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*Update some procflags for 309.
*Do not trigger aoe damage for explosive shot. --HG-- branch : trunk
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15
sql/updates/3070_world_spell_proc_event.sql
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15
sql/updates/3070_world_spell_proc_event.sql
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@@ -0,0 +1,15 @@
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DELETE FROM `spell_proc_event` WHERE `entry` IN (20166, 32385, 32392, 32387, 32393, 32394,
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13046, 13045, 12317, 13048, 13047, -- Enrage
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29724, 29725, 29723); -- Sudden Death
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-- Seal of wisdom
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INSERT INTO `spell_proc_event` VALUES
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(20166, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 12.000000, 0.000000, 0);
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-- Shadow embrace
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INSERT INTO `spell_proc_event` VALUES
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(32385, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(32387, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(32392, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(32393, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
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(32394, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0);
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@@ -1,3 +1,3 @@
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DELETE FROM `trinity_string` WHERE `entry` IN (101);
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INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
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DELETE FROM `trinity_string` WHERE `entry` IN (101);
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INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
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(101, 'Map: %u (%s) Zone: %u (%s) Area: %u (%s) Phase: %u\nX: %f Y: %f Z: %f Orientation: %f\ngrid[%u,%u]cell[%u,%u] InstanceID: %u\n ZoneX: %f ZoneY: %f\nGroundZ: %f FloorZ: %f Have height data (Map: %u VMap: %u)', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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@@ -6572,7 +6572,7 @@ void AuraEffect::PeriodicDummyTick()
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if (!caster)
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return;
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int32 damage = m_amount;
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caster->CastCustomSpell(m_target, 56298, &damage, 0, 0, true, 0, this);
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caster->CastCustomSpell(m_target, 53352, &damage, 0, 0, true, 0, this);
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return;
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}
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switch (spell->Id)
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