compile fix

This commit is contained in:
Aokromes
2016-11-27 17:39:31 +01:00
parent 3ff2e710fe
commit 7b48d8c15c

View File

@@ -127,7 +127,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
return false;
bool transportPath = false;
if (creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && !creature->GetTransGUID().IsEmpty())
if (!creature->GetTransGUID().IsEmpty())
transportPath = true;
if (IsArrivalDone)