry condition has useless data in value3 (%u)!", cond->mConditionValue3);
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break;
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||||
}
|
||||
case CONDITION_TYPE_MASK:
|
||||
{
|
||||
if (!cond->mConditionValue1 || (cond->mConditionValue1 & ~(TYPEMASK_UNIT | TYPEMASK_PLAYER | TYPEMASK_GAMEOBJECT | TYPEMASK_CORPSE)))
|
||||
{
|
||||
sLog->outErrorDb("TypeMask condition has invalid typemask set (%u), skipped", cond->mConditionValue2);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue2)
|
||||
sLog->outErrorDb("TypeMask condition has useless data in value2 (%u)!", cond->mConditionValue2);
|
||||
if (cond->mConditionValue3)
|
||||
sLog->outErrorDb("TypeMask condition has useless data in value3 (%u)!", cond->mConditionValue3);
|
||||
break;
|
||||
}
|
||||
case CONDITION_RELATION_TO:
|
||||
{
|
||||
if (cond->mConditionValue1 >= cond->GetMaxAvailableConditionTargets())
|
||||
{
|
||||
sLog->outErrorDb("RelationTo condition has invalid ConditionValue1(ConditionTarget selection) (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue1 == cond->mConditionTarget)
|
||||
{
|
||||
sLog->outErrorDb("RelationTo condition has ConditionValue1(ConditionTarget selection) set to self (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue2 >= RELATION_MAX)
|
||||
{
|
||||
sLog->outErrorDb("RelationTo condition has invalid ConditionValue2(RelationType) (%u), skipped", cond->mConditionValue2);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue3)
|
||||
sLog->outErrorDb("RelationTo condition has useless data in value3 (%u)!", cond->mConditionValue3);
|
||||
break;
|
||||
}
|
||||
case CONDITION_REACTION_TO:
|
||||
{
|
||||
if (cond->mConditionValue1 >= cond->GetMaxAvailableConditionTargets())
|
||||
{
|
||||
sLog->outErrorDb("ReactionTo condition has invalid ConditionValue1(ConditionTarget selection) (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue1 == cond->mConditionTarget)
|
||||
{
|
||||
sLog->outErrorDb("ReactionTo condition has ConditionValue1(ConditionTarget selection) set to self (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (!cond->mConditionValue2)
|
||||
{
|
||||
sLog->outErrorDb("mConditionValue2 condition has invalid ConditionValue2(rankMask) (%u), skipped", cond->mConditionValue2);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CONDITION_DISTANCE_TO:
|
||||
{
|
||||
if (cond->mConditionValue1 >= cond->GetMaxAvailableConditionTargets())
|
||||
{
|
||||
sLog->outErrorDb("DistanceTo condition has invalid ConditionValue1(ConditionTarget selection) (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue1 == cond->mConditionTarget)
|
||||
{
|
||||
sLog->outErrorDb("DistanceTo condition has ConditionValue1(ConditionTarget selection) set to self (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue3 >= COMP_TYPE_MAX)
|
||||
{
|
||||
sLog->outErrorDb("DistanceTo condition has invalid ComparisionType (%u), skipped", cond->mConditionValue3);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CONDITION_ALIVE:
|
||||
{
|
||||
if (cond->mConditionValue1)
|
||||
sLog->outErrorDb("Alive condition has useless data in value1 (%u)!", cond->mConditionValue1);
|
||||
if (cond->mConditionValue2)
|
||||
sLog->outErrorDb("Alive condition has useless data in value2 (%u)!", cond->mConditionValue2);
|
||||
if (cond->mConditionValue3)
|
||||
sLog->outErrorDb("Alive condition has useless data in value3 (%u)!", cond->mConditionValue3);
