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Drop out Grobbulus's Mutating Injection spell code from core.
It's handled correctly via table spell_linked_spell. Also, this commit fixes the bug that spell Mutating Injection casted on the target two times by each casts. --HG-- branch : trunk
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@@ -5640,14 +5640,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
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if (BattleGround *bg = target->ToPlayer()->GetBattleGround())
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bg->RemovePlayerFromResurrectQueue(target->GetGUID());
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break;
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case 28169: // Mutating Injection
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{
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// Mutagen Explosion
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target->CastSpell(target, 28206, true, NULL, this);
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// Poison Cloud
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target->CastSpell(target, 28240, true, NULL, this);
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return;
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}
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case 36730: // Flame Strike
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{
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target->CastSpell(target, 36731, true, NULL, this);
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