Core/Gossips: Fix usage of PrepareGossipMenu with GOs

This commit is contained in:
Gacko
2013-04-04 19:32:45 +02:00
parent abbe692d72
commit 7df4d147e3
2 changed files with 2 additions and 2 deletions

View File

@@ -1119,7 +1119,7 @@ void GameObject::Use(Unit* user)
Player* player = user->ToPlayer();
player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID);
player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID, true);
player->SendPreparedGossip(this);
return;
}

View File

@@ -1982,7 +1982,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
return;
case GAMEOBJECT_TYPE_QUESTGIVER:
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID);
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID, true);
player->SendPreparedGossip(gameObjTarget);
return;