Scripts/Ulduar: Fixed a clang6 warning

This commit is contained in:
Keader
2017-11-26 10:56:14 -02:00
committed by GitHub
parent 724499cf9c
commit 80a65744bc

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@@ -1626,7 +1626,7 @@ class FlameLeviathanPursuedTargetSelector
};
public:
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { };
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) { };
bool operator()(WorldObject* target) const
{
@@ -1656,9 +1656,6 @@ class FlameLeviathanPursuedTargetSelector
return !playerFound;
}
private:
Unit const* _me;
};
class spell_pursue : public SpellScriptLoader
@@ -1679,7 +1676,7 @@ class spell_pursue : public SpellScriptLoader
private:
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
targets.remove_if(FlameLeviathanPursuedTargetSelector());
if (!targets.empty())
{
//! In the end, only one target should be selected