Merge [SD2]

r1313 Implement new class SystemMgr for storage and management of script data.
      Move database load to new class and instead use functions in class to retrieve data from storage.

--HG--
branch : trunk
This commit is contained in:
Kudlaty
2009-08-16 19:38:18 +02:00
parent ec5515ee49
commit 81ee07fa2a
6 changed files with 364 additions and 296 deletions

View File

@@ -9,6 +9,7 @@
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "../system/ScriptLoader.h"
#include "../system/system.h"
#define _FULLVERSION "TrinityScript"
@@ -19,26 +20,8 @@
int num_sc_scripts;
Script *m_scripts[MAX_SCRIPTS];
DatabaseType TScriptDB;
Config TScriptConfig;
// String text additional data, used in TextMap
struct StringTextData
{
uint32 SoundId;
uint8 Type;
uint32 Language;
uint32 Emote;
};
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
// Text Maps
UNORDERED_MAP<int32, StringTextData> TextMap;
// Waypoint map (escorts)
UNORDERED_MAP<uint32, std::vector<PointMovement> > PointMovementMap;
void FillSpellSummary();
void LoadOverridenSQLData();
void LoadOverridenDBCData();
@@ -56,228 +39,21 @@ void LoadDatabase()
//Initialize connection to DB
if (!dbstring.empty() && TScriptDB.Initialize(dbstring.c_str()))
outstring_log("TSCR: TrinityScript database: %s",dbstring.c_str());
{
outstring_log("TSCR: TrinityScript database at %s initialized", dbstring.c_str());
outstring_log("");
pSystemMgr.LoadVersion();
pSystemMgr.LoadScriptTexts();
pSystemMgr.LoadScriptTextsCustom();
pSystemMgr.LoadScriptWaypoints();
}
else
{
error_log("TSCR: Unable to connect to Database. Load database aborted.");
return;
}
//***Preform all DB queries here***
QueryResult *result;
//Get Version information
result = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
if (result)
{
Field *fields = result->Fetch();
outstring_log("TSCR: Database version is: %s", fields[0].GetString());
outstring_log("");
delete result;
}else
{
error_log("TSCR: Missing `version.script_version` information.");
outstring_log("");
}
// Drop Existing Text Map, only done once and we are ready to add data from multiple sources.
TextMap.clear();
// Load Script Text
outstring_log("TSCR: Loading Script Texts...");
LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
// Gather Additional data from Script Texts
result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
outstring_log("TSCR: Loading Script Texts additional data...");
if (result)
{
barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
{
bar.step();
Field* fields = result->Fetch();
StringTextData temp;
int32 i = fields[0].GetInt32();
temp.SoundId = fields[1].GetInt32();
temp.Type = fields[2].GetInt32();
temp.Language = fields[3].GetInt32();
temp.Emote = fields[4].GetInt32();
if (i >= 0)
{
error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.",i);
continue;
}
if (i > TEXT_SOURCE_RANGE || i <= TEXT_SOURCE_RANGE*2)
{
error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.",i);
continue;
}
if (temp.SoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId))
error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.",i, temp.SoundId);
}
if (!GetLanguageDescByID(temp.Language))
error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.",i, temp.Language);
if (temp.Type > CHAT_TYPE_ZONE_YELL)
error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.",i, temp.Type);
TextMap[i] = temp;
++count;
} while (result->NextRow());
delete result;
outstring_log("");
outstring_log(">> TSCR: Loaded %u additional Script Texts data.", count);
}else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
}
// Load Custom Text
outstring_log("TSCR: Loading Custom Texts...");
LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
// Gather Additional data from Custom Texts
result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
outstring_log("TSCR: Loading Custom Texts additional data...");
