mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 15:40:45 +01:00
SQL: Rename file merged in PR; Core: cleanup whitespace and tabs
This commit is contained in:
@@ -9,4 +9,4 @@ INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`pr
|
||||
(29309,2,0, 'Master, is my service complete?',14,0,100,0,0,14039, 'SAY_DEATH'),
|
||||
(29309,3,0, 'The young must not grow hungry...',14,0,100,0,0,14034, 'SAY_EGG_SAC_1'),
|
||||
(29309,3,1, 'Shhhad ak kereeesshh chak-k-k!',14,0,100,0,0,14035, 'SAY_EGG_SAC_2'),
|
||||
(29309,4,0, 'An Ahn''kahar Guardian hatches!',16,0,100,0,0,14035, 'EMOTE_HATCHES');
|
||||
(29309,4,0, 'An Ahn''kahar Guardian hatches!',16,0,100,0,0,14035, 'EMOTE_HATCHES');
|
||||
@@ -876,9 +876,9 @@ void BattlefieldWG::SendInitWorldStatesTo(Player* player)
|
||||
data << uint32(m_ZoneId);
|
||||
data << uint32(0);
|
||||
data << uint16(10 + BuildingsInZone.size() + WorkshopsList.size()); // Number of fields
|
||||
|
||||
|
||||
FillInitialWorldStates(data);
|
||||
|
||||
|
||||
player->GetSession()->SendPacket(&data);
|
||||
}
|
||||
|
||||
|
||||
@@ -6673,7 +6673,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
{
|
||||
victim->CastCustomSpell(beaconTarget, triggered_spell_id, &basepoints0, NULL, NULL, true, 0, triggeredByAura);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ enum Yells
|
||||
SAY_SLAY = 1,
|
||||
SAY_DEATH = 2,
|
||||
SAY_EGG_SAC = 3,
|
||||
EMOTE_HATCHES = 4
|
||||
EMOTE_HATCHES = 4
|
||||
};
|
||||
|
||||
enum Spells
|
||||
|
||||
@@ -21,93 +21,93 @@
|
||||
|
||||
enum Yells
|
||||
{
|
||||
SAY_AGGRO = 0,
|
||||
SAY_HARDMODE_ON = 1,
|
||||
SAY_MKII_ACTIVATE = 2,
|
||||
SAY_MKII_SLAY = 3,
|
||||
SAY_MKII_DEATH = 4,
|
||||
SAY_VX001_ACTIVATE = 5,
|
||||
SAY_VX001_SLAY = 6,
|
||||
SAY_VX001_DEATH = 7,
|
||||
SAY_AERIAL_ACTIVATE = 8,
|
||||
SAY_AERIAL_SLAY = 9,
|
||||
SAY_AERIAL_DEATH = 10,
|
||||
SAY_V07TRON_ACTIVATE = 11,
|
||||
SAY_V07TRON_SLAY = 12,
|
||||
SAY_V07TRON_DEATH = 13,
|
||||
SAY_BERSERK = 14,
|
||||
SAY_YS_HELP = 15
|
||||
SAY_AGGRO = 0,
|
||||
SAY_HARDMODE_ON = 1,
|
||||
SAY_MKII_ACTIVATE = 2,
|
||||
SAY_MKII_SLAY = 3,
|
||||
SAY_MKII_DEATH = 4,
|
||||
SAY_VX001_ACTIVATE = 5,
|
||||
SAY_VX001_SLAY = 6,
|
||||
SAY_VX001_DEATH = 7,
|
||||
SAY_AERIAL_ACTIVATE = 8,
|
||||
SAY_AERIAL_SLAY = 9,
|
||||
SAY_AERIAL_DEATH = 10,
|
||||
SAY_V07TRON_ACTIVATE = 11,
|
||||
SAY_V07TRON_SLAY = 12,
|
||||
SAY_V07TRON_DEATH = 13,
|
||||
SAY_BERSERK = 14,
|
||||
SAY_YS_HELP = 15
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_JETPACK = 63341,
|
||||
SPELL_EMERGENCY_MODE = 64582,
|
||||
SPELL_SELF_REPAIR = 64383,
|
||||
SPELL_MAGNETIC_CORE = 64444,
|
||||
// Leviathan MK II
|
||||
SPELL_FLAME_SUPPRESSANT_MK = 64570,
|
||||
SPELL_NAPALM_SHELL = 63666,
|
||||
SPELL_PLASMA_BLAST = 62977,
|
||||
SPELL_PROXIMITY_MINES = 63027,
|
||||
SPELL_SHOCK_BLAST = 63631,
|
||||
// VX 001
|
||||
SPELL_FLAME_SUPPRESSANT_VX = 65192,
|
||||
SPELL_FROSTBOMB = 64623,
|
||||
SPELL_HAND_PULSE = 64348,
|
||||
SPELL_SPINNING_UP = 63414,
|
||||
SPELL_RAPID_BURST = 63387,
|
||||
SPELL_P3WX2_LASER_BARRAGE = 63293,
|
||||
SPELL_ROCKET_STRIKE = 63041,
|
||||
SPELL_HEAT_WAVE = 63677,
|
||||
// Aerial Command Unit
|
||||
SPELL_PLASMA_BALL = 63689,
|
||||
// Additonal spells
|
||||
SPELL_MAGNETIC_FIELD = 64668,
|
||||
