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Core/Maps: Restored DataDir functionality accidendally removed earlier
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@@ -24,8 +24,8 @@
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namespace MMAP
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{
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static char const* const MAP_FILE_NAME_FORMAT = "mmaps/%04i.mmap";
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static char const* const TILE_FILE_NAME_FORMAT = "mmaps/%04i%02i%02i.mmtile";
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static char const* const MAP_FILE_NAME_FORMAT = "%smmaps/%04i.mmap";
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static char const* const TILE_FILE_NAME_FORMAT = "%smmaps/%04i%02i%02i.mmtile";
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// ######################## MMapManager ########################
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MMapManager::~MMapManager()
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@@ -44,7 +44,7 @@ namespace MMAP
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return true;
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// load and init dtNavMesh - read parameters from file
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std::string fileName = Trinity::StringFormat(MAP_FILE_NAME_FORMAT, mapId);
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std::string fileName = Trinity::StringFormat(MAP_FILE_NAME_FORMAT, sWorld->GetDataPath().c_str(), mapId);
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FILE* file = fopen(fileName.c_str(), "rb");
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if (!file)
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{
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@@ -100,7 +100,7 @@ namespace MMAP
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return false;
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// load this tile :: mmaps/MMMMXXYY.mmtile
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std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, mapId, x, y);
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std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, sWorld->GetDataPath().c_str(), mapId, x, y);
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FILE* file = fopen(fileName.c_str(), "rb");
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if (!file)
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{
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@@ -161,7 +161,7 @@ namespace MMAP
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PhasedTile* MMapManager::LoadTile(uint32 mapId, int32 x, int32 y)
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{
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// load this tile :: mmaps/MMMXXYY.mmtile
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std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, mapId, x, y);
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std::string fileName = Trinity::StringFormat(TILE_FILE_NAME_FORMAT, sWorld->GetDataPath().c_str(), mapId, x, y);
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FILE* file = fopen(fileName.c_str(), "rb");
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if (!file)
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{
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@@ -78,7 +78,7 @@ Map::~Map()
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bool Map::ExistMap(uint32 mapid, int gx, int gy)
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{
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std::string fileName = Trinity::StringFormat("maps/%04u_%02u_%02u.map", mapid, gx, gy);
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std::string fileName = Trinity::StringFormat("%smaps/%04u_%02u_%02u.map", sWorld->GetDataPath().c_str(), mapid, gx, gy);
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bool ret = false;
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FILE* file = fopen(fileName.c_str(), "rb");
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@@ -187,7 +187,7 @@ void Map::LoadMap(int gx, int gy, bool reload)
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}
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// map file name
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std::string fileName = Trinity::StringFormat("maps/%04u_%02u_%02u.map", GetId(), gx, gy);
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std::string fileName = Trinity::StringFormat("%smaps/%04u_%02u_%02u.map", sWorld->GetDataPath().c_str(), GetId(), gx, gy);
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TC_LOG_DEBUG("maps", "Loading map %s", fileName.c_str());
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// loading data
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GridMaps[gx][gy] = new GridMap();
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