Core/Transports: Fix crash related to Transport

This commit is contained in:
Supabad
2011-11-28 12:22:45 +01:00
parent df3f11dc80
commit 86f7f546ec

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@@ -664,9 +664,9 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
return 0;
}
creature->m_isWorldObject = true; //so it will not be unloaded with grid
map->AddToMap(creature);
m_NPCPassengerSet.insert(creature);
creature->SetWorldObject(true); //so it will not be unloaded with grid
if (tguid == 0)
{