*Update some procflags for 309.

*Do not trigger aoe damage for explosive shot.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-05-03 20:00:29 +02:00
parent 23933c7412
commit 833cdf5fe6
3 changed files with 18 additions and 3 deletions

View File

@@ -0,0 +1,15 @@
DELETE FROM `spell_proc_event` WHERE `entry` IN (20166, 32385, 32392, 32387, 32393, 32394,
13046, 13045, 12317, 13048, 13047, -- Enrage
29724, 29725, 29723); -- Sudden Death
-- Seal of wisdom
INSERT INTO `spell_proc_event` VALUES
(20166, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 12.000000, 0.000000, 0);
-- Shadow embrace
INSERT INTO `spell_proc_event` VALUES
(32385, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
(32387, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
(32392, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
(32393, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0),
(32394, 0x00, 5, 0x00000001, 0x00040000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0);

View File

@@ -1,3 +1,3 @@
DELETE FROM `trinity_string` WHERE `entry` IN (101);
INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
DELETE FROM `trinity_string` WHERE `entry` IN (101);
INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
(101, 'Map: %u (%s) Zone: %u (%s) Area: %u (%s) Phase: %u\nX: %f Y: %f Z: %f Orientation: %f\ngrid[%u,%u]cell[%u,%u] InstanceID: %u\n ZoneX: %f ZoneY: %f\nGroundZ: %f FloorZ: %f Have height data (Map: %u VMap: %u)', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);

View File

@@ -6572,7 +6572,7 @@ void AuraEffect::PeriodicDummyTick()
if (!caster)
return;
int32 damage = m_amount;
caster->CastCustomSpell(m_target, 56298, &damage, 0, 0, true, 0, this);
caster->CastCustomSpell(m_target, 53352, &damage, 0, 0, true, 0, this);
return;
}
switch (spell->Id)