Core/World: set Death Knight starting level back to 55

(cherry picked from commit 318236d260)
This commit is contained in:
Ovahlord
2023-11-17 18:33:08 +01:00
parent a4f60467d4
commit 7dc1e058e3
2 changed files with 3 additions and 3 deletions

View File

@@ -1012,7 +1012,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_PLAYER_LEVEL] = m_int_configs[CONFIG_MAX_PLAYER_LEVEL];
}
m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartDeathKnightPlayerLevel", 8);
m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartDeathKnightPlayerLevel", 55);
if (m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] < 1)
{
TC_LOG_ERROR("server.loading", "StartDeathKnightPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 1.",

View File

@@ -920,9 +920,9 @@ StartPlayerLevel = 1
# StartDeathKnightPlayerLevel
# Description: Starting level for death knights after creation.
# Range: 1-MaxPlayerLevel
# Default: 8
# Default: 55
StartDeathKnightPlayerLevel = 8
StartDeathKnightPlayerLevel = 55
#
# StartDemonHunterPlayerLevel