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* Remove empty ScriptedSmartAI files.
--HG-- branch : trunk
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@@ -14,7 +14,6 @@
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#include "InstanceData.h"
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#define SCRIPT_CAST_TYPE dynamic_cast
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//#define SCRIPT_CAST_TYPE static_cast
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#define CAST_PLR(a) (SCRIPT_CAST_TYPE<Player*>(a))
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#define CAST_CRE(a) (SCRIPT_CAST_TYPE<Creature*>(a))
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@@ -1,8 +0,0 @@
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/* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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#include "ScriptedSmartAI.h"
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@@ -1,8 +0,0 @@
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/* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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#include "Creature.h"
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