mirror of
https://github.com/TrinityCore/TrinityCore.git
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Merge [SD2]
r1313 Implement new class SystemMgr for storage and management of script data.
Move database load to new class and instead use functions in class to retrieve data from storage.
--HG--
branch : trunk
This commit is contained in:
@@ -9,6 +9,7 @@
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#include "ObjectMgr.h"
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#include "ProgressBar.h"
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#include "../system/ScriptLoader.h"
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#include "../system/system.h"
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#define _FULLVERSION "TrinityScript"
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@@ -19,26 +20,8 @@
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int num_sc_scripts;
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Script *m_scripts[MAX_SCRIPTS];
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DatabaseType TScriptDB;
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Config TScriptConfig;
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// String text additional data, used in TextMap
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struct StringTextData
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{
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uint32 SoundId;
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uint8 Type;
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uint32 Language;
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uint32 Emote;
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};
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#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
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// Text Maps
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UNORDERED_MAP<int32, StringTextData> TextMap;
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// Waypoint map (escorts)
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UNORDERED_MAP<uint32, std::vector<PointMovement> > PointMovementMap;
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void FillSpellSummary();
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void LoadOverridenSQLData();
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void LoadOverridenDBCData();
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@@ -56,228 +39,21 @@ void LoadDatabase()
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//Initialize connection to DB
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if (!dbstring.empty() && TScriptDB.Initialize(dbstring.c_str()))
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outstring_log("TSCR: TrinityScript database: %s",dbstring.c_str());
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{
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outstring_log("TSCR: TrinityScript database at %s initialized", dbstring.c_str());
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outstring_log("");
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pSystemMgr.LoadVersion();
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pSystemMgr.LoadScriptTexts();
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pSystemMgr.LoadScriptTextsCustom();
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pSystemMgr.LoadScriptWaypoints();
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}
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else
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{
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error_log("TSCR: Unable to connect to Database. Load database aborted.");
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return;
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}
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//***Preform all DB queries here***
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QueryResult *result;
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//Get Version information
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result = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
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if (result)
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{
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Field *fields = result->Fetch();
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outstring_log("TSCR: Database version is: %s", fields[0].GetString());
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outstring_log("");
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delete result;
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}else
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{
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error_log("TSCR: Missing `version.script_version` information.");
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outstring_log("");
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}
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// Drop Existing Text Map, only done once and we are ready to add data from multiple sources.
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TextMap.clear();
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// Load Script Text
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outstring_log("TSCR: Loading Script Texts...");
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LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
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// Gather Additional data from Script Texts
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result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
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outstring_log("TSCR: Loading Script Texts additional data...");
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if (result)
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{
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barGoLink bar(result->GetRowCount());
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uint32 count = 0;
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do
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{
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bar.step();
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Field* fields = result->Fetch();
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StringTextData temp;
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int32 i = fields[0].GetInt32();
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temp.SoundId = fields[1].GetInt32();
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temp.Type = fields[2].GetInt32();
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temp.Language = fields[3].GetInt32();
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temp.Emote = fields[4].GetInt32();
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if (i >= 0)
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{
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error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.",i);
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continue;
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}
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if (i > TEXT_SOURCE_RANGE || i <= TEXT_SOURCE_RANGE*2)
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{
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error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.",i);
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continue;
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}
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if (temp.SoundId)
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{
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if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId))
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error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.",i, temp.SoundId);
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}
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if (!GetLanguageDescByID(temp.Language))
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error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.",i, temp.Language);
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if (temp.Type > CHAT_TYPE_ZONE_YELL)
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error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.",i, temp.Type);
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TextMap[i] = temp;
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++count;
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} while (result->NextRow());
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delete result;
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outstring_log("");
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outstring_log(">> TSCR: Loaded %u additional Script Texts data.", count);
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}else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
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}
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// Load Custom Text
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outstring_log("TSCR: Loading Custom Texts...");
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LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
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// Gather Additional data from Custom Texts
