Core/Movement: Implement 3 missing opcodes

From wowsource.
This commit is contained in:
Aokromes
2016-07-19 18:51:50 +02:00
parent 551990fb4c
commit 78c2b11747

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@@ -2906,6 +2906,171 @@ MovementStatusElements const MovementSetCanFlyAck[] =
MSEEnd,
};
MovementStatusElements MoveForceSwimBackSpeedChangeAck[] =
{
MSESpeedSwimBack,
MSEPositionX,
MSEPositionZ,
MSEPositionY,
MSECounter,
MSEHasGuidByte7,
MSEHasTransportData,
MSEHasGuidByte6,
MSEHasPitch,
MSEHasOrientation,
MSEHasGuidByte2,
MSEHasMovementFlags,
MSEHasGuidByte0,
MSEHasGuidByte5,
MSEHasGuidByte3,
MSEHasSpline,
MSEHasTimestamp,
MSEZeroBit,
MSEHasMovementFlags2,
MSEHasGuidByte4,
MSEHasGuidByte1,
MSEHasSplineElevation,
MSEHasFallData,
MSEHasTransportGuidByte6,
MSEHasTransportGuidByte3,
MSEHasTransportGuidByte4,
MSEHasTransportGuidByte7,
MSEHasTransportTime3,
MSEHasTransportGuidByte1,
MSEHasTransportGuidByte0,
MSEHasTransportTime2,
MSEHasTransportGuidByte5,
MSEHasTransportGuidByte2,
MSEMovementFlags,
MSEMovementFlags2,
MSEHasFallDirection,
MSEGuidByte0,
MSEGuidByte7,
MSEGuidByte4,
MSEGuidByte6,
MSEGuidByte1,
MSEGuidByte2,
MSEGuidByte5,
MSEGuidByte3,
MSEFallSinAngle,
MSEFallCosAngle,
MSEFallHorizontalSpeed,
MSEFallVerticalSpeed,
MSEFallTime,
MSETransportGuidByte4,
MSETransportGuidByte6,
MSETransportGuidByte1,
MSETransportPositionY,
MSETransportOrientation,
MSETransportPositionZ,
MSETransportGuidByte7,
MSETransportTime3,
MSETransportTime,
MSETransportGuidByte3,
MSETransportGuidByte2,
MSETransportSeat,
MSETransportGuidByte0,
MSETransportTime2,
MSETransportPositionX,
MSETransportGuidByte5,
MSETimestamp,
MSESplineElevation,
MSEPitch,
MSEOrientation,
MSEEnd,
};
//4.3.4
MovementStatusElements MoveForceFlightBackSpeedChangeAck[] =
{
MSEPositionY,
MSEPositionZ,
MSECounter,
MSEPositionX,
MSESpeedFlightBack,
MSEHasSplineElevation,
MSEHasPitch,
MSEHasFallData,
MSEHasSpline,
MSEHasGuidByte7,
MSEHasGuidByte4,
MSEZeroBit,
MSEHasGuidByte1,
MSEHasOrientation,
MSEHasMovementFlags,
MSEHasGuidByte5,
MSEHasGuidByte3,
MSEHasTransportData,
MSEHasGuidByte6,
MSEHasMovementFlags2,
MSEHasGuidByte2,
MSEHasGuidByte0,
MSEHasTimestamp,
MSEHasTransportGuidByte2,
MSEHasTransportGuidByte5,
MSEHasTransportGuidByte1,
MSEHasTransportTime3,
MSEHasTransportGuidByte0,
MSEHasTransportGuidByte7,
MSEHasTransportGuidByte6,
MSEHasTransportGuidByte3,
MSEHasTransportTime2,
MSEHasTransportGuidByte4,
MSEMovementFlags2,
MSEMovementFlags,
MSEHasFallDirection,
MSEGuidByte7,
MSEGuidByte0,
MSEGuidByte5,
MSEGuidByte6,
MSEGuidByte3,
MSEGuidByte2,
MSEGuidByte4,
MSEGuidByte1,
MSETransportGuidByte2,
MSETransportGuidByte0,
MSETransportTime,
MSETransportGuidByte3,
MSETransportOrientation,
MSETransportGuidByte1,
MSETransportPositionX,
MSETransportPositionZ,
MSETransportGuidByte4,
MSETransportGuidByte7,
MSETransportTime3,
MSETransportGuidByte5,
MSETransportTime2,
MSETransportPositionY,
