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Core/Battlegrounds: Fix visual honor gain in PvPLogData
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@@ -430,7 +430,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
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if (!isArena) // Unk 3 prolly is (bg)
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{
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buff << uint32(itr2->second->BonusHonor);
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buff << uint32(itr2->second->BonusHonor / 100);
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buff << uint32(itr2->second->Deaths);
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buff << uint32(itr2->second->HonorableKills);
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}
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