|
||||
break;
|
||||
}
|
||||
case CONDITION_HP_VAL:
|
||||
{
|
||||
if (cond->mConditionValue2 >= COMP_TYPE_MAX)
|
||||
{
|
||||
sLog->outErrorDb("HpVal condition has invalid ComparisionType (%u), skipped", cond->mConditionValue2);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue3)
|
||||
sLog->outErrorDb("HpVal condition has useless data in value3 (%u)!", cond->mConditionValue3);
|
||||
break;
|
||||
}
|
||||
case CONDITION_HP_PCT:
|
||||
{
|
||||
if (cond->mConditionValue1 > 100)
|
||||
{
|
||||
sLog->outErrorDb("HpPct condition has too big percent value (%u), skipped", cond->mConditionValue1);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue2 >= COMP_TYPE_MAX)
|
||||
{
|
||||
sLog->outErrorDb("HpPct condition has invalid ComparisionType (%u), skipped", cond->mConditionValue2);
|
||||
return false;
|
||||
}
|
||||
if (cond->mConditionValue3)
|
||||
sLog->outErrorDb("HpPct condition has useless data in value3 (%u)!", cond->mConditionValue3);
|
||||
break;
|
||||
}
|
||||
case CONDITION_AREAID:
|
||||
case CONDITION_INSTANCE_DATA:
|
||||
break;
|
||||
|
||||
@@ -29,49 +29,47 @@ class LootTemplate;
|
||||
struct Condition;
|
||||
|
||||
enum ConditionType
|
||||
{ // value1 value2 value3
|
||||
CONDITION_NONE = 0, // 0 0 0 always true
|
||||
CONDITION_AURA = 1, // spell_id effindex use target? true if player (or target, if value3) has aura of spell_id with effect effindex
|
||||
CONDITION_ITEM = 2, // item_id count bank true if has #count of item_ids (if 'bank' is set it searches in bank slots too)
|
||||
CONDITION_ITEM_EQUIPPED = 3, // item_id 0 0 true if has item_id equipped
|
||||
CONDITION_ZONEID = 4, // zone_id 0 0 true if in zone_id
|
||||
CONDITION_REPUTATION_RANK = 5, // faction_id min_rank 0 true if has min_rank for faction_id
|
||||
CONDITION_TEAM = 6, // player_team 0, 0 469 - Alliance, 67 - Horde)
|
||||
CONDITION_SKILL = 7, // skill_id skill_value 0 true if has skill_value for skill_id
|
||||
CONDITION_QUESTREWARDED = 8, // quest_id 0 0 true if quest_id was rewarded before
|
||||
CONDITION_QUESTTAKEN = 9, // quest_id 0, 0 true while quest active
|
||||
CONDITION_DRUNKENSTATE = 10, // DrunkenState 0, 0 true if player is drunk enough
|
||||
{ // value1 value2 value3
|
||||
CONDITION_NONE = 0, // 0 0 0 always true
|
||||
CONDITION_AURA = 1, // spell_id effindex use target? true if player (or target, if value3) has aura of spell_id with effect effindex
|
||||
CONDITION_ITEM = 2, // item_id count bank true if has #count of item_ids (if 'bank' is set it searches in bank slots too)
|
||||
CONDITION_ITEM_EQUIPPED = 3, // item_id 0 0 true if has item_id equipped
|
||||
CONDITION_ZONEID = 4, // zone_id 0 0 true if in zone_id
|
||||
CONDITION_REPUTATION_RANK = 5, // faction_id rankMask 0 true if has min_rank for faction_id
|
||||
CONDITION_TEAM = 6, // player_team 0, 0 469 - Alliance, 67 - Horde)
|
||||
CONDITION_SKILL = 7, // skill_id skill_value 0 true if has skill_value for skill_id
|
||||
CONDITION_QUESTREWARDED = 8, // quest_id 0 0 true if quest_id was rewarded before
|
||||
CONDITION_QUESTTAKEN = 9, // quest_id 0, 0 true while quest active
|
||||
CONDITION_DRUNKENSTATE = 10, // DrunkenState 0, 0 true if player is drunk enough
|
||||
CONDITION_UNUSED_11 = 11,
|
||||
CONDITION_ACTIVE_EVENT = 12, // event_id 0 0 true if event is active
|
||||
CONDITION_INSTANCE_DATA = 13, // entry data 0 true if data is set in current instance
|
||||
CONDITION_QUEST_NONE = 14, // quest_id 0 0 true if doesn't have quest saved