MSETransportSeat,
MSETransportGuidByte6,
MSEFallCosAngle,
MSEFallSinAngle,
MSEFallHorizontalSpeed,
MSEFallVerticalSpeed,
MSEFallTime,
MSETimestamp,
MSEPitch,
MSEOrientation,
MSESplineElevation,
MSEEnd,
};
MovementStatusElements const MovementForceSwimSpeedChangeAck[] =
{
MSEPositionX,
@@ -2980,6 +3145,7 @@ MovementStatusElements const MovementForceSwimSpeedChangeAck[] =
MSEEnd,
};
MovementStatusElements const MovementForceWalkSpeedChangeAck[] =
{
MSEPositionZ,
@@ -3394,6 +3560,90 @@ MovementStatusElements const ForceMoveUnrootAck[] =
MSEEnd,
};
//4.3.4
MovementStatusElements MoveUpdateSwimBackSpeed[] =
{
MSEHasGuidByte7,
MSEHasGuidByte2,
MSEHasTransportData,
MSEHasGuidByte1,
MSEHasTransportGuidByte2,
MSEHasTransportGuidByte1,
MSEHasTransportGuidByte0,
MSEHasTransportGuidByte7,
MSEHasTransportGuidByte3,
MSEHasTransportGuidByte4,
MSEHasTransportGuidByte6,
MSEHasTransportTime2,
MSEHasTransportGuidByte5,
MSEHasTransportTime3,
MSEHasPitch,
MSEHasOrientation,
MSEZeroBit,
MSEHasGuidByte5,
MSEHasGuidByte3,
MSEHasGuidByte6,
MSEHasGuidByte4,
MSEHasSpline,
MSEHasMovementFlags,
MSEHasGuidByte0,
MSEHasFallData,
MSEHasFallDirection,
MSEMovementFlags,
MSEHasTimestamp,
MSEHasSplineElevation,
MSEHasMovementFlags2,
MSEMovementFlags2,
MSEGuidByte0,
MSEGuidByte4,
MSEPositionY,
MSETransportGuidByte7,
MSETransportTime3,
MSETransportGuidByte6,
MSETransportGuidByte4,
MSETransportGuidByte2,
MSETransportGuidByte3,
MSETransportOrientation,
MSETransportGuidByte5,
MSETransportTime,
MSETransportGuidByte0,
MSETransportGuidByte1,
MSETransportPositionX,
MSETransportPositionZ,
MSETransportTime2,
MSETransportPositionY,
MSETransportSeat,
MSEFallSinAngle,
MSEFallCosAngle,
MSEFallHorizontalSpeed,
MSEFallVerticalSpeed,
MSEFallTime,
MSEPitch,
MSEGuidByte2,
MSEGuidByte7,
MSESpeedSwimBack,
MSESplineElevation,
MSEPositionZ,
MSEGuidByte3,
MSEPositionX,
MSETimestamp,
MSEGuidByte5,
MSEOrientation,
MSEGuidByte6,
MSEGuidByte1,
MSEEnd,
};
MovementStatusElements const MovementFallReset[] =
{
MSEPositionZ,
@@ -5309,6 +5559,10 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode)
return MovementForceRunSpeedChangeAck;
case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK:
return MovementForceSwimSpeedChangeAck;
case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK:
return MoveForceSwimBackSpeedChangeAck;
case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK:
return MoveForceFlightBackSpeedChangeAck;
case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK:
return MovementForceWalkSpeedChangeAck;
case CMSG_MOVE_GRAVITY_DISABLE_ACK:
@@ -5347,6 +5601,8 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode)
return MovementUpdateRunBackSpeed;
case SMSG_MOVE_UPDATE_SWIM_SPEED:
return MovementUpdateSwimSpeed;
case SMSG_MOVE_UPDATE_SWIM_BACK_SPEED:
return MoveUpdateSwimBackSpeed;
case SMSG_MOVE_UPDATE_WALK_SPEED:
return MovementUpdateWalkSpeed;
case SMSG_SPLINE_MOVE_SET_WALK_SPEED: