mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
1
sql/updates/world/master/2017_02_17_00_world.sql
Normal file
1
sql/updates/world/master/2017_02_17_00_world.sql
Normal file
@@ -0,0 +1 @@
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UPDATE `trinity_string` SET `content_default`='│ Phases: %s' WHERE `entry`=846;
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@@ -325,6 +325,22 @@ TC_COMMON_API void HexStrToByteArray(std::string const& str, uint8* out, bool re
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TC_COMMON_API bool StringToBool(std::string const& str);
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template<class Container>
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TC_COMMON_API std::string StringJoin(Container const& c, std::string delinimiter)
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{
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if (c.empty())
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return "";
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std::ostringstream os;
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auto itr = c.begin();
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os << *itr++;
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for (; itr != c.end(); ++itr)
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os << delinimiter << *itr;
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return os.str();
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}
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// simple class for not-modifyable list
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template <typename T>
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class HookList final
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@@ -826,7 +826,7 @@ enum TrinityStrings
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LANG_PINFO_CHR_LEVEL_LOW = 843,
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LANG_PINFO_CHR_RACE = 844,
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LANG_PINFO_CHR_ALIVE = 845,
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LANG_PINFO_CHR_PHASE = 846,
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LANG_PINFO_CHR_PHASES = 846,
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LANG_PINFO_CHR_MONEY = 847,
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LANG_PINFO_CHR_MAP = 848,
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LANG_PINFO_CHR_GUILD = 849,
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@@ -1567,7 +1567,7 @@ public:
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* * Level: %u (%u/%u XP (%u XP left) - X. LANG_PINFO_CHR_LEVEL
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* * Race: %s %s, Class %s - XI. LANG_PINFO_CHR_RACE
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* * Alive ?: %s - XII. LANG_PINFO_CHR_ALIVE
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* * Phase: %s - XIII. LANG_PINFO_CHR_PHASE (if not GM)
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* * Phases: %s - XIII. LANG_PINFO_CHR_PHASE (if not GM)
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* * Money: %ug%us%uc - XIV. LANG_PINFO_CHR_MONEY
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* * Map: %s, Area: %s - XV. LANG_PINFO_CHR_MAP
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* * Guild: %s (Id: %u) - XVI. LANG_PINFO_CHR_GUILD (if in guild)
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@@ -1623,7 +1623,7 @@ public:
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// Position data print
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uint32 mapId;
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uint32 areaId;
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uint32 phase = 0;
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std::set<uint32> phases;
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std::string areaName = handler->GetTrinityString(LANG_UNKNOWN);
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std::string zoneName = handler->GetTrinityString(LANG_UNKNOWN);
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@@ -1655,7 +1655,7 @@ public:
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areaId = target->GetAreaId();
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alive = target->IsAlive() ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO);
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gender = target->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER);
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phase = target->GetPhaseMask();
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phases = target->GetPhases();
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}
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// get additional information from DB
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else
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@@ -1840,10 +1840,10 @@ public:
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// Output XII. LANG_PINFO_CHR_ALIVE
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handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str());
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// Output XIII. LANG_PINFO_CHR_PHASE if player is not in GM mode (GM is in every phase)
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if (target && !target->IsGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more
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handler->PSendSysMessage(LANG_PINFO_CHR_PHASE, phase); // precise than just target (safer ?).
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// However, as we usually just require a target here, we use target instead.
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// Output XIII. LANG_PINFO_CHR_PHASES if player is not in GM mode (GM is in every phase)
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if (target && !target->IsGameMaster() && !phases.empty())
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handler->PSendSysMessage(LANG_PINFO_CHR_PHASES, StringJoin(phases, "|").c_str());
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// Output XIV. LANG_PINFO_CHR_MONEY
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uint32 gold = money / GOLD;
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uint32 silv = (money % GOLD) / SILVER;
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@@ -1047,13 +1047,20 @@ public:
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if (!*args)
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return false;
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uint32 phase = (uint32)atoi((char*)args);
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uint32 phaseId = uint32(atoul(args));
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if (!sPhaseStore.LookupEntry(phaseId))
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{
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handler->SendSysMessage(LANG_PHASE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Unit* target = handler->getSelectedUnit();
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if (!target)
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target = handler->GetSession()->GetPlayer();
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target->SetInPhase(phase, true, !target->IsInPhase(phase));
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target->SetInPhase(phaseId, true, !target->IsInPhase(phaseId));
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if (target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->SendUpdatePhasing();
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