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result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
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outstring_log("TSCR: Loading Custom Texts additional data...");
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if (result)
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{
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barGoLink bar(result->GetRowCount());
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uint32 count = 0;
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do
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{
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bar.step();
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Field* fields = result->Fetch();
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StringTextData temp;
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int32 i = fields[0].GetInt32();
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temp.SoundId = fields[1].GetInt32();
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temp.Type = fields[2].GetInt32();
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temp.Language = fields[3].GetInt32();
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temp.Emote = fields[4].GetInt32();
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if (i >= 0)
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{
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error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.",i);
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continue;
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}
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if (i > TEXT_SOURCE_RANGE*2 || i <= TEXT_SOURCE_RANGE*3)
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{
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error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.",i);
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continue;
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}
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if (temp.SoundId)
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{
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if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId))
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error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.",i, temp.SoundId);
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}
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if (!GetLanguageDescByID(temp.Language))
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error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.",i, temp.Language);
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if (temp.Type > CHAT_TYPE_ZONE_YELL)
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error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.",i, temp.Type);
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TextMap[i] = temp;
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++count;
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} while (result->NextRow());
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delete result;
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outstring_log("");
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outstring_log(">> Loaded %u additional Custom Texts data.", count);
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}else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
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}
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// Drop Existing Waypoint list
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PointMovementMap.clear();
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uint64 uiCreatureCount = 0;
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// Load Waypoints
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result = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
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if (result)
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{
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uiCreatureCount = result->GetRowCount();
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delete result;
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}
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outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
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result = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
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if (result)
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{
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barGoLink bar(result->GetRowCount());
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uint32 uiNodeCount = 0;
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do
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{
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bar.step();
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Field* pFields = result->Fetch();
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PointMovement pTemp;
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pTemp.m_uiCreatureEntry = pFields[0].GetUInt32();
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uint32 uiCreatureEntry = pTemp.m_uiCreatureEntry;
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pTemp.m_uiPointId = pFields[1].GetUInt32();
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pTemp.m_fX = pFields[2].GetFloat();
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pTemp.m_fY = pFields[3].GetFloat();
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pTemp.m_fZ = pFields[4].GetFloat();
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pTemp.m_uiWaitTime = pFields[5].GetUInt32();
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CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.m_uiCreatureEntry);
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if (!pCInfo)
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{
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error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.m_uiCreatureEntry);
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continue;
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}
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if (!pCInfo->ScriptID)
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error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.m_uiCreatureEntry);
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PointMovementMap[uiCreatureEntry].push_back(pTemp);
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++uiNodeCount;
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} while (result->NextRow());
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delete result;
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outstring_log("");
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outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
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}
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else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
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}
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//Free database thread and resources
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TScriptDB.HaltDelayThread();
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}
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@@ -303,8 +79,6 @@ void ScriptsFree()
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TRINITY_DLL_EXPORT
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void ScriptsInit(char const* cfg_file = "trinitycore.conf")
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{
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bool CanLoadDB = true;
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//Trinity Script startup
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outstring_log(" _____ _ _ _ ____ _ _");
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outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ ");
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@@ -317,17 +91,14 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
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//Get configuration file
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if (!TScriptConfig.SetSource(cfg_file))
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{
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CanLoadDB = false;
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error_log("TSCR: Unable to open configuration file. Database will be unaccessible. Configuration values will use default.");
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}
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else outstring_log("TSCR: Using configuration file %s",cfg_file);
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else
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outstring_log("TSCR: Using configuration file %s",cfg_file);
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outstring_log("");
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//Load database (must be called after TScriptConfig.SetSource). In case it failed, no need to even try load.
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if (CanLoadDB)
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LoadDatabase();
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//Load database (must be called after SD2Config.SetSource).
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LoadDatabase();
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outstring_log("TSCR: Loading C++ scripts");
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barGoLink bar(1);
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@@ -352,78 +123,78 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
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//*********************************
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//*** Functions used globally ***
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void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
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void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
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{
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if (!pSource)
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{
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error_log("TSCR: DoScriptText entry %i, invalid Source pointer.",textEntry);
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error_log("TSCR: DoScriptText entry %i, invalid Source pointer.", iTextEntry);
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return;
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}
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if (textEntry >= 0)
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if (iTextEntry >= 0)
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{
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error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry);
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error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
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return;
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}
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UNORDERED_MAP<int32, StringTextData>::iterator i = TextMap.find(textEntry);
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const StringTextData* pData = pSystemMgr.GetTextData(iTextEntry);
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if (i == TextMap.end())
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if (!pData)
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{
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error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry);
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error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
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return;
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}
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debug_log("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u",textEntry,(*i).second.SoundId,(*i).second.Type,(*i).second.Language,(*i).second.Emote);
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debug_log("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", iTextEntry, pData->uiSoundId, pData->uiType, pData->uiLanguage, pData->uiEmote);
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if((*i).second.SoundId)
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if(pData->uiSoundId)
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{
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if(GetSoundEntriesStore()->LookupEntry((*i).second.SoundId))
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if(GetSoundEntriesStore()->LookupEntry(pData->uiSoundId))
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{
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pSource->SendPlaySound((*i).second.SoundId, false);
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pSource->SendPlaySound(pData->uiSoundId, false);
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}
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else
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error_log("TSCR: DoScriptText entry %i tried to process invalid sound id %u.",textEntry,(*i).second.SoundId);
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error_log("TSCR: DoScriptText entry %i tried to process invalid sound id %u.", iTextEntry, pData->uiSoundId);
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}
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if((*i).second.Emote)
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if(pData->uiEmote)
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{
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if (pSource->GetTypeId() == TYPEID_UNIT || pSource->GetTypeId() == TYPEID_PLAYER)
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{
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((Unit*)pSource)->HandleEmoteCommand((*i).second.Emote);
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}
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((Unit*)pSource)->HandleEmoteCommand(pData->uiEmote);
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else
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error_log("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).",textEntry, pSource->GetTypeId());
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error_log("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", iTextEntry, pSource->GetTypeId());
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}
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switch((*i).second.Type)
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switch(pData->uiType)
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{
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case CHAT_TYPE_SAY:
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pSource->MonsterSay(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
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pSource->MonsterSay(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
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break;
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case CHAT_TYPE_YELL:
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pSource->MonsterYell(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
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pSource->MonsterYell(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
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break;
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case CHAT_TYPE_TEXT_EMOTE:
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pSource->MonsterTextEmote(textEntry, target ? target->GetGUID() : 0);
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pSource->MonsterTextEmote(iTextEntry, pTarget ? pTarget->GetGUID() : 0);
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break;
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case CHAT_TYPE_BOSS_EMOTE:
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pSource->MonsterTextEmote(textEntry, target ? target->GetGUID() : 0, true);
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pSource->MonsterTextEmote(iTextEntry, pTarget ? pTarget->GetGUID() : 0, true);
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break;
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case CHAT_TYPE_WHISPER:
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{
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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pSource->MonsterWhisper(textEntry, target->GetGUID());
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else error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
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if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
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pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID());
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else
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error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
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}break;
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case CHAT_TYPE_BOSS_WHISPER:
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{
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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pSource->MonsterWhisper(textEntry, target->GetGUID(), true);
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else error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
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if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
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pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID(), true);
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else
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error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
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}break;
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case CHAT_TYPE_ZONE_YELL:
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pSource->MonsterYellToZone(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
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pSource->MonsterYellToZone(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
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break;
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}
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}
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@@ -454,6 +225,7 @@ char const* ScriptsVersion()
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{
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return "Default Trinity scripting library";
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}
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TRINITY_DLL_EXPORT
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bool GossipHello (Player * pPlayer, Creature* pCreature)
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{
|
||||
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@@ -11,6 +11,7 @@ EndScriptData */
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#include "precompiled.h"
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#include "escort_ai.h"
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#include "../system/system.h"
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||||
|
||||
enum
|
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{
|
||||
@@ -18,8 +19,6 @@ enum
|
||||
POINT_HOME = 0xFFFFFE
|
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};
|
||||
|
||||
extern std::list<PointMovement> PointMovementList;
|
||||
|
||||
void npc_escortAI::AttackStart(Unit* pWho)
|
||||
{
|
||||
if (!pWho)
|
||||
@@ -218,6 +217,11 @@ void npc_escortAI::UpdateAI(const uint32 uiDiff)
|
||||
m_uiPlayerCheckTimer -= uiDiff;
|
||||
}
|
||||
|
||||
UpdateEscortAI(uiDiff);
|
||||
}
|
||||
|
||||
void npc_escortAI::UpdateEscortAI(const uint32 uiDiff)
|
||||
{
|
||||
if (CanMelee && UpdateVictim())
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
@@ -308,17 +312,17 @@ void npc_escortAI::AddWaypoint(uint32 id, float x, float y, float z, uint32 Wait
|
||||
|
||||
void npc_escortAI::FillPointMovementListForCreature()
|
||||
{
|
||||
UNORDERED_MAP<uint32, std::vector<PointMovement> >::iterator pPointsEntries = PointMovementMap.find(m_creature->GetEntry());
|
||||
std::vector<ScriptPointMove> const &pPointsEntries = pSystemMgr.GetPointMoveList(m_creature->GetEntry());
|
||||
|
||||
if (pPointsEntries != PointMovementMap.end())
|
||||
if (pPointsEntries.empty())
|
||||
return;
|
||||
|
||||
std::vector<ScriptPointMove>::const_iterator itr;
|
||||
|
||||
for (itr = pPointsEntries.begin(); itr != pPointsEntries.end(); ++itr)
|
||||
{
|
||||
std::vector<PointMovement>::iterator itr;
|
||||
|
||||
for (itr = pPointsEntries->second.begin(); itr != pPointsEntries->second.end(); ++itr)
|
||||
{
|
||||
Escort_Waypoint pPoint(itr->m_uiPointId,itr->m_fX,itr->m_fY,itr->m_fZ,itr->m_uiWaitTime);
|
||||
WaypointList.push_back(pPoint);
|
||||
}
|
||||
Escort_Waypoint pPoint(itr->uiPointId, itr->fX, itr->fY, itr->fZ, itr->uiWaitTime);
|
||||
WaypointList.push_back(pPoint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
|
||||
#define DEFAULT_MAX_PLAYER_DISTANCE 50
|
||||
|
||||
extern UNORDERED_MAP<uint32, std::vector<PointMovement> > PointMovementMap;
|
||||
|
||||
struct Escort_Waypoint
|
||||
{
|
||||
Escort_Waypoint(uint32 _id, float _x, float _y, float _z, uint32 _w)
|
||||
@@ -50,7 +48,8 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI
|
||||
|
||||
void EnterEvadeMode();
|
||||
|
||||
void UpdateAI(const uint32);
|
||||
void UpdateAI(const uint32); //the "internal" update, calls UpdateEscortAI()
|
||||
virtual void UpdateEscortAI(const uint32); //used when it's needed to add code in update (abilities, scripted events, etc)
|
||||
|
||||
void MovementInform(uint32, uint32);
|
||||
|
||||
|
||||
@@ -41,16 +41,6 @@ class SummonList : private std::list<uint64>
|
||||
Creature *m_creature;
|
||||
};
|
||||
|
||||
struct PointMovement
|
||||
{
|
||||
uint32 m_uiCreatureEntry;
|
||||
uint32 m_uiPointId;
|
||||
float m_fX;
|
||||
float m_fY;
|
||||
float m_fZ;
|
||||
uint32 m_uiWaitTime;
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
|
||||
{
|
||||
explicit ScriptedAI(Creature* creature);
|
||||
|
||||
@@ -19,4 +19,237 @@
|
||||
*/
|
||||
|
||||
#include "precompiled.h"
|
||||
#include "system.h"
|
||||
#include "ProgressBar.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
|
||||
DatabaseType TScriptDB;
|
||||
|
||||
SystemMgr::SystemMgr()
|
||||
{
|
||||
}
|
||||
|
||||
SystemMgr& SystemMgr::Instance()
|
||||
{
|
||||
static SystemMgr pSysMgr;
|
||||
return pSysMgr;
|
||||
}
|
||||
|
||||
void SystemMgr::LoadVersion()
|
||||
{
|
||||
//Get Version information
|
||||
QueryResult* pResult = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
|
||||
|
||||
if (pResult)
|
||||
{
|
||||
Field* pFields = pResult->Fetch();
|
||||
|
||||
outstring_log("TSCR: Database version is: %s", pFields[0].GetString());
|
||||
outstring_log("");
|
||||
}
|
||||
else
|
||||
{
|
||||
error_log("TSCR: Missing `version`.`script_version` information.");
|
||||
outstring_log("");
|
||||
}
|
||||
}
|
||||
|
||||
void SystemMgr::LoadScriptTexts()
|
||||
{
|
||||
outstring_log("TSCR: Loading Script Texts...");
|
||||
LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
|
||||
|
||||
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
|
||||
|
||||
outstring_log("TSCR: Loading Script Texts additional data...");
|
||||
|
||||
if (pResult)
|
||||
{
|
||||
barGoLink bar(pResult->GetRowCount());
|
||||
uint32 uiCount = 0;
|
||||
|
||||
do
|
||||
{
|
||||
bar.step();
|
||||
Field* pFields = pResult->Fetch();
|
||||
StringTextData pTemp;
|
||||
|
||||
int32 iId = pFields[0].GetInt32();
|
||||
pTemp.uiSoundId = pFields[1].GetUInt32();
|
||||
pTemp.uiType = pFields[2].GetUInt32();
|
||||
pTemp.uiLanguage = pFields[3].GetUInt32();
|
||||
pTemp.uiEmote = pFields[4].GetUInt32();
|
||||
|
||||
if (iId >= 0)
|
||||
{
|
||||
error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
|
||||
{
|
||||
error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pTemp.uiSoundId)
|
||||
{
|
||||
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
|
||||
error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
|
||||
}
|
||||
|
||||
if (!GetLanguageDescByID(pTemp.uiLanguage))
|
||||
error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
|
||||
|
||||
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
|
||||
error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
|
||||
|
||||
m_mTextDataMap[iId] = pTemp;
|
||||
++uiCount;
|
||||
} while (pResult->NextRow());
|
||||
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded %u additional Script Texts data.", uiCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
barGoLink bar(1);
|
||||
bar.step();
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
|
||||
}
|
||||
}
|
||||
|
||||
void SystemMgr::LoadScriptTextsCustom()
|
||||
{
|
||||
outstring_log("TSCR: Loading Custom Texts...");
|
||||
LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
|
||||
|
||||
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
|
||||
|
||||
outstring_log("TSCR: Loading Custom Texts additional data...");
|
||||
|
||||
if (pResult)
|
||||
{
|
||||
barGoLink bar(pResult->GetRowCount());
|
||||
uint32 uiCount = 0;
|
||||
|
||||
do
|
||||
{
|
||||
bar.step();
|
||||
Field* pFields = pResult->Fetch();
|
||||
StringTextData pTemp;
|
||||
|
||||
int32 iId = pFields[0].GetInt32();
|
||||
pTemp.uiSoundId = pFields[1].GetUInt32();
|
||||
pTemp.uiType = pFields[2].GetUInt32();
|
||||
pTemp.uiLanguage = pFields[3].GetUInt32();
|
||||
pTemp.uiEmote = pFields[4].GetUInt32();
|
||||
|
||||
if (iId >= 0)
|
||||
{
|
||||
error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
|
||||
{
|
||||
error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pTemp.uiSoundId)
|
||||
{
|
||||
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
|
||||
error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
|
||||
}
|
||||
|
||||
if (!GetLanguageDescByID(pTemp.uiLanguage))
|
||||
error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
|
||||
|
||||
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
|
||||
error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
|
||||
|
||||
m_mTextDataMap[iId] = pTemp;
|
||||
++uiCount;
|
||||
} while (pResult->NextRow());
|
||||
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded %u additional Custom Texts data.", uiCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
barGoLink bar(1);
|
||||
bar.step();
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
|
||||
}
|
||||
}
|
||||
|
||||
void SystemMgr::LoadScriptWaypoints()
|
||||
{
|
||||
// Drop Existing Waypoint list
|
||||
m_mPointMoveMap.clear();
|
||||
|
||||
uint64 uiCreatureCount = 0;
|
||||
|
||||
// Load Waypoints
|
||||
QueryResult* pResult = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
|
||||
if (pResult)
|
||||
{
|
||||
uiCreatureCount = pResult->GetRowCount();
|
||||
delete pResult;
|
||||
}
|
||||
|
||||
outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
|
||||
|
||||
pResult = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
|
||||
|
||||
if (pResult)
|
||||
{
|
||||
barGoLink bar(pResult->GetRowCount());
|
||||
uint32 uiNodeCount = 0;
|
||||
|
||||
do
|
||||
{
|
||||
bar.step();
|
||||
Field* pFields = pResult->Fetch();
|
||||
ScriptPointMove pTemp;
|
||||
|
||||
pTemp.uiCreatureEntry = pFields[0].GetUInt32();
|
||||
uint32 uiEntry = pTemp.uiCreatureEntry;
|
||||
pTemp.uiPointId = pFields[1].GetUInt32();
|
||||
pTemp.fX = pFields[2].GetFloat();
|
||||
pTemp.fY = pFields[3].GetFloat();
|
||||
pTemp.fZ = pFields[4].GetFloat();
|
||||
pTemp.uiWaitTime = pFields[5].GetUInt32();
|
||||
|
||||
CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
|
||||
|
||||
if (!pCInfo)
|
||||
{
|
||||
error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!pCInfo->ScriptID)
|
||||
error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
|
||||
|
||||
m_mPointMoveMap[uiEntry].push_back(pTemp);
|
||||
++uiNodeCount;
|
||||
} while (pResult->NextRow());
|
||||
|
||||
delete pResult;
|
||||
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
barGoLink bar(1);
|
||||
bar.step();
|
||||
outstring_log("");
|
||||
outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,4 +5,74 @@
|
||||
#ifndef SC_SYSTEM_H
|
||||
#define SC_SYSTEM_H
|
||||
|
||||
extern DatabaseType TScriptDB;
|
||||
|
||||
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
|
||||
|
||||
struct ScriptPointMove
|
||||
{
|
||||
uint32 uiCreatureEntry;
|
||||
uint32 uiPointId;
|
||||
float fX;
|
||||
float fY;
|
||||
float fZ;
|
||||
uint32 uiWaitTime;
|
||||
};
|
||||
|
||||
struct StringTextData
|
||||
{
|
||||
uint32 uiSoundId;
|
||||
uint8 uiType;
|
||||
uint32 uiLanguage;
|
||||
uint32 uiEmote;
|
||||
};
|
||||
|
||||
#define pSystemMgr SystemMgr::Instance()
|
||||
|
||||
class SystemMgr
|
||||
{
|
||||
public:
|
||||
SystemMgr();
|
||||
~SystemMgr() {}
|
||||
|
||||
static SystemMgr& Instance();
|
||||
|
||||
//Maps and lists
|
||||
typedef UNORDERED_MAP<int32, StringTextData> TextDataMap;
|
||||
typedef UNORDERED_MAP<uint32, std::vector<ScriptPointMove> > PointMoveMap;
|
||||
|
||||
//Database
|
||||
void LoadVersion();
|
||||
void LoadScriptTexts();
|
||||
void LoadScriptTextsCustom();
|
||||
void LoadScriptWaypoints();
|
||||
|
||||
//Retrive from storage
|
||||
StringTextData const* GetTextData(int32 uiTextId) const
|
||||
{
|
||||
TextDataMap::const_iterator itr = m_mTextDataMap.find(uiTextId);
|
||||
|
||||
if (itr == m_mTextDataMap.end())
|
||||
return NULL;
|
||||
|
||||
return &itr->second;
|
||||
}
|
||||
|
||||
std::vector<ScriptPointMove> const &GetPointMoveList(uint32 uiCreatureEntry) const
|
||||
{
|
||||
static std::vector<ScriptPointMove> vEmpty;
|
||||
|
||||
PointMoveMap::const_iterator itr = m_mPointMoveMap.find(uiCreatureEntry);
|
||||
|
||||
if (itr == m_mPointMoveMap.end())
|
||||
return vEmpty;
|
||||
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
protected:
|
||||
TextDataMap m_mTextDataMap; //additional data for text strings
|
||||
PointMoveMap m_mPointMoveMap; //coordinates for waypoints
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user