Scripts: Remove old script from azuregos

This commit is contained in:
Vincent-Michael
2014-04-29 14:17:30 +02:00
parent 0f049907d2
commit 796b77ca12
2 changed files with 0 additions and 221 deletions

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@@ -106,7 +106,6 @@ set(scripts_STAT_SRCS
Kalimdor/WailingCaverns/wailing_caverns.cpp
Kalimdor/zone_durotar.cpp
Kalimdor/zone_felwood.cpp
Kalimdor/boss_azuregos.cpp
Kalimdor/zone_tanaris.cpp
Kalimdor/zone_dustwallow_marsh.cpp
Kalimdor/zone_winterspring.cpp

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@@ -1,220 +0,0 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Player.h"
enum Say
{
SAY_TELEPORT = 0
};
enum Spells
{
SPELL_MARK_OF_FROST = 23182,
SPELL_AURA_OF_FROST = 23186,
SPELL_MARK_OF_FROST_AURA = 23184,
SPELL_MANA_STORM = 21097,
SPELL_CHILL = 21098,
SPELL_FROST_BREATH = 21099,
SPELL_REFLECT = 22067,
SPELL_CLEAVE = 8255, // Perhaps not right ID
SPELL_ENRAGE = 23537
};
enum Events
{
EVENT_MARK_OF_FROST = 1,
EVENT_MANA_STORM,
EVENT_CHILL,
EVENT_BREATH,
EVENT_TELEPORT,
EVENT_REFLECT,
EVENT_CLEAVE,
EVENT_ENRAGE
};
class boss_azuregos : public CreatureScript
{
public:
boss_azuregos() : CreatureScript("boss_azuregos") { }
struct boss_azuregosAI : public WorldBossAI
{
boss_azuregosAI(Creature* creature) : WorldBossAI(creature) { }
void Reset() OVERRIDE
{
_Reset();
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
DoCast(me, SPELL_MARK_OF_FROST_AURA, true);
_enraged = false;
events.ScheduleEvent(EVENT_MARK_OF_FROST, 35000);
events.ScheduleEvent(EVENT_MANA_STORM, urand(5000, 17000));
events.ScheduleEvent(EVENT_CHILL, urand(10000, 30000));
events.ScheduleEvent(EVENT_BREATH, urand(2000, 8000));
events.ScheduleEvent(EVENT_TELEPORT, 30000);
events.ScheduleEvent(EVENT_REFLECT, urand(15000, 30000));
events.ScheduleEvent(EVENT_CLEAVE, 7000);
}
void KilledUnit(Unit* who) OVERRIDE
{
if (who->GetTypeId() == TYPEID_PLAYER)
who->CastSpell(who, SPELL_MARK_OF_FROST, true);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_MANA_STORM:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, true))
DoCast(target, SPELL_MANA_STORM);
events.ScheduleEvent(EVENT_MANA_STORM, urand(7500, 12500));
break;
case EVENT_CHILL:
DoCastVictim(SPELL_CHILL);
events.ScheduleEvent(EVENT_CHILL, urand(13000, 25000));
break;
case EVENT_BREATH:
DoCastVictim(SPELL_FROST_BREATH);
events.ScheduleEvent(EVENT_BREATH, urand(10000, 15000));
break;
case EVENT_TELEPORT:
{
Talk(SAY_TELEPORT);
ThreatContainer::StorageType const& threatlist = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{
if (Player* player = ObjectAccessor::GetPlayer(*me, (*i)->getUnitGuid()))
DoTeleportPlayer(player, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+3, player->GetOrientation());
}
DoResetThreat();
events.ScheduleEvent(EVENT_TELEPORT, 30000);
break;
}
case EVENT_REFLECT:
DoCast(me, SPELL_REFLECT);
events.ScheduleEvent(EVENT_REFLECT, urand(20000, 35000));
break;
case EVENT_CLEAVE:
DoCastVictim(SPELL_CLEAVE);
events.ScheduleEvent(EVENT_CLEAVE, 7000);
break;
default:
break;
}
}
if (HealthBelowPct(26) && !_enraged)
{
DoCast(me, SPELL_ENRAGE);
_enraged = true;
}
DoMeleeAttackIfReady();
}
private:
bool _enraged;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new boss_azuregosAI(creature);
}
};
class MarkOfFrostTargetSelector
{
public:
MarkOfFrostTargetSelector() { }
bool operator()(WorldObject* object) const
{
if (Unit* unit = object->ToUnit())
return !(unit->HasAura(SPELL_MARK_OF_FROST) && !unit->HasAura(SPELL_AURA_OF_FROST));
return true;
}
};
class spell_mark_of_frost : public SpellScriptLoader
{
public:
spell_mark_of_frost() : SpellScriptLoader("spell_mark_of_frost") { }
class spell_mark_of_frost_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mark_of_frost_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_FROST))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_AURA_OF_FROST))
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(MarkOfFrostTargetSelector());
}
void HandleEffect(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
GetHitUnit()->CastSpell(GetHitUnit(), SPELL_AURA_OF_FROST, true);
}
void Register() OVERRIDE
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_frost_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_mark_of_frost_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_mark_of_frost_SpellScript();
}
};
void AddSC_boss_azuregos()
{
new boss_azuregos();
new spell_mark_of_frost();
}