|
||||
CONDITION_CLASS = 15, // class 0 0 true if player's class is equal to class
|
||||
CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race
|
||||
CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete
|
||||
CONDITION_ACTIVE_EVENT = 12, // event_id 0 0 true if event is active
|
||||
CONDITION_INSTANCE_DATA = 13, // entry data 0 true if data is set in current instance
|
||||
CONDITION_QUEST_NONE = 14, // quest_id 0 0 true if doesn't have quest saved
|
||||
CONDITION_CLASS = 15, // class 0 0 true if player's class is equal to class
|
||||
CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race
|
||||
CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete
|
||||
CONDITION_SPELL_SCRIPT_TARGET = 18, // SpellScriptTargetType, TargetEntry, 0
|
||||
CONDITION_CREATURE_TARGET = 19, // creature entry 0 0 true if current target is creature with value1 entry
|
||||
CONDITION_TARGET_HEALTH_BELOW_PCT = 20, // 0-100 0 0 true if target's health is below value1 percent, false if over or no target
|
||||
CONDITION_TARGET_RANGE = 21, // minDistance maxDist 0 true if target is closer then minDist and further then maxDist or if max is 0 then max dist is infinit
|
||||
CONDITION_MAPID = 22, // map_id 0 0 true if in map_id
|
||||
CONDITION_AREAID = 23, // area_id 0 0 true if in area_id
|
||||
CONDITION_ITEM_TARGET = 24, // ItemRequiredTargetType, TargetEntry, 0
|
||||
CONDITION_SPELL = 25, // spell_id 0 0 true if player has learned spell
|
||||
CONDITION_CREATURE_TARGET = 19, // creature entry 0 0 true if current target is creature with value1 entry
|
||||
CONDITION_TARGET_HEALTH_BELOW_PCT = 20, // 0-100 0 0 true if target's health is below value1 percent, false if over or no target
|
||||
CONDITION_TARGET_RANGE = 21, // minDistance maxDist 0 true if target is closer then minDist and further then maxDist or if max is 0 then max dist is infinit
|
||||
CONDITION_MAPID = 22, // map_id 0 0 true if in map_id
|
||||
CONDITION_AREAID = 23, // area_id 0 0 true if in area_id
|
||||
CONDITION_ITEM_TARGET = 24, // ItemRequiredTargetType, TargetEntry, 0
|
||||
CONDITION_SPELL = 25, // spell_id 0 0 true if player has learned spell
|
||||
CONDITION_UNUSED_26 = 26,
|
||||
CONDITION_LEVEL = 27, // level opt 0 true if unit's level is equal to param1 (param2 can modify the statement)
|
||||
CONDITION_QUEST_COMPLETE = 28, // quest_id 0 0 true if player has quest_id with all objectives complete, but not yet rewarded
|
||||
CONDITION_NEAR_CREATURE = 29, // creature entry distance 0 true if there is a creature of entry in range
|
||||
CONDITION_NEAR_GAMEOBJECT = 30, // gameobject entry distance 0 true if there is a gameobject of entry in range
|
||||
CONDITION_MAX = 31 // MAX
|
||||
};
|
||||
|
||||
enum LevelConditionType
|
||||
{
|
||||
LVL_COND_EQ,
|
||||
LVL_COND_HIGH,
|
||||
LVL_COND_LOW,
|
||||
LVL_COND_HIGH_EQ,
|
||||
LVL_COND_LOW_EQ,
|
||||
LVL_COND_MAX
|
||||
CONDITION_LEVEL = 27, // level ComparisonType 0 true if unit's level is equal to param1 (param2 can modify the statement)
|
||||
CONDITION_QUEST_COMPLETE = 28, // quest_id 0 0 true if player has quest_id with all objectives complete, but not yet rewarded
|
||||
CONDITION_NEAR_CREATURE = 29, // creature entry distance 0 true if there is a creature of entry in range
|
||||
CONDITION_NEAR_GAMEOBJECT = 30, // gameobject entry distance 0 true if there is a gameobject of entry in range
|
||||
