mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 17:27:36 +01:00
*Update some instance script functions.
--HG-- branch : trunk
This commit is contained in:
@@ -23,6 +23,7 @@
|
||||
#include "Map.h"
|
||||
#include "GameObject.h"
|
||||
#include "Creature.h"
|
||||
#include "CreatureAI.h"
|
||||
|
||||
void InstanceData::SaveToDB()
|
||||
{
|
||||
@@ -58,6 +59,18 @@ void InstanceData::OnCreatureCreate(Creature *creature, bool add)
|
||||
OnCreatureCreate(creature, creature->GetEntry());
|
||||
}
|
||||
|
||||
void InstanceData::LoadMinionData(const MinionData *data)
|
||||
{
|
||||
while(data->entry)
|
||||
{
|
||||
if(data->bossId < bosses.size())
|
||||
minions.insert(std::make_pair(data->entry, MinionInfo(&bosses[data->bossId])));
|
||||
|
||||
++data;
|
||||
}
|
||||
sLog.outDebug("InstanceData::LoadMinionData: %u minions loaded.", doors.size());
|
||||
}
|
||||
|
||||
void InstanceData::LoadDoorData(const DoorData *data)
|
||||
{
|
||||
while(data->entry)
|
||||
@@ -70,6 +83,25 @@ void InstanceData::LoadDoorData(const DoorData *data)
|
||||
sLog.outDebug("InstanceData::LoadDoorData: %u doors loaded.", doors.size());
|
||||
}
|
||||
|
||||
void InstanceData::UpdateMinionState(Creature *minion, EncounterState state)
|
||||
{
|
||||
switch(state)
|
||||
{
|
||||
case NOT_STARTED:
|
||||
if(!minion->isAlive())
|
||||
minion->Respawn();
|
||||
else if(minion->isInCombat())
|
||||
minion->AI()->EnterEvadeMode();
|
||||
break;
|
||||
case IN_PROGRESS:
|
||||
if(!minion->isAlive())
|
||||
minion->Respawn();
|
||||
else if(!minion->getVictim())
|
||||
minion->AI()->DoZoneInCombat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InstanceData::UpdateDoorState(GameObject *door)
|
||||
{
|
||||
DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry());
|
||||
@@ -120,6 +152,18 @@ void InstanceData::AddDoor(GameObject *door, bool add)
|
||||
UpdateDoorState(door);
|
||||
}
|
||||
|
||||
void InstanceData::AddMinion(Creature *minion, bool add)
|
||||
{
|
||||
MinionInfoMap::iterator itr = minions.find(minion->GetEntry());
|
||||
if(itr == minions.end())
|
||||
return;
|
||||
|
||||
if(add)
|
||||
itr->second.bossInfo->minion.insert(minion);
|
||||
else
|
||||
itr->second.bossInfo->minion.erase(minion);
|
||||
}
|
||||
|
||||
void InstanceData::SetBossState(uint32 id, EncounterState state)
|
||||
{
|
||||
if(id < bosses.size())
|
||||
@@ -138,6 +182,9 @@ void InstanceData::SetBossState(uint32 id, EncounterState state)
|
||||
for(uint32 type = 0; type < MAX_DOOR_TYPES; ++type)
|
||||
for(DoorSet::iterator i = bossInfo->door[type].begin(); i != bossInfo->door[type].end(); ++i)
|
||||
UpdateDoorState(*i);
|
||||
|
||||
for(MinionSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
|
||||
UpdateMinionState(*i, state);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user