if (result)
{
barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
{
bar.step();
Field* fields = result->Fetch();
StringTextData temp;
int32 i = fields[0].GetInt32();
temp.SoundId = fields[1].GetInt32();
temp.Type = fields[2].GetInt32();
temp.Language = fields[3].GetInt32();
temp.Emote = fields[4].GetInt32();
if (i >= 0)
{
error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.",i);
continue;
}
if (i > TEXT_SOURCE_RANGE*2 || i <= TEXT_SOURCE_RANGE*3)
{
error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.",i);
continue;
}
if (temp.SoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(temp.SoundId))
error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.",i, temp.SoundId);
}
if (!GetLanguageDescByID(temp.Language))
error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.",i, temp.Language);
if (temp.Type > CHAT_TYPE_ZONE_YELL)
error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.",i, temp.Type);
TextMap[i] = temp;
++count;
} while (result->NextRow());
delete result;
outstring_log("");
outstring_log(">> Loaded %u additional Custom Texts data.", count);
}else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
}
// Drop Existing Waypoint list
PointMovementMap.clear();
uint64 uiCreatureCount = 0;
// Load Waypoints
result = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
if (result)
{
uiCreatureCount = result->GetRowCount();
delete result;
}
outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
result = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (result)
{
barGoLink bar(result->GetRowCount());
uint32 uiNodeCount = 0;
do
{
bar.step();
Field* pFields = result->Fetch();
PointMovement pTemp;
pTemp.m_uiCreatureEntry = pFields[0].GetUInt32();
uint32 uiCreatureEntry = pTemp.m_uiCreatureEntry;
pTemp.m_uiPointId = pFields[1].GetUInt32();
pTemp.m_fX = pFields[2].GetFloat();
pTemp.m_fY = pFields[3].GetFloat();
pTemp.m_fZ = pFields[4].GetFloat();
pTemp.m_uiWaitTime = pFields[5].GetUInt32();
CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.m_uiCreatureEntry);
if (!pCInfo)
{
error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.m_uiCreatureEntry);
continue;
}
if (!pCInfo->ScriptID)
error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.m_uiCreatureEntry);
PointMovementMap[uiCreatureEntry].push_back(pTemp);
++uiNodeCount;
} while (result->NextRow());
delete result;
outstring_log("");
outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
}
else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
}
//Free database thread and resources
TScriptDB.HaltDelayThread();
}
@@ -303,8 +79,6 @@ void ScriptsFree()
TRINITY_DLL_EXPORT
void ScriptsInit(char const* cfg_file = "trinitycore.conf")
{
bool CanLoadDB = true;
//Trinity Script startup
outstring_log(" _____ _ _ _ ____ _ _");
outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ ");
@@ -317,17 +91,14 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
//Get configuration file
if (!TScriptConfig.SetSource(cfg_file))
{
CanLoadDB = false;
error_log("TSCR: Unable to open configuration file. Database will be unaccessible. Configuration values will use default.");
}
else outstring_log("TSCR: Using configuration file %s",cfg_file);
else
outstring_log("TSCR: Using configuration file %s",cfg_file);
outstring_log("");
//Load database (must be called after TScriptConfig.SetSource). In case it failed, no need to even try load.
if (CanLoadDB)
LoadDatabase();
//Load database (must be called after SD2Config.SetSource).
LoadDatabase();
outstring_log("TSCR: Loading C++ scripts");
barGoLink bar(1);
@@ -352,78 +123,78 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
//*********************************
//*** Functions used globally ***
void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
void DoScriptText(int32 iTextEntry, WorldObject* pSource, Unit* pTarget)
{
if (!pSource)
{
error_log("TSCR: DoScriptText entry %i, invalid Source pointer.",textEntry);
error_log("TSCR: DoScriptText entry %i, invalid Source pointer.", iTextEntry);
return;
}
if (textEntry >= 0)
if (iTextEntry >= 0)
{
error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry);
error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
return;
}
UNORDERED_MAP<int32, StringTextData>::iterator i = TextMap.find(textEntry);
const StringTextData* pData = pSystemMgr.GetTextData(iTextEntry);
if (i == TextMap.end())
if (!pData)
{
error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.",pSource->GetEntry(),pSource->GetTypeId(),pSource->GetGUIDLow(),textEntry);
error_log("TSCR: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", pSource->GetEntry(), pSource->GetTypeId(), pSource->GetGUIDLow(), iTextEntry);
return;
}
debug_log("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u",textEntry,(*i).second.SoundId,(*i).second.Type,(*i).second.Language,(*i).second.Emote);
debug_log("TSCR: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", iTextEntry, pData->uiSoundId, pData->uiType, pData->uiLanguage, pData->uiEmote);
if((*i).second.SoundId)
if(pData->uiSoundId)
{
if(GetSoundEntriesStore()->LookupEntry((*i).second.SoundId))
if(GetSoundEntriesStore()->LookupEntry(pData->uiSoundId))
{
pSource->SendPlaySound((*i).second.SoundId, false);
pSource->SendPlaySound(pData->uiSoundId, false);
}
else
error_log("TSCR: DoScriptText entry %i tried to process invalid sound id %u.",textEntry,(*i).second.SoundId);
error_log("TSCR: DoScriptText entry %i tried to process invalid sound id %u.", iTextEntry, pData->uiSoundId);
}
if((*i).second.Emote)
if(pData->uiEmote)
{
if (pSource->GetTypeId() == TYPEID_UNIT || pSource->GetTypeId() == TYPEID_PLAYER)
{
((Unit*)pSource)->HandleEmoteCommand((*i).second.Emote);
}
((Unit*)pSource)->HandleEmoteCommand(pData->uiEmote);
else
error_log("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).",textEntry, pSource->GetTypeId());
error_log("TSCR: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", iTextEntry, pSource->GetTypeId());
}
switch((*i).second.Type)
switch(pData->uiType)
{
case CHAT_TYPE_SAY:
pSource->MonsterSay(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
pSource->MonsterSay(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
break;
case CHAT_TYPE_YELL:
pSource->MonsterYell(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
pSource->MonsterYell(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
break;
case CHAT_TYPE_TEXT_EMOTE:
pSource->MonsterTextEmote(textEntry, target ? target->GetGUID() : 0);
pSource->MonsterTextEmote(iTextEntry, pTarget ? pTarget->GetGUID() : 0);
break;
case CHAT_TYPE_BOSS_EMOTE:
pSource->MonsterTextEmote(textEntry, target ? target->GetGUID() : 0, true);
pSource->MonsterTextEmote(iTextEntry, pTarget ? pTarget->GetGUID() : 0, true);
break;
case CHAT_TYPE_WHISPER:
{
if (target && target->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(textEntry, target->GetGUID());
else error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID());
else
error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
}break;
case CHAT_TYPE_BOSS_WHISPER:
{
if (target && target->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(textEntry, target->GetGUID(), true);
else error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
pSource->MonsterWhisper(iTextEntry, pTarget->GetGUID(), true);
else
error_log("TSCR: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", iTextEntry);
}break;
case CHAT_TYPE_ZONE_YELL:
pSource->MonsterYellToZone(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
pSource->MonsterYellToZone(iTextEntry, pData->uiLanguage, pTarget ? pTarget->GetGUID() : 0);
break;
}
}
@@ -454,6 +225,7 @@ char const* ScriptsVersion()
{
return "Default Trinity scripting library";
}
TRINITY_DLL_EXPORT
bool GossipHello (Player * pPlayer, Creature* pCreature)
{

