Core/Spells:

* fixed warrior learning proc aura for proccing victorious
* fixed solar beam
* fixed shooting starts getting removed when starsurge is being launched
* fixed euphoria talent
* nature's grace will now only proc from wrath, starfire and starsurge
This commit is contained in:
Ovalord
2018-01-21 04:05:47 +01:00
parent 9fdbbe851a
commit 8623becbdf
2 changed files with 140 additions and 8 deletions

View File

@@ -0,0 +1,11 @@
DELETE FROM `spell_learn_spell` WHERE `entry` IN (34428);
INSERT INTO `spell_learn_spell` (`entry`, `SpellID`, `Active`) VALUES
(34428, 32215, 1);
DELETE FROM `spell_script_names` WHERE `ScriptName` IN
('spell_dru_natures_grace',
'spell_dru_solar_beam');
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(-16880, 'spell_dru_natures_grace'),
(78675, 'spell_dru_solar_beam');

View File

@@ -41,6 +41,9 @@ enum DruidSpells
SPELL_DRUID_LUNAR_ECLIPSE = 48518,
SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185,
SPELL_DRUID_ENRAGED_DEFENSE = 70725,
SPELL_DRUID_EUPHORIA_RANK_1 = 81061,
SPELL_DRUID_EUPHORIA_RANK_2 = 81062,
SPELL_DRUID_EUPHORIA_MANA_BONUS = 81070,
SPELL_DRUID_FERAL_CHARGE_BEAR = 16979,
SPELL_DRUID_FERAL_CHARGE_CAT = 49376,
SPELL_DRUID_GLYPH_OF_INNERVATE = 54833,
@@ -60,9 +63,11 @@ enum DruidSpells
SPELL_DRUID_NATURES_GRACE_TRIGGER = 16886,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
SPELL_DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_SHOOTING_STARS = 93400,
SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016,
SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021,
SPELL_DRUID_STAMPEDE_CAT_STATE = 109881,
SPELL_DRUID_SOLAR_BEAM_SILENCE = 81261,
SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178
};
@@ -127,6 +132,19 @@ class spell_dru_eclipse : public SpellScriptLoader
if (caster->ToPlayer()->GetAuraOfRankedSpell(SPELL_DRUID_NATURES_GRACE))
caster->ToPlayer()->GetSpellHistory()->ResetCooldown(SPELL_DRUID_NATURES_GRACE_TRIGGER, true);
uint32 spellId = 0;
if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_1))
spellId = SPELL_DRUID_EUPHORIA_RANK_1;
else if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_2))
spellId = SPELL_DRUID_EUPHORIA_RANK_2;
if (!spellId)
return;
if (Aura* aura = caster->GetAura(spellId))
if (int32 manaAmount = aura->GetEffect(EFFECT_2)->GetAmount())
caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_MANA_BONUS, &manaAmount, 0, 0, true);
}
void Register() override
@@ -152,21 +170,44 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
int32 energizeAmount;
uint8 allowEuphoriaBonus;
bool Load() override
{
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
Unit* caster = GetCaster();
if (!caster)
return false;
if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
if (caster->GetTypeId() != TYPEID_PLAYER)
return false;
if (caster->ToPlayer()->getClass() != CLASS_DRUID)
return false;
energizeAmount = 0;
allowEuphoriaBonus = 1;
uint32 spellId = 0;
if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_1))
spellId = SPELL_DRUID_EUPHORIA_RANK_1;
else if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_2))
spellId = SPELL_DRUID_EUPHORIA_RANK_2;
if (spellId && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE))
if (Aura* aura = caster->GetAura(spellId))
allowEuphoriaBonus = roll_chance_i(aura->GetEffect(EFFECT_0)->GetAmount()) ? 2 : 1;
return true;
}
void HandleEnergize(SpellEffIndex effIndex)
void HandleShootingStars(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
if (caster->HasAura(SPELL_DRUID_SHOOTING_STARS) && GetSpellInfo()->Id == SPELL_DRUID_STARSURGE)
caster->RemoveAurasDueToSpell(SPELL_DRUID_SHOOTING_STARS);
}
void HandleEnergize(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
@@ -178,7 +219,7 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
{
case SPELL_DRUID_WRATH:
{
energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints; // -13
energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints * allowEuphoriaBonus; // -13
// If we are currently having the lunar eclipse marker running or start with 0 power after login
if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
@@ -200,7 +241,7 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
}
case SPELL_DRUID_STARFIRE:
{
energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints; // 20
energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints * allowEuphoriaBonus; // 20
// If we are currently having the solar eclipse marker running or start with 0 power after login
if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
@@ -226,7 +267,7 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
|| caster->GetPower(POWER_ECLIPSE) == 0 || caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE))
{
energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints; // 15
energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints * allowEuphoriaBonus; // 15
caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true);
// If the energize was due to 0 power, cast the eclipse marker aura
@@ -236,7 +277,7 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) ||
caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE))
{
energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints; // -15
energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints * allowEuphoriaBonus; // -15
caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true);
}
// The energizing effect brought us out of the lunar eclipse, remove the aura
@@ -253,6 +294,7 @@ class spell_dru_eclipse_energize : public SpellScriptLoader
void Register() override
{
OnEffectLaunch += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectLaunch += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleShootingStars, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
@@ -277,7 +319,7 @@ class spell_dru_eclipse_mastery_driver_passive : public SpellScriptLoader
return ValidateSpellInfo(
{
SPELL_DRUID_LUNAR_ECLIPSE,
SPELL_DRUID_SOLAR_ECLIPSE
SPELL_DRUID_SOLAR_ECLIPSE,
});
}
@@ -1350,6 +1392,83 @@ class spell_dru_wild_growth : public SpellScriptLoader
}
};
// -16880 - Nature's Grace
class spell_dru_natures_grace : public SpellScriptLoader
{
public:
spell_dru_natures_grace() : SpellScriptLoader("spell_dru_natures_grace") { }
class spell_dru_natures_grace_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_natures_grace_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_WRATH,
SPELL_DRUID_STARFIRE,
SPELL_DRUID_STARSURGE
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
switch (eventInfo.GetProcSpell()->GetSpellInfo()->Id)
{
case SPELL_DRUID_WRATH:
case SPELL_DRUID_STARFIRE:
case SPELL_DRUID_STARSURGE:
return true;
}
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_natures_grace_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_natures_grace_AuraScript();
}
};
// 78675 - Solar Beam
class spell_dru_solar_beam : public SpellScriptLoader
{
public:
spell_dru_solar_beam() : SpellScriptLoader("spell_dru_solar_beam") { }
class spell_dru_solar_beam_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_solar_beam_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_SOLAR_BEAM_SILENCE });
}
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId()))
GetTarget()->CastSpell(dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ(), SPELL_DRUID_SOLAR_BEAM_SILENCE, true);
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dru_solar_beam_AuraScript::HandleEffectPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_solar_beam_AuraScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_dash();
@@ -1367,12 +1486,14 @@ void AddSC_druid_spell_scripts()
new spell_dru_lifebloom();
new spell_dru_living_seed();
new spell_dru_living_seed_proc();
new spell_dru_natures_grace();
new spell_dru_predatory_strikes();
new spell_dru_rip();
new spell_dru_savage_defense();
new spell_dru_savage_roar();
new spell_dru_starfall_dummy();
new spell_dru_stampede();
new spell_dru_solar_beam();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
new spell_dru_flight_form();