Core/World: Convert Execute to PreparedStatement from Battleground random.

This commit is contained in:
Venugh
2011-12-27 01:04:12 +01:00
parent cab508b4c8
commit 882ebe2b8e
3 changed files with 6 additions and 1 deletions

View File

@@ -2734,7 +2734,10 @@ void World::ResetWeeklyQuests()
void World::ResetRandomBG()
{
sLog->outDetail("Random BG status reset for all characters.");
CharacterDatabase.Execute("DELETE FROM character_battleground_random");
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_BATTLEGROUND_RANDOM);
CharacterDatabase.Execute(stmt);
for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
if (itr->second->GetPlayer())
itr->second->GetPlayer()->SetRandomWinner(false);

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@@ -46,6 +46,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_GET_GUID_RACE_ACC_BY_NAME, "SELECT guid, race, account FROM characters WHERE name = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_DAILY, "DELETE FROM character_queststatus_daily", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_WEEKLY, "DELETE FROM character_queststatus_weekly", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random", CONNECTION_ASYNC);
// Start LoginQueryHolder content
PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "

View File

@@ -66,6 +66,7 @@ enum CharacterDatabaseStatements
CHAR_GET_GUID_RACE_ACC_BY_NAME,
CHAR_DEL_QUEST_STATUS_DAILY,
CHAR_DEL_QUEST_STATUS_WEEKLY,
CHAR_DEL_BATTLEGROUND_RANDOM,
CHAR_LOAD_PLAYER,
CHAR_LOAD_PLAYER_GROUP,
CHAR_LOAD_PLAYER_BOUNDINSTANCES,