SPELL_DEAFENING_SIREN = 64616,
|
||||
SPELL_WATER_SPRAY = 64619,
|
||||
SPELL_FROST_BOMB_HARD_MODE = 64627,
|
||||
SPELL_EXPLOSION = 66351,
|
||||
SPELL_DISARM = 1842,
|
||||
SPELL_RIDE_VEHICLE = 46598,
|
||||
SPELL_TRIGGER_MISSILE = 65347,
|
||||
SPELL_JETPACK = 63341,
|
||||
SPELL_EMERGENCY_MODE = 64582,
|
||||
SPELL_SELF_REPAIR = 64383,
|
||||
SPELL_MAGNETIC_CORE = 64444,
|
||||
// Leviathan MK II
|
||||
SPELL_FLAME_SUPPRESSANT_MK = 64570,
|
||||
SPELL_NAPALM_SHELL = 63666,
|
||||
SPELL_PLASMA_BLAST = 62977,
|
||||
SPELL_PROXIMITY_MINES = 63027,
|
||||
SPELL_SHOCK_BLAST = 63631,
|
||||
// VX 001
|
||||
SPELL_FLAME_SUPPRESSANT_VX = 65192,
|
||||
SPELL_FROSTBOMB = 64623,
|
||||
SPELL_HAND_PULSE = 64348,
|
||||
SPELL_SPINNING_UP = 63414,
|
||||
SPELL_RAPID_BURST = 63387,
|
||||
SPELL_P3WX2_LASER_BARRAGE = 63293,
|
||||
SPELL_ROCKET_STRIKE = 63041,
|
||||
SPELL_HEAT_WAVE = 63677,
|
||||
// Aerial Command Unit
|
||||
SPELL_PLASMA_BALL = 63689,
|
||||
// Additonal spells
|
||||
SPELL_MAGNETIC_FIELD = 64668,
|
||||
SPELL_DEAFENING_SIREN = 64616,
|
||||
SPELL_WATER_SPRAY = 64619,
|
||||
SPELL_FROST_BOMB_HARD_MODE = 64627,
|
||||
SPELL_EXPLOSION = 66351,
|
||||
SPELL_DISARM = 1842,
|
||||
SPELL_RIDE_VEHICLE = 46598,
|
||||
SPELL_TRIGGER_MISSILE = 65347,
|
||||
};
|
||||
|
||||
enum Npc
|
||||
{
|
||||
NPC_ASSAULT_BOT = 34057,
|
||||
NPC_BOMB_BOT = 33836,
|
||||
NPC_JUNK_BOT = 33855,
|
||||
NPC_EMERGENCE_FIRE_BOT = 34147,
|
||||
NPC_FROST_BOMB = 34149,
|
||||
NPC_ASSAULT_BOT = 34057,
|
||||
NPC_BOMB_BOT = 33836,
|
||||
NPC_JUNK_BOT = 33855,
|
||||
NPC_EMERGENCE_FIRE_BOT = 34147,
|
||||
NPC_FROST_BOMB = 34149,
|
||||
};
|
||||
|
||||
class spell_ulduar_proximity_mines : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_ulduar_proximity_mines() : SpellScriptLoader("spell_ulduar_proximity_mines") { }
|
||||
public:
|
||||
spell_ulduar_proximity_mines() : SpellScriptLoader("spell_ulduar_proximity_mines") { }
|
||||
|
||||
class spell_ulduar_proximity_minesSpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_ulduar_proximity_minesSpellScript)
|
||||
class spell_ulduar_proximity_minesSpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_ulduar_proximity_minesSpellScript)
|
||||
|
||||
void HandleScript(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
for (uint8 i = 0; i < 10; ++i)
|
||||
GetCaster()->CastSpell(GetCaster(), SPELL_TRIGGER_MISSILE, true);
|
||||
}
|
||||
void HandleScript(SpellEffIndex effIndex)
|
||||
{
|
||||
PreventHitDefaultEffect(effIndex);
|
||||
for (uint8 i = 0; i < 10; ++i)
|
||||
GetCaster()->CastSpell(GetCaster(), SPELL_TRIGGER_MISSILE, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ulduar_proximity_minesSpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_ulduar_proximity_minesSpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_ulduar_proximity_minesSpellScript();
|
||||
}
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_ulduar_proximity_minesSpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_mimiron()
|
||||
|
||||
@@ -627,7 +627,7 @@ class spell_pal_divine_sacrifice : public SpellScriptLoader
|
||||
|
||||
bool Load()
|
||||
{
|
||||
|
||||
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
if (caster->GetTypeId() == TYPEID_PLAYER)
|
||||
|
||||
Reference in New Issue
Block a user