mirror of
https://github.com/TrinityCore/TrinityCore.git
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Merge [SD2]
r1313 Implement new class SystemMgr for storage and management of script data.
Move database load to new class and instead use functions in class to retrieve data from storage.
--HG--
branch : trunk
This commit is contained in:
@@ -19,4 +19,237 @@
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*/
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#include "precompiled.h"
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#include "system.h"
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#include "ProgressBar.h"
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#include "ObjectMgr.h"
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#include "Database/DatabaseEnv.h"
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DatabaseType TScriptDB;
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SystemMgr::SystemMgr()
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{
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}
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SystemMgr& SystemMgr::Instance()
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{
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static SystemMgr pSysMgr;
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return pSysMgr;
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}
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void SystemMgr::LoadVersion()
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{
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//Get Version information
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QueryResult* pResult = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
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if (pResult)
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{
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Field* pFields = pResult->Fetch();
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outstring_log("TSCR: Database version is: %s", pFields[0].GetString());
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outstring_log("");
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}
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else
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{
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error_log("TSCR: Missing `version`.`script_version` information.");
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outstring_log("");
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}
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}
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void SystemMgr::LoadScriptTexts()
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{
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outstring_log("TSCR: Loading Script Texts...");
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LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
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QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
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outstring_log("TSCR: Loading Script Texts additional data...");
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if (pResult)
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{
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barGoLink bar(pResult->GetRowCount());
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uint32 uiCount = 0;
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do
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{
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bar.step();
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Field* pFields = pResult->Fetch();
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StringTextData pTemp;
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int32 iId = pFields[0].GetInt32();
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pTemp.uiSoundId = pFields[1].GetUInt32();
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pTemp.uiType = pFields[2].GetUInt32();
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pTemp.uiLanguage = pFields[3].GetUInt32();
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pTemp.uiEmote = pFields[4].GetUInt32();
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if (iId >= 0)
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{
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error_db_log("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
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continue;
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}
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if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
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{
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error_db_log("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
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continue;
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}
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if (pTemp.uiSoundId)
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{
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if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
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error_db_log("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
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}
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if (!GetLanguageDescByID(pTemp.uiLanguage))
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error_db_log("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
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if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
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error_db_log("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
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m_mTextDataMap[iId] = pTemp;
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++uiCount;
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} while (pResult->NextRow());
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outstring_log("");
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outstring_log(">> Loaded %u additional Script Texts data.", uiCount);
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}
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else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
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}
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}
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void SystemMgr::LoadScriptTextsCustom()
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{
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outstring_log("TSCR: Loading Custom Texts...");
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LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
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QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
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outstring_log("TSCR: Loading Custom Texts additional data...");
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if (pResult)
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{
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barGoLink bar(pResult->GetRowCount());
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uint32 uiCount = 0;
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do
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{
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bar.step();
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Field* pFields = pResult->Fetch();
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StringTextData pTemp;
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int32 iId = pFields[0].GetInt32();
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pTemp.uiSoundId = pFields[1].GetUInt32();
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pTemp.uiType = pFields[2].GetUInt32();
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pTemp.uiLanguage = pFields[3].GetUInt32();
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pTemp.uiEmote = pFields[4].GetUInt32();
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if (iId >= 0)
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{
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error_db_log("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
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continue;
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}
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if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
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{
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error_db_log("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
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continue;
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}
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if (pTemp.uiSoundId)
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{
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if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
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error_db_log("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
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}
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if (!GetLanguageDescByID(pTemp.uiLanguage))
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error_db_log("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
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if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
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error_db_log("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
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m_mTextDataMap[iId] = pTemp;
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++uiCount;
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} while (pResult->NextRow());
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outstring_log("");
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outstring_log(">> Loaded %u additional Custom Texts data.", uiCount);
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}
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else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
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}
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}
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void SystemMgr::LoadScriptWaypoints()
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{
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// Drop Existing Waypoint list
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m_mPointMoveMap.clear();
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uint64 uiCreatureCount = 0;
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// Load Waypoints
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QueryResult* pResult = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
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if (pResult)
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{
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uiCreatureCount = pResult->GetRowCount();
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delete pResult;
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}
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outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
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pResult = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
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if (pResult)
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{
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barGoLink bar(pResult->GetRowCount());
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uint32 uiNodeCount = 0;
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do
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{
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bar.step();
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Field* pFields = pResult->Fetch();
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ScriptPointMove pTemp;
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pTemp.uiCreatureEntry = pFields[0].GetUInt32();
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uint32 uiEntry = pTemp.uiCreatureEntry;
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pTemp.uiPointId = pFields[1].GetUInt32();
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pTemp.fX = pFields[2].GetFloat();
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pTemp.fY = pFields[3].GetFloat();
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pTemp.fZ = pFields[4].GetFloat();
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pTemp.uiWaitTime = pFields[5].GetUInt32();
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CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
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if (!pCInfo)
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{
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error_db_log("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
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continue;
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}
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if (!pCInfo->ScriptID)
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error_db_log("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
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m_mPointMoveMap[uiEntry].push_back(pTemp);
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++uiNodeCount;
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} while (pResult->NextRow());
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delete pResult;
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outstring_log("");
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outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
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}
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else
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{
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barGoLink bar(1);
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bar.step();
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outstring_log("");
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outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
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}
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}
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