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Core/Spells: Defined new spell attribute
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@@ -812,7 +812,7 @@ enum SpellAttr12
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SPELL_ATTR12_UNK24 = 0x01000000, // 24
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SPELL_ATTR12_UNK25 = 0x02000000, // 25
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SPELL_ATTR12_UNK26 = 0x04000000, // 26
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SPELL_ATTR12_UNK27 = 0x08000000, // 27
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SPELL_ATTR12_IS_READINESS_SPELL = 0x08000000, // 27
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SPELL_ATTR12_UNK28 = 0x10000000, // 28
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SPELL_ATTR12_UNK29 = 0x20000000, // 29
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SPELL_ATTR12_UNK30 = 0x40000000, // 30
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