View File

@@ -11,6 +11,7 @@ EndScriptData */
#include "precompiled.h"
#include "escort_ai.h"
#include "../system/system.h"
enum
{
@@ -18,8 +19,6 @@ enum
POINT_HOME = 0xFFFFFE
};
extern std::list<PointMovement> PointMovementList;
void npc_escortAI::AttackStart(Unit* pWho)
{
if (!pWho)
@@ -218,6 +217,11 @@ void npc_escortAI::UpdateAI(const uint32 uiDiff)
m_uiPlayerCheckTimer -= uiDiff;
}
UpdateEscortAI(uiDiff);
}
void npc_escortAI::UpdateEscortAI(const uint32 uiDiff)
{
if (CanMelee && UpdateVictim())
DoMeleeAttackIfReady();
}
@@ -308,17 +312,17 @@ void npc_escortAI::AddWaypoint(uint32 id, float x, float y, float z, uint32 Wait
void npc_escortAI::FillPointMovementListForCreature()
{
UNORDERED_MAP<uint32, std::vector<PointMovement> >::iterator pPointsEntries = PointMovementMap.find(m_creature->GetEntry());
std::vector<ScriptPointMove> const &pPointsEntries = pSystemMgr.GetPointMoveList(m_creature->GetEntry());
if (pPointsEntries != PointMovementMap.end())
if (pPointsEntries.empty())
return;
std::vector<ScriptPointMove>::const_iterator itr;
for (itr = pPointsEntries.begin(); itr != pPointsEntries.end(); ++itr)
{
std::vector<PointMovement>::iterator itr;
for (itr = pPointsEntries->second.begin(); itr != pPointsEntries->second.end(); ++itr)
{
Escort_Waypoint pPoint(itr->m_uiPointId,itr->m_fX,itr->m_fY,itr->m_fZ,itr->m_uiWaitTime);
WaypointList.push_back(pPoint);
}
Escort_Waypoint pPoint(itr->uiPointId, itr->fX, itr->fY, itr->fZ, itr->uiWaitTime);
WaypointList.push_back(pPoint);
}
}

View File

@@ -7,8 +7,6 @@
#define DEFAULT_MAX_PLAYER_DISTANCE 50
extern UNORDERED_MAP<uint32, std::vector<PointMovement> > PointMovementMap;
struct Escort_Waypoint
{
Escort_Waypoint(uint32 _id, float _x, float _y, float _z, uint32 _w)
@@ -50,7 +48,8 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI
void EnterEvadeMode();
void UpdateAI(const uint32);
void UpdateAI(const uint32); //the "internal" update, calls UpdateEscortAI()
virtual void UpdateEscortAI(const uint32); //used when it's needed to add code in update (abilities, scripted events, etc)
void MovementInform(uint32, uint32);

View File

@@ -41,16 +41,6 @@ class SummonList : private std::list<uint64>
Creature *m_creature;
};
struct PointMovement
{
uint32 m_uiCreatureEntry;
uint32 m_uiPointId;
float m_fX;
float m_fY;
float m_fZ;
uint32 m_uiWaitTime;
};
struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
{
explicit ScriptedAI(Creature* creature);

