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Core/World: set Death Knight starting level back to 55
(cherry picked from commit 318236d260)
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@@ -1012,7 +1012,7 @@ void World::LoadConfigSettings(bool reload)
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m_int_configs[CONFIG_START_PLAYER_LEVEL] = m_int_configs[CONFIG_MAX_PLAYER_LEVEL];
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}
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m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartDeathKnightPlayerLevel", 8);
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m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartDeathKnightPlayerLevel", 55);
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if (m_int_configs[CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL] < 1)
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{
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TC_LOG_ERROR("server.loading", "StartDeathKnightPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 1.",
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@@ -920,9 +920,9 @@ StartPlayerLevel = 1
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# StartDeathKnightPlayerLevel
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# Description: Starting level for death knights after creation.
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# Range: 1-MaxPlayerLevel
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# Default: 8
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# Default: 55
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StartDeathKnightPlayerLevel = 8
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StartDeathKnightPlayerLevel = 55
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#
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# StartDemonHunterPlayerLevel
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