Core/Battlegrounds/IoC: fix fortress teleport pads

(and replace a hack with an other hack)

Closes #5846
Closes #7993
Ref #8984
This commit is contained in:
joschiwald
2013-09-05 00:59:22 +02:00
parent d5d0802262
commit 7ef1f0738b
4 changed files with 35 additions and 26 deletions

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@@ -0,0 +1,26 @@
DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (66548,66549,66550,66551);
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (66550,66551);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
(13,1,66550,0,0,31,0,3,22515,0,0,0,0,'','Isle of Conquest - Teleport Fortress Out'),
(13,1,66550,0,0,35,0,1,10,1,0,0,0,'','Isle of Conquest - Teleport Fortress Out'),
(13,1,66551,0,0,31,0,3,22515,0,0,0,0,'','Isle of Conquest - Teleport Fortress In'),
(13,1,66551,0,0,35,0,1,10,1,0,0,0,'','Isle of Conquest - Teleport Fortress In');
SET @CGUID := 90179;
DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+13;
INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `MovementType`) VALUES
(@CGUID+0, 22515, 628, 3, 1, 392.4965, -859.4583, 48.99871, 3.036873, 7200, 0, 0), -- A IN
(@CGUID+1, 22515, 628, 3, 1, 313.2344, -918.0452, 48.85597, 4.869469, 7200, 0, 0), -- A OUT
(@CGUID+2, 22515, 628, 3, 1, 279.8698, -832.8073, 51.55094, 0, 7200, 0, 0), -- A CENTER
(@CGUID+3, 22515, 628, 3, 1, 323.4965, -883.8021, 48.99959, 1.466077, 7200, 0, 0), -- A IN
(@CGUID+4, 22515, 628, 3, 1, 430.6007, -857.0052, 48.31177, 0.1396263, 7200, 0, 0), -- A OUT
(@CGUID+5, 22515, 628, 3, 1, 325.9167, -781.8993, 49.00521, 4.590216, 7200, 0, 0), -- A IN
(@CGUID+6, 22515, 628, 3, 1, 326.2135, -744.0243, 49.43576, 1.308997, 7200, 0, 0), -- A OUT
(@CGUID+7, 22515, 628, 3, 1, 1139.498, -779.4739, 48.73496, 3.001966, 7200, 0, 0), -- H OUT
(@CGUID+8, 22515, 628, 3, 1, 1162.913, -745.908, 48.71506, 0.1396263, 7200, 0, 0), -- H IN
(@CGUID+9, 22515, 628, 3, 1, 1234.304, -688.2986, 49.22296, 4.677482, 7200, 0, 0), -- H IN
(@CGUID+10, 22515, 628, 3, 1, 1232.524, -666.3246, 48.13402, 2.303835, 7200, 0, 0), -- H OUT
(@CGUID+11, 22515, 628, 3, 1, 1233.106, -838.316, 48.99958, 1.466077, 7200, 0, 0), -- H IN
(@CGUID+12, 22515, 628, 3, 1, 1232.387, -861.0243, 48.99959, 3.560472, 7200, 0, 0), -- H OUT
(@CGUID+13, 22515, 628, 3, 1, 1296.526, -766.1823, 50.70293, 3.089233, 7200, 0, 0); -- H CENTER

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@@ -1133,29 +1133,6 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
if (!unitTarget || unitTarget->IsInFlight())
return;
// Pre effects
switch (m_spellInfo->Id)
{
case 66550: // teleports outside (Isle of Conquest)
if (Player* target = unitTarget->ToPlayer())
{
if (target->GetTeamId() == TEAM_ALLIANCE)
m_targets.SetDst(442.24f, -835.25f, 44.30f, 0.06f, 628);
else
m_targets.SetDst(1120.43f, -762.11f, 47.92f, 2.94f, 628);
}
break;
case 66551: // teleports inside (Isle of Conquest)
if (Player* target = unitTarget->ToPlayer())
{
if (target->GetTeamId() == TEAM_ALLIANCE)
m_targets.SetDst(389.57f, -832.38f, 48.65f, 3.00f, 628);
else
m_targets.SetDst(1174.85f, -763.24f, 48.72f, 6.26f, 628);
}
break;
}
// If not exist data for dest location - return
if (!m_targets.HasDst())
{

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@@ -2975,6 +2975,7 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
break;
case 38729: // Rod of Purification
case 51858: // Siphon of Acherus
spellInfo->AttributesCu |= SPELL_ATTR0_CU_TRIGGERED_BY_CASTER;
break;
default:
@@ -3750,6 +3751,13 @@ void SpellMgr::LoadSpellInfoCorrections()
// Crashes client on pressing ESC
spellInfo->AttributesEx4 &= ~SPELL_ATTR4_TRIGGERED;
break;
// ISLE OF CONQUEST SPELLS
//
case 66551: // Teleport
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd
break;
// ENDOF ISLE OF CONQUEST SPELLS
//
default:
break;
}

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@@ -2072,8 +2072,6 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
{
uint32 spellId = 0;
TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "spell_q12641_death_comes_from_on_high:: Caster: %s (GUID: %u) On Hit Target: Creature: %s (Entry: %u GUID: %u)",
GetOriginalCaster()->GetName().c_str(), GetOriginalCaster()->GetGUIDLow(), GetHitCreature()->GetName().c_str(), GetHitCreature()->GetEntry(), GetHitCreature()->GetGUIDLow());
switch (GetHitCreature()->GetEntry())
{
case NPC_NEW_AVALON_FORGE:
@@ -2092,7 +2090,7 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
return;
}
GetOriginalCaster()->CastSpell((Unit*)NULL, spellId, true);
GetCaster()->CastSpell((Unit*)NULL, spellId, true);
}
void Register() OVERRIDE