View File

@@ -19,4 +19,237 @@
*/
#include "precompiled.h"
#include "system.h"
#include "ProgressBar.h"
#include "ObjectMgr.h"
#include "Database/DatabaseEnv.h"
DatabaseType TScriptDB;
SystemMgr::SystemMgr()
{
}
SystemMgr& SystemMgr::Instance()
{
static SystemMgr pSysMgr;
return pSysMgr;
}
void SystemMgr::LoadVersion()
{
//Get Version information
QueryResult* pResult = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
if (pResult)
{
Field* pFields = pResult->Fetch();
outstring_log("TSCR: Database version is: %s", pFields[0].GetString());
outstring_log("");
}
else
{
error_log("TSCR: Missing `version`.`script_version` information.");
outstring_log("");
}
}
void SystemMgr::LoadScriptTexts()
{
outstring_log("TSCR: Loading Script Texts...");
LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
outstring_log("TSCR: Loading Script Texts additional data...");
if (pResult)
{
barGoLink bar(pResult->GetRowCount());
uint32 uiCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
StringTextData pTemp;
int32 iId = pFields[0].GetInt32();
pTemp.uiSoundId = pFields[1].GetUInt32();
pTemp.uiType = pFields[2].GetUInt32();
pTemp.uiLanguage = pFields[3].GetUInt32();
pTemp.uiEmote = pFields[4].GetUInt32();
if (iId >= 0)
{
error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
continue;
}
if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
{
error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
continue;
}
if (pTemp.uiSoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
}
if (!GetLanguageDescByID(pTemp.uiLanguage))
error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (pResult->NextRow());
outstring_log("");
outstring_log(">> Loaded %u additional Script Texts data.", uiCount);
}
else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
}
}
void SystemMgr::LoadScriptTextsCustom()
{
outstring_log("TSCR: Loading Custom Texts...");
LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
outstring_log("TSCR: Loading Custom Texts additional data...");
if (pResult)
{
barGoLink bar(pResult->GetRowCount());
uint32 uiCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
StringTextData pTemp;
int32 iId = pFields[0].GetInt32();
pTemp.uiSoundId = pFields[1].GetUInt32();
pTemp.uiType = pFields[2].GetUInt32();
pTemp.uiLanguage = pFields[3].GetUInt32();
pTemp.uiEmote = pFields[4].GetUInt32();
if (iId >= 0)
{
error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
continue;
}
if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
{
error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
continue;
}
if (pTemp.uiSoundId)
{
if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
}
if (!GetLanguageDescByID(pTemp.uiLanguage))
error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (pResult->NextRow());
outstring_log("");
outstring_log(">> Loaded %u additional Custom Texts data.", uiCount);
}
else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
}
}
void SystemMgr::LoadScriptWaypoints()
{
// Drop Existing Waypoint list
m_mPointMoveMap.clear();
uint64 uiCreatureCount = 0;
// Load Waypoints
QueryResult* pResult = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
if (pResult)
{
uiCreatureCount = pResult->GetRowCount();
delete pResult;
}
outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
pResult = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (pResult)
{
barGoLink bar(pResult->GetRowCount());
uint32 uiNodeCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
ScriptPointMove pTemp;
pTemp.uiCreatureEntry = pFields[0].GetUInt32();
uint32 uiEntry = pTemp.uiCreatureEntry;
pTemp.uiPointId = pFields[1].GetUInt32();
pTemp.fX = pFields[2].GetFloat();
pTemp.fY = pFields[3].GetFloat();
pTemp.fZ = pFields[4].GetFloat();
pTemp.uiWaitTime = pFields[5].GetUInt32();
CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
if (!pCInfo)
{
error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
continue;
}
if (!pCInfo->ScriptID)
error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
m_mPointMoveMap[uiEntry].push_back(pTemp);
++uiNodeCount;
} while (pResult->NextRow());
delete pResult;
outstring_log("");
outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
}
else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
}
}

View File

@@ -5,4 +5,74 @@
#ifndef SC_SYSTEM_H
#define SC_SYSTEM_H
extern DatabaseType TScriptDB;
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
struct ScriptPointMove
{
uint32 uiCreatureEntry;
uint32 uiPointId;
float fX;
float fY;
float fZ;
uint32 uiWaitTime;
};
struct StringTextData
{
uint32 uiSoundId;
uint8 uiType;
uint32 uiLanguage;
uint32 uiEmote;
};
#define pSystemMgr SystemMgr::Instance()
class SystemMgr
{
public:
SystemMgr();
~SystemMgr() {}
static SystemMgr& Instance();
//Maps and lists
typedef UNORDERED_MAP<int32, StringTextData> TextDataMap;
typedef UNORDERED_MAP<uint32, std::vector<ScriptPointMove> > PointMoveMap;
//Database
void LoadVersion();
void LoadScriptTexts();
void LoadScriptTextsCustom();
void LoadScriptWaypoints();
//Retrive from storage
StringTextData const* GetTextData(int32 uiTextId) const
{
TextDataMap::const_iterator itr = m_mTextDataMap.find(uiTextId);
if (itr == m_mTextDataMap.end())
return NULL;
return &itr->second;
}
std::vector<ScriptPointMove> const &GetPointMoveList(uint32 uiCreatureEntry) const
{
static std::vector<ScriptPointMove> vEmpty;
PointMoveMap::const_iterator itr = m_mPointMoveMap.find(uiCreatureEntry);
if (itr == m_mPointMoveMap.end())
return vEmpty;
return itr->second;
}
protected:
TextDataMap m_mTextDataMap; //additional data for text strings
PointMoveMap m_mPointMoveMap; //coordinates for waypoints
};
#endif