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Core: Fixed build
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@@ -17128,7 +17128,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
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}
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else
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{
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TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has problems with transport guid (" UI64FMTD "). Teleport to bind location.",
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TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has problems with transport guid (%u). Teleport to bind location.",
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guid.ToString().c_str(), transLowGUID);
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RelocateToHomebind();
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