Scripts/Sunken Temple: Added dungeon encounter ids

This commit is contained in:
Shauren
2023-09-17 23:04:02 +02:00
parent ae26431a81
commit 7d32674af6
2 changed files with 53 additions and 0 deletions

View File

@@ -26,6 +26,7 @@ EndScriptData */
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Unit.h"
#include "sunken_temple.h"
enum Gameobject
@@ -47,6 +48,17 @@ enum CreatureIds
NPC_MALFURION_STORMRAGE = 15362
};
static constexpr DungeonEncounterData Encounters[]
{
{ BOSS_AVATAR_OF_HAKKAR, { { 492 } } },
{ BOSS_JAMMALAN_THE_PROPHET, { { 488 } } },
{ BOSS_DREAMSCYTHE, { { 486 } } },
{ BOSS_WEAVER, { { 487 } } },
{ BOSS_MORPHAZ, { { 490 } } },
{ BOSS_HAZZAS, { { 491 } } },
{ BOSS_SHADE_OF_ERANIKUS, { { 493 } } },
};
class instance_sunken_temple : public InstanceMapScript
{
public:
@@ -62,6 +74,8 @@ public:
instance_sunken_temple_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
LoadDungeonEncounterData(Encounters);
State = 0;
s1 = false;
@@ -89,6 +103,21 @@ public:
bool s5;
bool s6;
void OnUnitDeath(Unit* unit) override
{
switch (unit->GetEntry())
{
case NPC_AVATAR_OF_HAKKAR: SetBossState(BOSS_AVATAR_OF_HAKKAR, DONE); break;
case NPC_JAMMALAN_THE_PROPHET: SetBossState(BOSS_JAMMALAN_THE_PROPHET, DONE); break;
case NPC_DREAMSCYTHE: SetBossState(BOSS_DREAMSCYTHE, DONE); break;
case NPC_WEAVER: SetBossState(BOSS_WEAVER, DONE); break;
case NPC_MORPHAZ: SetBossState(BOSS_MORPHAZ, DONE); break;
case NPC_HAZZAS: SetBossState(BOSS_HAZZAS, DONE); break;
case NPC_SHADE_OF_ERANIKUS: SetBossState(BOSS_SHADE_OF_ERANIKUS, DONE); break;
default: break;
}
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())

View File

@@ -23,6 +23,30 @@
#define STScriptName "instance_sunken_temple"
#define DataHeader "ST"
enum STBossIds
{
BOSS_AVATAR_OF_HAKKAR = 0,
BOSS_JAMMALAN_THE_PROPHET = 1,
BOSS_DREAMSCYTHE = 2,
BOSS_WEAVER = 3,
BOSS_MORPHAZ = 4,
BOSS_HAZZAS = 5,
BOSS_SHADE_OF_ERANIKUS = 6,
MAX_ENCOUNTER
};
enum STCreatureIds
{
NPC_AVATAR_OF_HAKKAR = 8443,
NPC_JAMMALAN_THE_PROPHET = 5710,
NPC_DREAMSCYTHE = 5721,
NPC_WEAVER = 5720,
NPC_MORPHAZ = 5719,
NPC_HAZZAS = 5722,
NPC_SHADE_OF_ERANIKUS = 5709,
};
enum STEvents
{
EVENT_STATE = 1