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make travis happy
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@@ -281,6 +281,7 @@ CREATE TABLE `creature` (
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`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
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`PhaseId` int(10) DEFAULT '0',
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`PhaseGroup` int(10) DEFAULT '0',
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`terrainSwapMap` int(11) NOT NULL DEFAULT '-1',
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`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`equipment_id` tinyint(3) NOT NULL DEFAULT '0',
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`position_x` float NOT NULL DEFAULT '0',
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@@ -1085,6 +1086,7 @@ CREATE TABLE `gameobject` (
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`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
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`PhaseId` int(10) DEFAULT '0',
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`PhaseGroup` int(10) DEFAULT '0',
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`terrainSwapMap` int(11) NOT NULL DEFAULT '-1',
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`position_x` float NOT NULL DEFAULT '0',
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`position_y` float NOT NULL DEFAULT '0',
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`position_z` float NOT NULL DEFAULT '0',
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