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https://github.com/TrinityCore/TrinityCore.git
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Core/Grids: Replace some magic numbers with constants
(P.S.: That's why! @cs_misc.cpp)
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@@ -159,7 +159,7 @@ void Map::LoadMap(int gx, int gy, bool reload)
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// load grid map for base map
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if (!m_parentMap->GridMaps[gx][gy])
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m_parentMap->EnsureGridCreated(GridCoord(63-gx, 63-gy));
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m_parentMap->EnsureGridCreated(GridCoord((MAX_NUMBER_OF_GRIDS - 1) - gx, (MAX_NUMBER_OF_GRIDS - 1) - gy));
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((MapInstanced*)(m_parentMap))->AddGridMapReference(GridCoord(gx, gy));
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GridMaps[gx][gy] = m_parentMap->GridMaps[gx][gy];
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@@ -1755,8 +1755,8 @@ uint16 GridMap::getArea(float x, float y) const
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if (!_areaMap)
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return _gridArea;
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x = 16 * (32 - x/SIZE_OF_GRIDS);
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y = 16 * (32 - y/SIZE_OF_GRIDS);
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x = 16 * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = 16 * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int lx = (int)x & 15;
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int ly = (int)y & 15;
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return _areaMap[lx*16 + ly];
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@@ -1772,8 +1772,8 @@ float GridMap::getHeightFromFloat(float x, float y) const
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if (!m_V8 || !m_V9)
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return _gridHeight;
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x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
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x = MAP_RESOLUTION * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int x_int = (int)x;
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int y_int = (int)y;
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@@ -1854,8 +1854,8 @@ float GridMap::getHeightFromUint8(float x, float y) const
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if (!m_uint8_V8 || !m_uint8_V9)
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return _gridHeight;
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x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
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x = MAP_RESOLUTION * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int x_int = (int)x;
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int y_int = (int)y;
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@@ -1921,8 +1921,8 @@ float GridMap::getHeightFromUint16(float x, float y) const
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if (!m_uint16_V8 || !m_uint16_V9)
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return _gridHeight;
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x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
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x = MAP_RESOLUTION * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int x_int = (int)x;
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int y_int = (int)y;
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@@ -1988,8 +1988,8 @@ float GridMap::getLiquidLevel(float x, float y) const
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if (!_liquidMap)
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return _liquidLevel;
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x = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
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x = MAP_RESOLUTION * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = MAP_RESOLUTION * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int cx_int = ((int)x & (MAP_RESOLUTION-1)) - _liquidOffY;
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int cy_int = ((int)y & (MAP_RESOLUTION-1)) - _liquidOffX;
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@@ -2008,8 +2008,8 @@ uint8 GridMap::getTerrainType(float x, float y) const
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if (!_liquidFlags)
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return 0;
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x = 16 * (32 - x/SIZE_OF_GRIDS);
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y = 16 * (32 - y/SIZE_OF_GRIDS);
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x = 16 * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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y = 16 * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int lx = (int)x & 15;
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int ly = (int)y & 15;
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return _liquidFlags[lx*16 + ly];
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@@ -2023,8 +2023,8 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R
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return LIQUID_MAP_NO_WATER;
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// Get cell
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float cx = MAP_RESOLUTION * (32 - x/SIZE_OF_GRIDS);
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float cy = MAP_RESOLUTION * (32 - y/SIZE_OF_GRIDS);
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float cx = MAP_RESOLUTION * (CENTER_GRID_ID - x/SIZE_OF_GRIDS);
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float cy = MAP_RESOLUTION * (CENTER_GRID_ID - y/SIZE_OF_GRIDS);
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int x_int = (int)cx & (MAP_RESOLUTION-1);
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int y_int = (int)cy & (MAP_RESOLUTION-1);
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@@ -2114,11 +2114,11 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R
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inline GridMap* Map::GetGrid(float x, float y)
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{
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// half opt method
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int gx=(int)(32-x/SIZE_OF_GRIDS); //grid x
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int gy=(int)(32-y/SIZE_OF_GRIDS); //grid y
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int gx=(int)(CENTER_GRID_ID - x/SIZE_OF_GRIDS); //grid x
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int gy=(int)(CENTER_GRID_ID - y/SIZE_OF_GRIDS); //grid y
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// ensure GridMap is loaded
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EnsureGridCreated(GridCoord(63-gx, 63-gy));
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EnsureGridCreated(GridCoord((MAX_NUMBER_OF_GRIDS - 1) - gx, (MAX_NUMBER_OF_GRIDS - 1) - gy));
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return GridMaps[gx][gy];
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}
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@@ -50,14 +50,14 @@ class MapInstanced : public Map
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void AddGridMapReference(const GridCoord &p)
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{
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++GridMapReference[p.x_coord][p.y_coord];
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SetUnloadReferenceLock(GridCoord(63-p.x_coord, 63-p.y_coord), true);
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SetUnloadReferenceLock(GridCoord((MAX_NUMBER_OF_GRIDS - 1) - p.x_coord, (MAX_NUMBER_OF_GRIDS - 1) - p.y_coord), true);
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}
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void RemoveGridMapReference(GridCoord const& p)
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{
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--GridMapReference[p.x_coord][p.y_coord];
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if (!GridMapReference[p.x_coord][p.y_coord])
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SetUnloadReferenceLock(GridCoord(63-p.x_coord, 63-p.y_coord), false);
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SetUnloadReferenceLock(GridCoord((MAX_NUMBER_OF_GRIDS - 1) - p.x_coord, (MAX_NUMBER_OF_GRIDS - 1) - p.y_coord), false);
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}
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InstancedMaps &GetInstancedMaps() { return m_InstancedMaps; }
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@@ -261,8 +261,8 @@ bool MapManager::ExistMapAndVMap(uint32 mapid, float x, float y)
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{
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GridCoord p = Trinity::ComputeGridCoord(x, y);
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int gx=63-p.x_coord;
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int gy=63-p.y_coord;
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int gx = (MAX_NUMBER_OF_GRIDS - 1) - p.x_coord;
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int gy = (MAX_NUMBER_OF_GRIDS - 1) - p.y_coord;
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return Map::ExistMap(mapid, gx, gy) && Map::ExistVMap(mapid, gx, gy);
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}
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@@ -181,9 +181,8 @@ public:
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GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
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// 63? WHY?
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int gridX = 63 - gridCoord.x_coord;
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int gridY = 63 - gridCoord.y_coord;
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int gridX = (MAX_NUMBER_OF_GRIDS - 1) - gridCoord.x_coord;
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int gridY = (MAX_NUMBER_OF_GRIDS - 1) - gridCoord.y_coord;
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uint32 haveMap = Map::ExistMap(mapId, gridX, gridY) ? 1 : 0;
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uint32 haveVMap = Map::ExistVMap(mapId, gridX, gridY) ? 1 : 0;
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