Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
This commit is contained in:
Shauren
2014-09-12 20:26:46 +02:00
63 changed files with 2059 additions and 1305 deletions

View File

@@ -226,7 +226,7 @@ void Group::LoadMemberFromDB(uint32 guidLow, uint8 memberFlags, uint8 subgroup,
void Group::ConvertToLFG()
{
m_groupType = GroupType(m_groupType | GROUPTYPE_LFG | GROUPTYPE_UNK1);
m_groupType = GroupType(m_groupType | GROUPTYPE_LFG | GROUPTYPE_LFG_RESTRICTED);
m_lootMethod = NEED_BEFORE_GREED;
if (!isBGGroup() && !isBFGroup())
{