Fix code style, thanks Discover.

This commit is contained in:
The Game
2012-04-18 13:39:07 -04:00
parent 3bfe59b41d
commit 7dc228ea54

View File

@@ -626,11 +626,9 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask*
if (!target->isAllowedToLoot(creature))
dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE;
}
if(Unit const* unit = ToUnit())
{
if(!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID()))
if (Unit const* unit = ToUnit())
if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID()))
dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT;
}
*data << dynamicFlags;
}
// FG: pretend that OTHER players in own group are friendly ("blue")