CONDITION_OBJECT_ENTRY = 31, // TypeID entry 0 true if object is type TypeID and the entry is 0 or matches entry of the object
|
||||
CONDITION_TYPE_MASK = 32, // TypeMask 0 0 true if object is type object's TypeMask matches provided TypeMask
|
||||
CONDITION_RELATION_TO = 33, // ConditionTarget RelationType 0 true if object is in given relation with object specified by ConditionTarget
|
||||
CONDITION_REACTION_TO = 34, // ConditionTarget rankMask 0 true if object's reaction matches rankMask object specified by ConditionTarget
|
||||
CONDITION_DISTANCE_TO = 35, // ConditionTarget distance ComparisonType true if object and ConditionTarget are within distance given by parameters
|
||||
CONDITION_ALIVE = 36, // 0 0 0 true if unit is alive
|
||||
CONDITION_HP_VAL = 37, // hpVal ComparisonType 0 true if unit's hp matches given value
|
||||
CONDITION_HP_PCT = 38, // hpPct ComparisonType 0 true if unit's hp matches given pct
|
||||
CONDITION_MAX = 39 // MAX
|
||||
};
|
||||
|
||||
enum ConditionSourceType
|
||||
@@ -102,6 +100,26 @@ enum ConditionSourceType
|
||||
CONDITION_SOURCE_TYPE_MAX = 23 //MAX
|
||||
};
|
||||
|
||||
enum ComparisionType
|
||||
{
|
||||
COMP_TYPE_EQ = 0,
|
||||
COMP_TYPE_HIGH,
|
||||
COMP_TYPE_LOW,
|
||||
COMP_TYPE_HIGH_EQ,
|
||||
COMP_TYPE_LOW_EQ,
|
||||
COMP_TYPE_MAX
|
||||
};
|
||||
|
||||
enum RelationType
|
||||
{
|
||||
RELATION_SELF = 0,
|
||||
RELATION_IN_PARTY,
|
||||
RELATION_IN_RAID_OR_PARTY,
|
||||
RELATION_OWNED_BY,
|
||||
RELATION_PASSENGER_OF,
|
||||
RELATION_MAX
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
MAX_CONDITION_TARGETS = 3,
|
||||
@@ -109,7 +127,7 @@ enum
|
||||
|
||||
struct ConditionSourceInfo
|
||||
{
|
||||
WorldObject* mConditionTargets[MAX_CONDITION_TARGETS];
|
||||
WorldObject* mConditionTargets[MAX_CONDITION_TARGETS]; // an array of targets available for conditions
|
||||
Condition* mLastFailedCondition;
|
||||
ConditionSourceInfo(WorldObject* target0, WorldObject* target1 = NULL, WorldObject* target2 = NULL)
|
||||
{
|
||||
@@ -156,6 +174,7 @@ struct Condition
|
||||
|
||||
bool Meets(ConditionSourceInfo& sourceInfo);
|
||||
bool isLoaded() const { return mConditionType > CONDITION_NONE || mReferenceId; }
|
||||
uint32 GetMaxAvailableConditionTargets();
|
||||
};
|
||||
|
||||
typedef std::list<Condition*> ConditionList;
|
||||
@@ -221,6 +240,26 @@ class ConditionMgr
|
||||
SmartEventConditionContainer SmartEventConditionStore;
|
||||
};
|
||||
|
||||
template <class T> bool CompareValues(ComparisionType type, T val1, T val2)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case COMP_TYPE_EQ:
|
||||
return val1 == val2;
|
||||
case COMP_TYPE_HIGH:
|
||||
return val1 > val2;
|
||||
case COMP_TYPE_LOW:
|
||||
return val1 < val2;
|
||||
case COMP_TYPE_HIGH_EQ:
|
||||
return val1 >= val2;
|
||||
case COMP_TYPE_LOW_EQ:
|
||||
return val1 <= val2;
|
||||
}
|
||||
// incorrect parameter
|
||||
ASSERT(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
#define sConditionMgr ACE_Singleton<ConditionMgr, ACE_Null_Mutex>::instance()
|
||||
|
||||
#endif
|
||||
|
||||
@@ -51,7 +51,7 @@ enum TypeMask
|
||||
TYPEMASK_OBJECT = 0x0001,
|
||||
TYPEMASK_ITEM = 0x0002,
|
||||
TYPEMASK_CONTAINER = 0x0006, // TYPEMASK_ITEM | 0x0004
|
||||
TYPEMASK_UNIT = 0x0008, //creature or player
|
||||
TYPEMASK_UNIT = 0x0008, // creature
|
||||
TYPEMASK_PLAYER = 0x0010,
|
||||
TYPEMASK_GAMEOBJECT = 0x0020,
|
||||
TYPEMASK_DYNAMICOBJECT = 0x0040,
|
||||
|
||||
Reference in New Issue
Block a user