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https://github.com/TrinityCore/TrinityCore.git
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Scripts: Remove old script from azuregos
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@@ -106,7 +106,6 @@ set(scripts_STAT_SRCS
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Kalimdor/WailingCaverns/wailing_caverns.cpp
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Kalimdor/zone_durotar.cpp
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Kalimdor/zone_felwood.cpp
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Kalimdor/boss_azuregos.cpp
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Kalimdor/zone_tanaris.cpp
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Kalimdor/zone_dustwallow_marsh.cpp
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Kalimdor/zone_winterspring.cpp
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@@ -1,220 +0,0 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "Player.h"
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enum Say
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{
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SAY_TELEPORT = 0
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};
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enum Spells
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{
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SPELL_MARK_OF_FROST = 23182,
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SPELL_AURA_OF_FROST = 23186,
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SPELL_MARK_OF_FROST_AURA = 23184,
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SPELL_MANA_STORM = 21097,
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SPELL_CHILL = 21098,
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SPELL_FROST_BREATH = 21099,
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SPELL_REFLECT = 22067,
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SPELL_CLEAVE = 8255, // Perhaps not right ID
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SPELL_ENRAGE = 23537
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};
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enum Events
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{
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EVENT_MARK_OF_FROST = 1,
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EVENT_MANA_STORM,
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EVENT_CHILL,
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EVENT_BREATH,
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EVENT_TELEPORT,
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EVENT_REFLECT,
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EVENT_CLEAVE,
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EVENT_ENRAGE
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};
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class boss_azuregos : public CreatureScript
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{
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public:
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boss_azuregos() : CreatureScript("boss_azuregos") { }
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struct boss_azuregosAI : public WorldBossAI
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{
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boss_azuregosAI(Creature* creature) : WorldBossAI(creature) { }
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void Reset() OVERRIDE
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{
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_Reset();
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}
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void EnterCombat(Unit* /*who*/) OVERRIDE
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{
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DoCast(me, SPELL_MARK_OF_FROST_AURA, true);
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_enraged = false;
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events.ScheduleEvent(EVENT_MARK_OF_FROST, 35000);
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events.ScheduleEvent(EVENT_MANA_STORM, urand(5000, 17000));
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events.ScheduleEvent(EVENT_CHILL, urand(10000, 30000));
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events.ScheduleEvent(EVENT_BREATH, urand(2000, 8000));
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events.ScheduleEvent(EVENT_TELEPORT, 30000);
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events.ScheduleEvent(EVENT_REFLECT, urand(15000, 30000));
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events.ScheduleEvent(EVENT_CLEAVE, 7000);
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}
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void KilledUnit(Unit* who) OVERRIDE
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{
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if (who->GetTypeId() == TYPEID_PLAYER)
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who->CastSpell(who, SPELL_MARK_OF_FROST, true);
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}
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void UpdateAI(uint32 diff) OVERRIDE
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_MANA_STORM:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, true))
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DoCast(target, SPELL_MANA_STORM);
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events.ScheduleEvent(EVENT_MANA_STORM, urand(7500, 12500));
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break;
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case EVENT_CHILL:
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DoCastVictim(SPELL_CHILL);
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events.ScheduleEvent(EVENT_CHILL, urand(13000, 25000));
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break;
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case EVENT_BREATH:
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DoCastVictim(SPELL_FROST_BREATH);
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events.ScheduleEvent(EVENT_BREATH, urand(10000, 15000));
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break;
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case EVENT_TELEPORT:
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{
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Talk(SAY_TELEPORT);
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ThreatContainer::StorageType const& threatlist = me->getThreatManager().getThreatList();
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for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
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{
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if (Player* player = ObjectAccessor::GetPlayer(*me, (*i)->getUnitGuid()))
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DoTeleportPlayer(player, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+3, player->GetOrientation());
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}
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DoResetThreat();
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events.ScheduleEvent(EVENT_TELEPORT, 30000);
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break;
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}
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case EVENT_REFLECT:
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DoCast(me, SPELL_REFLECT);
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events.ScheduleEvent(EVENT_REFLECT, urand(20000, 35000));
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break;
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case EVENT_CLEAVE:
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DoCastVictim(SPELL_CLEAVE);
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events.ScheduleEvent(EVENT_CLEAVE, 7000);
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break;
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default:
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break;
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}
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}
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if (HealthBelowPct(26) && !_enraged)
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{
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DoCast(me, SPELL_ENRAGE);
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_enraged = true;
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}
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DoMeleeAttackIfReady();
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}
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private:
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bool _enraged;
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};
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CreatureAI* GetAI(Creature* creature) const OVERRIDE
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{
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return new boss_azuregosAI(creature);
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}
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};
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class MarkOfFrostTargetSelector
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{
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public:
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MarkOfFrostTargetSelector() { }
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bool operator()(WorldObject* object) const
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{
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if (Unit* unit = object->ToUnit())
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return !(unit->HasAura(SPELL_MARK_OF_FROST) && !unit->HasAura(SPELL_AURA_OF_FROST));
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return true;
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}
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};
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class spell_mark_of_frost : public SpellScriptLoader
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{
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public:
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spell_mark_of_frost() : SpellScriptLoader("spell_mark_of_frost") { }
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class spell_mark_of_frost_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_mark_of_frost_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_FROST))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_AURA_OF_FROST))
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return false;
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return true;
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(MarkOfFrostTargetSelector());
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}
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void HandleEffect(SpellEffIndex effIndex)
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{
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PreventHitDefaultEffect(effIndex);
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GetHitUnit()->CastSpell(GetHitUnit(), SPELL_AURA_OF_FROST, true);
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}
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void Register() OVERRIDE
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_frost_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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OnEffectHitTarget += SpellEffectFn(spell_mark_of_frost_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
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}
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};
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SpellScript* GetSpellScript() const OVERRIDE
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{
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return new spell_mark_of_frost_SpellScript();
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}
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};
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void AddSC_boss_azuregos()
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{
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new boss_azuregos();
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new spell_mark_of_frost();
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}
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